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The Built Environment by Open University.
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1Episode 01 In The Era Of COVID-19: Prof. Malo Hutson On The Built Environment
By Black Lives: In the Era of COVID-19
In the first episode of \"Black Lives: In the Era of COVID-19\" Columbia University's Samuel Roberts and Mabel O. Wilson speak with Prof. Malo Hutson, academic scholar and practitioner in the areas of community development, racial and ethnic inequalities, urban sustainability, and urban policy. Prof. Hutson discusses how the built environment impacts health in Black communities, especially in New York City.
“Episode 01 In The Era Of COVID-19: Prof. Malo Hutson On The Built Environment” Metadata:
- Title: ➤ Episode 01 In The Era Of COVID-19: Prof. Malo Hutson On The Built Environment
- Author: ➤ Black Lives: In the Era of COVID-19
“Episode 01 In The Era Of COVID-19: Prof. Malo Hutson On The Built Environment” Subjects and Themes:
- Subjects: ➤ Podcast - COVID19 - ColumbiaUniversity - Covid - blacklives - blacklivesintheeraofcovid19 - coronavirus - mabelowilson - samuelkrobertsjr
Edition Identifiers:
- Internet Archive ID: ➤ ikt7vcgoynxkljd5g08lrchppeqr0odl2xx84lkj
Downloads Information:
The book is available for download in "audio" format, the size of the file-s is: 24.21 Mbs, the file-s for this book were downloaded 2 times, the file-s went public at Mon Oct 03 2022.
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Archive BitTorrent - Columbia Peaks - Item Tile - Metadata - PNG - Spectrogram - VBR MP3 -
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2Valuing The Built Environment : GIS And House Price Analysis
By Orford, Scott
In the first episode of \"Black Lives: In the Era of COVID-19\" Columbia University's Samuel Roberts and Mabel O. Wilson speak with Prof. Malo Hutson, academic scholar and practitioner in the areas of community development, racial and ethnic inequalities, urban sustainability, and urban policy. Prof. Hutson discusses how the built environment impacts health in Black communities, especially in New York City.
“Valuing The Built Environment : GIS And House Price Analysis” Metadata:
- Title: ➤ Valuing The Built Environment : GIS And House Price Analysis
- Author: Orford, Scott
- Language: English
Edition Identifiers:
- Internet Archive ID: valuingbuiltenvi0000orfo
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 444.88 Mbs, the file-s for this book were downloaded 15 times, the file-s went public at Sat Sep 17 2022.
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ACS Encrypted PDF - AVIF Thumbnails ZIP - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - Item Tile - JPEG Thumb - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - Log - MARC - MARC Binary - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - RePublisher Final Processing Log - RePublisher Initial Processing Log - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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3Architectural Engineering And Design Management. Embracing Complexity In The Built Environment
In the first episode of \"Black Lives: In the Era of COVID-19\" Columbia University's Samuel Roberts and Mabel O. Wilson speak with Prof. Malo Hutson, academic scholar and practitioner in the areas of community development, racial and ethnic inequalities, urban sustainability, and urban policy. Prof. Hutson discusses how the built environment impacts health in Black communities, especially in New York City.
“Architectural Engineering And Design Management. Embracing Complexity In The Built Environment” Metadata:
- Title: ➤ Architectural Engineering And Design Management. Embracing Complexity In The Built Environment
- Language: English
“Architectural Engineering And Design Management. Embracing Complexity In The Built Environment” Subjects and Themes:
- Subjects: ➤ Building - Architecture - Complexity (Philosophy) - Construction - Complexité (Philosophie) - constructions (sculpture) - architecture (discipline)
Edition Identifiers:
- Internet Archive ID: architecturaleng0000unse
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 267.85 Mbs, the file-s for this book were downloaded 32 times, the file-s went public at Sun Jun 19 2022.
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ACS Encrypted PDF - AVIF Thumbnails ZIP - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JPEG Thumb - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - Log - MARC - MARC Binary - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - RePublisher Final Processing Log - RePublisher Initial Processing Log - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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4Design And Security In The Built Environment
By O'Shea, Linda S
In the first episode of \"Black Lives: In the Era of COVID-19\" Columbia University's Samuel Roberts and Mabel O. Wilson speak with Prof. Malo Hutson, academic scholar and practitioner in the areas of community development, racial and ethnic inequalities, urban sustainability, and urban policy. Prof. Hutson discusses how the built environment impacts health in Black communities, especially in New York City.
“Design And Security In The Built Environment” Metadata:
- Title: ➤ Design And Security In The Built Environment
- Author: O'Shea, Linda S
- Language: English
“Design And Security In The Built Environment” Subjects and Themes:
- Subjects: Buildings -- Security measures - Interior architecture
Edition Identifiers:
- Internet Archive ID: designsecurityin0000oshe
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The book is available for download in "texts" format, the size of the file-s is: 917.66 Mbs, the file-s for this book were downloaded 28 times, the file-s went public at Tue Apr 05 2022.
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5Design In The Built Environment
By Reekie, Ronald Fraser
xii, 142 p. 22 cm
“Design In The Built Environment” Metadata:
- Title: ➤ Design In The Built Environment
- Author: Reekie, Ronald Fraser
- Language: English
“Design In The Built Environment” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: designinbuiltenv0000reek
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 488.64 Mbs, the file-s for this book were downloaded 79 times, the file-s went public at Wed Feb 23 2022.
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6The Professionals' Choice : The Future Of The Built Environment Professions
xii, 142 p. 22 cm
“The Professionals' Choice : The Future Of The Built Environment Professions” Metadata:
- Title: ➤ The Professionals' Choice : The Future Of The Built Environment Professions
- Language: English
Edition Identifiers:
- Internet Archive ID: professionalscho0000unse_x7m8
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The book is available for download in "texts" format, the size of the file-s is: 283.57 Mbs, the file-s for this book were downloaded 18 times, the file-s went public at Tue Mar 14 2023.
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7Wind Energy In The Built Environment : Concentrator Effects Of Buildings
By Mertens, Sander
xii, 142 p. 22 cm
“Wind Energy In The Built Environment : Concentrator Effects Of Buildings” Metadata:
- Title: ➤ Wind Energy In The Built Environment : Concentrator Effects Of Buildings
- Author: Mertens, Sander
- Language: English
Edition Identifiers:
- Internet Archive ID: windenergyinbuil0000mert
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The book is available for download in "texts" format, the size of the file-s is: 509.29 Mbs, the file-s for this book were downloaded 12 times, the file-s went public at Tue Oct 11 2022.
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8Global Warming And The Built Environment
xii, 142 p. 22 cm
“Global Warming And The Built Environment” Metadata:
- Title: ➤ Global Warming And The Built Environment
- Language: English
“Global Warming And The Built Environment” Subjects and Themes:
- Subjects: ➤ Buildings -- Environmental engineering - Architecture -- Environmental aspects - Global warming - Global Warming - Constructions -- Technique de l'environnement - Architecture -- Aspect de l'environnement - Réchauffement de la Terre - global warming - Architektur - Städtebau - Treibhauseffekt - Architecture Related to Environment
Edition Identifiers:
- Internet Archive ID: globalwarmingbui0000unse
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 841.18 Mbs, the file-s for this book were downloaded 18 times, the file-s went public at Tue May 10 2022.
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9ACCESS TO THE BUILT ENVIRONMENT A REVIEW OF LITERATURE
xii, 142 p. 22 cm
“ACCESS TO THE BUILT ENVIRONMENT A REVIEW OF LITERATURE” Metadata:
- Title: ➤ ACCESS TO THE BUILT ENVIRONMENT A REVIEW OF LITERATURE
- Language: English
Edition Identifiers:
- Internet Archive ID: accesstothebuilt025598mbp
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 38.51 Mbs, the file-s for this book were downloaded 1034 times, the file-s went public at Fri Nov 10 2006.
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10A Circular Built Environment In The Digital Age
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“A Circular Built Environment In The Digital Age” Metadata:
- Title: ➤ A Circular Built Environment In The Digital Age
- Language: English
Edition Identifiers:
- Internet Archive ID: oapen-20.500.12657-86890
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The book is available for download in "texts" format, the size of the file-s is: 175.40 Mbs, the file-s for this book were downloaded 26 times, the file-s went public at Tue May 28 2024.
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11People In Places : Experiencing, Using, And Changing The Built Environment
By Farbstein, Jay
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“People In Places : Experiencing, Using, And Changing The Built Environment” Metadata:
- Title: ➤ People In Places : Experiencing, Using, And Changing The Built Environment
- Author: Farbstein, Jay
- Language: English
“People In Places : Experiencing, Using, And Changing The Built Environment” Subjects and Themes:
- Subjects: ➤ Environmental psychology -- Problems, exercises, etc - Architecture -- Environmental aspects
Edition Identifiers:
- Internet Archive ID: peopleinplacesex0000farb
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 594.73 Mbs, the file-s for this book were downloaded 106 times, the file-s went public at Fri Apr 28 2023.
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12Energy Conservation In The Built Environment : CIB Proceedings Of The Second International CIB Symposium On Energy Conservation In The Built Environment
By International CIB Symposium on Energy Conservation in the Built Environment (2nd : 1979 : Copenhagen, Denmark)
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“Energy Conservation In The Built Environment : CIB Proceedings Of The Second International CIB Symposium On Energy Conservation In The Built Environment” Metadata:
- Title: ➤ Energy Conservation In The Built Environment : CIB Proceedings Of The Second International CIB Symposium On Energy Conservation In The Built Environment
- Author: ➤ International CIB Symposium on Energy Conservation in the Built Environment (2nd : 1979 : Copenhagen, Denmark)
- Language: English
Edition Identifiers:
- Internet Archive ID: energyconservati0000inte_z9n2
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 317.38 Mbs, the file-s for this book were downloaded 19 times, the file-s went public at Thu May 20 2021.
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13Creating The Built Environment : An Introduction To The Practicalities Of Designing, Constructing, And Owning Buildings
By Holes, Leslie
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“Creating The Built Environment : An Introduction To The Practicalities Of Designing, Constructing, And Owning Buildings” Metadata:
- Title: ➤ Creating The Built Environment : An Introduction To The Practicalities Of Designing, Constructing, And Owning Buildings
- Author: Holes, Leslie
- Language: English
“Creating The Built Environment : An Introduction To The Practicalities Of Designing, Constructing, And Owning Buildings” Subjects and Themes:
- Subjects: ➤ Building - Buildings - Construction - Constructions - constructions (sculpture) - architecture (object genre) - TECHNOLOGY & ENGINEERING -- Construction -- General
Edition Identifiers:
- Internet Archive ID: creatingbuiltenv0000hole
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 1072.95 Mbs, the file-s for this book were downloaded 24 times, the file-s went public at Tue Dec 20 2022.
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14Construction And The Built Environment : Assessment And Delivery Resource. Level 2 Higher Diploma
By Manley, Stephen, 1959 September 24-
240 p. ; 30x21 cm. +
“Construction And The Built Environment : Assessment And Delivery Resource. Level 2 Higher Diploma” Metadata:
- Title: ➤ Construction And The Built Environment : Assessment And Delivery Resource. Level 2 Higher Diploma
- Author: ➤ Manley, Stephen, 1959 September 24-
- Language: English
Edition Identifiers:
- Internet Archive ID: constructionbuil0000manl
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 625.63 Mbs, the file-s for this book were downloaded 16 times, the file-s went public at Thu Dec 22 2022.
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15The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.
The Chromium Projects Home Chromium ChromiumOS Quick links Report bugs Discuss Other sites Chromium Blog Google Chrome Extensions Except as otherwise noted , the content of this page is licensed under a Creative Commons Attribution 2.5 license , and examples are licensed under the BSD License . Privacy Edit this page For Developers > How-Tos > Debugging Chromium on Windows First see get the code for checkout and build instructions. Getting started You can use Visual Studio's built-in debugger or WinDBG to debug Chromium. You don't need to use the IDE to build in order to use the debugger: autoninja is used to build Chromium and most developers invoke it from a command prompt, and then open the IDE for debugging as necessary. To start debugging an already-built executable with Visual Studio just launch Visual Studio (2019 or higher) and select File-> Open-> Project/Solution (Ctrl+Shift+O) and select the executable of interest. This will create a solution with that executable as the 'project'. You can then launch the debugger with F5 or F11 or from the Debug menu. If you right-click on the executable in Solution Explorer and select properties then you can edit things such as the executable path, command-line arguments, and working directory. You can add additional executables to the solution by using File-> Add-> Existing Project and selecting another already-built executable. You can select which one to debug by right-clicking on one of them in Solution Explorer and selecting Set as Startup Project. When your solution file is customized to your taste you can save it to a directory such as out\solutions. Saving it there helps ensure that relative paths to source files, printed from build commands, will correctly identify the source files. The Tools menu can be used to add commands to do things like invoke autoninja to build Chrome, compile the selected source file, or other things. Visual Studio 2017 is not recommended for debugging of Chromium - use a newer version for best performance and stability. symbol_level=2 is the default on Windows and gives full debugging information with types, locals, globals, function names, and source/line information. symbol_level=1 creates smaller PDBs with just function names, and source/line information - source-level debugging is still supported (new from June 2019), but local variables and type information are missing. symbol_level=0 gives extremely limited debugging abilities, mostly just viewing call stacks when Chromium crashes. Browsing source code If you use a solution file generated by gn ( gn gen --ide=vs ) then Intellisense may help you navigate the code. If this doesn't work or if you use a solution created as above then you may want to install VsChromium to help navigate the code, as well as using https://source.chromium.org . Profiles It's a good idea to use a different Chrome profile for your debugging. If you are debugging Google Chrome branded builds, or use a Chromium build as your primary browser, the profiles can collide so you can't run both at once, and your stable browser might see profile versions from the future (Google Chrome and Chromium use different profile directories by default so won't collide). Use the command-line option: --user-data-dir =C:\tmp\my_debug_profile (replace the path as necessary) Using the IDE, go to the Debugging tab of the properties of the chrome project, and set the Command Arguments. Chrome debug log Enable Chrome debug logging to a file by passing --enable-logging --v=1 command-line flags at startup. Debug builds place the chrome_debug.log file in the out\Debug directory. Release builds place the file in the top level of the user data Chromium app directory, which is OS-version-dependent. For more information, see logging and user data directory details. Symbol server If you are debugging official Google Chrome release builds, use the symbol server: https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, this goes in Tools > Options under Debugging > Symbols . You should set up a local cache in a empty directory on your computer. In windbg you can add this to your symbol server search path with the command below, where C:\symbols is a local cache directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You can set the _NT_SYMBOL_PATH environment variable to include both the Microsoft and Google symbol servers - VS, windbg, and other tools should both respect this environment variable: _NT_SYMBOL_PATH =SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols ;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note that symbol servers will let the debuggers download both the PE files (DLLs and EXEs) and the PDB files. Chrome often loads third party libraries and partial symbols for some of these are also public. For example: AMD : https://download.amd.com/dir/bin Nvidia : https://driver-symbols.nvidia.com/ Intel : https://software.intel.com/sites/downloads/symbols/ For example, for completeness, the following symbol server environment variable will resolve all of the above sources - but this is more than is normally needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source indexing You should set up source indexing in your debugger ( .srcfix in windbg, Tools-> Options-> Debugging-> General-> Enable source server support in Visual Studio) so that the correct source files will automatically be downloaded based on information in the downloaded symbols. Additionally, you must have python in your path in order for the command that fetches source files to succeed; launching the debugger from the same environment as where you build Chromium is an easy way to ensure it's present. This is highly recommended when debugging released Google Chrome builds or looking at crash dumps. Having the correct version of the source files automatically show up saves significant time so you should definitely set this. Multi-process issues Chromium can be challenging to debug because of its multi-process architecture . When you select Run in the debugger, only the main browser process will be debugged. The code that actually renders web pages (the Renderer) and the plugins will be in separate processes that's not (yet!) being debugged. The ProcessExplorer tool has a process tree view where you can see how these processes are related. You can also get the process IDs associated with each tab from the Chrome Task Manager (right-click on an empty area of the window title bar to open). Automatically attach to child processes There are two Visual Studio extensions that enable the debugger to automatically attach to all Chrome processes, so you can debug all of Chrome at once. Microsoft's Child Process Debugging Power Tool is a standalone extension for this, and VsChromium is another option that bundles many other additional features. In addition to installing one of these extensions, you must run Visual Studio as Administrator, or it will silently fail to attach to some of Chrome's child processes. Single-process mode One way to debug issues is to run Chromium in single-process mode. This will allow you to see the entire state of the program without extra work (although it will still have many threads). To use single-process mode, add the command-line flag --single-process This approach isn't perfect because some problems won't manifest themselves in this mode and some features don't work and worker threads are still spawned into new processes. Manually attaching to a child process You can attach to the running child processes with the debugger. Select Tools > Attach to Process and click the chrome.exe process you want to attach to. Before attaching, make sure you have selected only Native code when attaching to the process This is done by clicking Select... in the Attach to Process window and only checking Native. If you forget this, it may attempt to attach in "WebKit" mode to debug JavaScript, and you'll get an error message "An operation is not legal in the current state." You can now debug the two processes as if they were one. When you are debugging multiple processes, open the Debug > Windows > Processes window to switch between them. Sometimes you are debugging something that only happens on startup, and want to see the child process as soon as it starts. Use: --renderer-startup-dialog --no-sandbox You have to disable the sandbox or the dialog box will be prohibited from showing. When the dialog appears, visit Tools > Attach to Process and attach to the process showing the Renderer startup dialog. Now you're debugging in the renderer and can continue execution by pressing OK in the dialog. Startup dialogs also exist for other child process types: --gpu-startup-dialog , --ppapi-startup-dialog , --utility-startup-dialog , --plugin-startup-dialog (for NPAPI). For utilities, you can add a service type --utility-startup-dialog=data_decoder.mojom.DataDecoderService . You can also try the vs-chromium plug-in to attach to the right processes. Semi-automatically attaching the debugger to child processes The following flags cause child processes to wait for 60 seconds in a busy loop for a debugger to attach to the process. Once either condition is true, it continues on; no exception is thrown. --wait-for-debugger-children [=filter] The filter, if provided, will fire only if it matches the --type parameter to the process. Values include renderer , plugin (for NPAPI), ppapi , gpu-process , and utility . When using this option, it may be helpful to limit the number of renderer processes spawned, using: --renderer-process-limit = 1 Image File Execution Options Using Image File Execution Options (IFEO) will not work because CreateProcess() returns the handle to the debugger process instead of the intended child process. There are also issues with the sandbox. Time travel debugging You can do time travel debugging using WinDbg Preview (must be installed from the Microsoft Store). This lets you execute a program forward and backwards. After capturing a trace, you can set breakpoints and step through code as normal, but also provides 'backwards' commands (g-, t-, p-) so that you can go back and forth through the execution. It is especially useful to set data breakpoints ( ba command ) and reverse continuing, so you can see when a certain variable was last changed to its current value. Chromium specifics: The type of injection the time travel tracer needs to perform is incompatible with the Chromium sandbox. In order to record a trace, you'll need to run with --no-sandbox . Chromium cannot run elevated with Administrator privileges, so the "Launch executable (advance)" option won't work, you'll need to attach after the process has already launched via the checkbox in the bottom right. If you need to record startup-like things, you'll have to use --{browser,gpu,renderer,utility}-startup-dialog, then attach (and hope the relevant code hasn't executed before that point). JsDbg -- data structure visualization You can install JsDbg as a plugin for WinDbg or Visual Studio . It interactively lets you look at data structures (such as the DOM tree, Accessibility tree, layout object tree, and others) in a web browser as you debug. See the JsDbg site for some screen shots and usage examples. This also works when examining memory dumps (though not minidumps), and also works together with time travel debugging. Visual Studio hints Debug visualizers Chrome's custom debug visualizers should be added to the pdb files and automatically picked up by Visual Studio. The definitions are in //tools/win/DebugVisualizers if you need to modify them (the BUILD.gn file there has additional instructions). Don't step into trivial functions The debugger can be configured to automatically not step into functions based on regular expression. Edit default.natstepfilter in the following directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for all users) or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for the current user only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for all users) or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for the current user only) Add regular expressions of functions to not step into. Remember to regex-escape and XML-escape them, e.g. < for < and \. for a literal dot. Example: < Function > < Name > operator new </ Name > < Action > NoStepInto </ Action > </ Function > < Function > < Name > operator delete </ Name > < Action > NoStepInto </ Action > </ Function > <!-- Skip everything in std --> < Function > < Name > std::.* </ Name > < Action > NoStepInto </ Action > </ Function > <!-- all methods on WebKit OwnPtr and variants, ... WTF::*Ptr<*>::* --> < Function > < Name > WTF::.*Ptr<.*>::.* </ Name > < Action > NoStepInto </ Action > </ Function > This file is read at start of a debugging session (F5), so you don't need to restart Visual Studio after changing it. More info: Microsoft email thread V8 and Chromium V8 supports many command-line flags that are useful for debugging. V8 command-line flags can be set via the Chromium command-line flag --js-flags; for instance: chrome.exe --js-flags= "--trace_exception --heap_stats" Note that some V8 command-line flags exist only in the debug build of V8. For a list of all V8 flags try: chrome.exe --js-flags= "--help" Graphics debugging GPU Acceleration of rendering can be more easily debugged with tools. See: Graphics Debugging in Visual Studio 2013 Graphical debugging with NVIDIA NSight Debugging on another machine Sometimes it's useful to debug installation and execution on a machine other than your primary build box. To run the installer on said other machine, first build the mini_installer target on your main build machine (e.g., autoninja -C out\Debug mini_installer). Next, on the debug machine: Make the build machine's build volume available on the debug machine either by mounting it locally (e.g., Z:\) or by crafting a UNC path to it (e.g., \\builder\src) Open up a command prompt and change to a local disk Run src\tools\win\ copy-installer.bat in the remote checkout by way of the mount (e.g., Z:\PATHTOCHECKOUT\src\...) or UNC path (e.g., \\builder\src\...). This will copy the installer, DLLs, and PDBs into your debug machine's C:\out or C:\build (depending on if you're rocking the component=shared_library build or not) Run C:\out\Debug\mini_installer.exe with the flags of your choice to install Chrome. This can take some time, especially on a slow machine. Watch the Task Manager and wait until mini_installer.exe exits before trying to launch Chrome (by way of the shortcut(s) created by the installer) For extra pleasure, add C:\out\Debug to your _NT_SYMBOL_PATH environment variable Consider reading the documentation at the top of copy-installer.bat to see how you can run it. It tries to be smart and copy the right things, but you may need to be explicit (e.g., "copy-installer.bat out Debug"). It is safe to re-run the script to copy only modified files (after a rebuild, for example). You can also use the zip action of the isolate scripts (tools\mb\mb.py) to package all the files for a target into a single zip file, for example: python tools\mb\mb.py zip out/Release base_unittests base_unittests. zip Finding all memory allocations It is possible to use Heap Snapshots to get call stacks on all outstanding allocations that use the OS heap. This works particularly well if heap snapshots are started as soon as the Chrome browser process is created, but before it starts running. Details can be found in this batch file . However, with PartitionAlloc Everywhere most Chromium allocations no longer use the Windows heap so this will only find a subset of allocations, mostly from OS DLLs. Find memory leaks Note: as with Heap Snapshots the utility of UMDH is greatly reduced now because PartitionAlloc Everywhere has mostly replaced the Windows heap. The Windows heap manager has a really useful debug flag, where it can be asked to capture and store a stack trace with every allocation. The tool to scrape these stack traces out of processes is UMDH, which comes with WinDbg . UMDH is great. It will capture a snapshot of the heap state as many times as you like, and it'll do it fairly quickly. You then run it again against either a single snapshot, or a pair of snapshots, at which time it'll symbolize the stack traces and aggregate usage up to unique stack traces. Turning on the user stack trace database for chrome.exe with gflags.exe makes it run unbearably slowly; however, turning on the user stack trace database on for the browser alone is just fine. While it's possible to turn on the user stack database with the "!gflag" debugging extension, it's too late to do this by the time the initial debugger breakpoint hits. The only reasonable way to do this is to Launch GFlags.exe, Enable the user stack trace database (per image below), Launch Chrome under the debugger. Set a breakpont when chrome.dll loads with "sxe ld chrome.dll". Step up, to allow Chrome.dll to initialize. Disable the stack trace database in GFlags.exe. Continue chrome, optionally detaching the debugger. GFlags.exe settings for user mode stack trace database. If you then ever suffer a browser memory leak, you can snarf a dump of the process with umdh - p :<my browser pid> > chrome-browser-leak-umdh-dump.txt which can then typically be "trivially" analyzed to find the culprit. Miscellaneous Note that by default Application Verifier only works with non-official builds of Chromium. To use Application Verifier on official builds you need to add --disable-features=RendererCodeIntegrity to avoid sandbox crashes in renderer processes. See crbug.com/1004989 for details. See also this page . Application Verifier is a free tool from Microsoft (available as part of the Windows SDK) that can be used to flush out programming errors. Starting with M68 Application Verifier can be enabled for chrome.exe without needing to disable the sandbox. After adding chrome.exe to the list of applications to be stressed you need to expand the list of Basics checks and disable the Leak checks. You may also need to disable Handles and Locks checks depending on your graphics driver and specific Chrome version, but the eventual goal is to have Chrome run with Handles and Locks checks enabled. When bugs are found Chrome will trigger a breakpoint so running all Chrome processes under a debugger is recommended. Chrome will run much more slowly because Application Verifier puts every heap allocation on a separate page. Note that with PartitionAlloc Everywhere most Chromium allocations don't actually go through the Windows heap and are therefore unaffected by Application Verifier. You can check the undocumented 'Cuzz' checkbox in Application Verifier to get the Windows thread scheduler to add some extra randomness in order to help expose race conditions in your code. To put a breakpoint on CreateFile(), add this break point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} specifies the DLL (context operator). _ prefix means extern "C". @28 postfix means _stdcall with the stack pop at the end of the function. i.e. the number of arguments in BYTES. You can use DebugView from SysInternals or sawbuck to view LOG() messages that normally go to stderr on POSIX.
“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Metadata:
- Title: ➤ The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.
“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Subjects and Themes:
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Find The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX. at online marketplaces:
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16Hines : A Legacy Of Quality In The Built Environment
295 p. : 30 cm
“Hines : A Legacy Of Quality In The Built Environment” Metadata:
- Title: ➤ Hines : A Legacy Of Quality In The Built Environment
- Language: English
“Hines : A Legacy Of Quality In The Built Environment” Subjects and Themes:
- Subjects: ➤ Hines, Gerald D - Real estate developers -- United States -- Biography - Real estate development -- Environmental aspects -- United States - Land use -- Environmental aspects -- United States - Building -- Environmental aspects -- United States
Edition Identifiers:
- Internet Archive ID: hineslegacyofqua0000unse
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The book is available for download in "texts" format, the size of the file-s is: 792.02 Mbs, the file-s for this book were downloaded 36 times, the file-s went public at Mon Jan 24 2022.
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17Unearthing Us: Memory In The Built Environment
By The Aspen Institute
Stories live in the land and structures around us, and it’s in our nature to unearth them. This conversation pushes beyond common perceptions of preservation and memorial to challenge us to think about how memory is captured in landscape and the built environment—and what that collective memory means for a more empathetic civic life. Book signing to follow. Now in its 21st year, the Aspen Ideas Festival is the Aspen Institute’s signature summer public event. From June 25-July 1, 2025 almost 4,000 leaders, innovators, fellows, scholars, and attendees gathered in the Rocky Mountains to engage in deep and inquisitive discussion of the issues that shape our lives and challenge our times, spanning politics, business, science, the arts, education, and more. #AspenIdeas For more information about the Aspen Ideas Festival, visit https://www.aspenideas.org.
“Unearthing Us: Memory In The Built Environment” Metadata:
- Title: ➤ Unearthing Us: Memory In The Built Environment
- Author: The Aspen Institute
- Language: English
“Unearthing Us: Memory In The Built Environment” Subjects and Themes:
- Subjects: Colorado - Aspen - The Aspen Instititue - Youtube - 2025
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- Internet Archive ID: ➤ theaspen-Unearthing_Us_-_Memory_in_the_Built_Environment
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18ACCESS TO THE BUILT ENVIRONMENT A REVIEW OF LITERATURE
Stories live in the land and structures around us, and it’s in our nature to unearth them. This conversation pushes beyond common perceptions of preservation and memorial to challenge us to think about how memory is captured in landscape and the built environment—and what that collective memory means for a more empathetic civic life. Book signing to follow. Now in its 21st year, the Aspen Ideas Festival is the Aspen Institute’s signature summer public event. From June 25-July 1, 2025 almost 4,000 leaders, innovators, fellows, scholars, and attendees gathered in the Rocky Mountains to engage in deep and inquisitive discussion of the issues that shape our lives and challenge our times, spanning politics, business, science, the arts, education, and more. #AspenIdeas For more information about the Aspen Ideas Festival, visit https://www.aspenideas.org.
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- Title: ➤ ACCESS TO THE BUILT ENVIRONMENT A REVIEW OF LITERATURE
- Language: English
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19The Positive Impact Of Plastic Recycling In The Built Environment, Architecture And The Waters Of The World
By Obiadi, Bons N
One of the ever present facts of human existence is the generation of wastes. Collection and disposal of these wastes, which are mostly plastics have always been major concerns of societies for both health and economic reasons. Every hour, Americans use 2.5 million plastic bottles, most of which are thrown away. About 9.1 of plastic production was recycled in the U.S. during 2015 although, varying by product category. Plastic packaging was recycled at 14.6 , plastic durable goods at 6.6 , and other non durable goods at 2.2 . Currently, 25 percent of plastic waste is recycled in Europe, Americans recycled 3.14 million tons of plastics in 2015, down from 3.17 million in 2014. It is the primary aim of this article to draw attention to the benefits of recycling plastics and how it is helping in keeping the built environment healthy. The instrument of more than two research strategies quantitative and qualitative research methods and their tactics were used. Secondary data were based on direct observation and relevant documents from previous studies on the related matter. Plastic recycling faces many challenges, ranging from mixed plastics to hard to remove residues. The cost effective and efficient recycling of the mixed plastic stream is perhaps the biggest challenge facing the recycling industry. With the abundance of empty plastic bottles and soil, most poor communities have embarked on taking advantage of the resources in building comfortable houses for themselves and the use of these resources have helped in keeping the built environment clean. Obiadi, Bons N "The Positive Impact of Plastic Recycling in the Built Environment, Architecture and the Waters of the World" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-5 , August 2020, URL: https://www.ijtsrd.com/papers/ijtsrd33134.pdf Paper Url :https://www.ijtsrd.com/humanities-and-the-arts/environmental-science/33134/the-positive-impact-of-plastic-recycling-in-the-built-environment-architecture-and-the-waters-of-the-world/obiadi-bons-n
“The Positive Impact Of Plastic Recycling In The Built Environment, Architecture And The Waters Of The World” Metadata:
- Title: ➤ The Positive Impact Of Plastic Recycling In The Built Environment, Architecture And The Waters Of The World
- Author: Obiadi, Bons N
- Language: English
“The Positive Impact Of Plastic Recycling In The Built Environment, Architecture And The Waters Of The World” Subjects and Themes:
- Subjects: ➤ Environmental Science - environment - recycling - architecture - road construction - landscape - regeneration
Edition Identifiers:
- Internet Archive ID: ➤ httpswww.ijtsrd.comhumanities-and-the-artsenvironmental-science33134the-positive
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20The Built Environment
One of the ever present facts of human existence is the generation of wastes. Collection and disposal of these wastes, which are mostly plastics have always been major concerns of societies for both health and economic reasons. Every hour, Americans use 2.5 million plastic bottles, most of which are thrown away. About 9.1 of plastic production was recycled in the U.S. during 2015 although, varying by product category. Plastic packaging was recycled at 14.6 , plastic durable goods at 6.6 , and other non durable goods at 2.2 . Currently, 25 percent of plastic waste is recycled in Europe, Americans recycled 3.14 million tons of plastics in 2015, down from 3.17 million in 2014. It is the primary aim of this article to draw attention to the benefits of recycling plastics and how it is helping in keeping the built environment healthy. The instrument of more than two research strategies quantitative and qualitative research methods and their tactics were used. Secondary data were based on direct observation and relevant documents from previous studies on the related matter. Plastic recycling faces many challenges, ranging from mixed plastics to hard to remove residues. The cost effective and efficient recycling of the mixed plastic stream is perhaps the biggest challenge facing the recycling industry. With the abundance of empty plastic bottles and soil, most poor communities have embarked on taking advantage of the resources in building comfortable houses for themselves and the use of these resources have helped in keeping the built environment clean. Obiadi, Bons N "The Positive Impact of Plastic Recycling in the Built Environment, Architecture and the Waters of the World" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-5 , August 2020, URL: https://www.ijtsrd.com/papers/ijtsrd33134.pdf Paper Url :https://www.ijtsrd.com/humanities-and-the-arts/environmental-science/33134/the-positive-impact-of-plastic-recycling-in-the-built-environment-architecture-and-the-waters-of-the-world/obiadi-bons-n
“The Built Environment” Metadata:
- Title: The Built Environment
- Language: English
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- Subjects: Human ecology - Cities and towns - Technology -- Social aspects - Pollution
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- Internet Archive ID: bwb_KI-639-691
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21Property And Thomas Piketty: Casting The Lens Of Thomas Piketty’s Capital In The Twenty-first Century On Inequality In The Urban Built Environment
By Journal of Contemporary Urban Affairs
How to Cite Derrington, P. (2018). Property and Thomas Piketty: Casting the Lens of Thomas Piketty’s Capital in the Twenty-first Century on Inequality in the Urban Built Environment. International Journal of Contemporary Urban Affairs , 2 (2), 90-105. https://doi.org/10.25034/ijcua.2018.4674 Contemporary Urban Affairs 2018, Volume 2, Number 2, pages 90– 105 Property and Thomas Piketty: Casting the Lens of Thomas Piketty’s Capital in the Twenty-first Century on Inequality in the Urban Built Environment * Dr. PATRICE DERRINGTON Graduate School of Architecture, Planning and Preservation, Columbia University in the City of New York, USA E mail: [email protected] A B S T R A C T Currently, there exists a disturbing urban problem exemplified by the excessive luxury apartments and glamorous office towers being built in cities around the world in the face of the increasing unaffordability of housing and low-cost work, trade or craft space. Seeking to address this complex problem, this paper proposes a theoretical framework that uniquely addresses both the capitalist economic structure that drives the development process and the Marxist-based urban theory by which the socio-economic outcomes are currently evaluated. This framework takes as its meta-theory, the approach of Thomas Piketty in his recent treatise, “Capital in the Tenty-First Century”, since he deftly employs the Marxist dialectic of labor/capital while investigating the persistent inequality in the history of capitalism by interrogating that system itself. This bifurcated framework of economic analysis affords a new format for examining real estate returns, how they are represented in the market place, who benefits from them, and how resultant inequalities might be avoided in urban development.
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- Title: ➤ Property And Thomas Piketty: Casting The Lens Of Thomas Piketty’s Capital In The Twenty-first Century On Inequality In The Urban Built Environment
- Author: ➤ Journal of Contemporary Urban Affairs
- Language: English
“Property And Thomas Piketty: Casting The Lens Of Thomas Piketty’s Capital In The Twenty-first Century On Inequality In The Urban Built Environment” Subjects and Themes:
- Subjects: ➤ Urban Built Environment - Housing - Property - Low-cost work - Thomas Piketty - Economic analysis.
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- Internet Archive ID: ➤ 9finalpatricederrington2pdchecked_202004
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22A Better City State Of The Built Environment
By A Better City
comprehensive examination of the impacts of population and economic growth on the region’s transportation, energy, water, sewer and waste management systems, as well as the consequences of forecasted climate change on the region’s seaports over the next 15 years. In this report we measure the state of infrastructure in nearly 150 communities surrounding Boston, to establish a firm understanding about what lies ahead, and to provide a baseline for regional leaders and stakeholders as they plan to address projected population and economic growth in the years leading up to 2030.
“A Better City State Of The Built Environment” Metadata:
- Title: ➤ A Better City State Of The Built Environment
- Author: A Better City
- Language: English
“A Better City State Of The Built Environment” Subjects and Themes:
- Subjects: Massachusetts - Transportation - Infrastructure - Public Transportation
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- Internet Archive ID: ➤ a-better-city-state-of-the-built-environment
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23Construction And The Built Environment : Level 2 Higher Diploma
comprehensive examination of the impacts of population and economic growth on the region’s transportation, energy, water, sewer and waste management systems, as well as the consequences of forecasted climate change on the region’s seaports over the next 15 years. In this report we measure the state of infrastructure in nearly 150 communities surrounding Boston, to establish a firm understanding about what lies ahead, and to provide a baseline for regional leaders and stakeholders as they plan to address projected population and economic growth in the years leading up to 2030.
“Construction And The Built Environment : Level 2 Higher Diploma” Metadata:
- Title: ➤ Construction And The Built Environment : Level 2 Higher Diploma
- Language: English
“Construction And The Built Environment : Level 2 Higher Diploma” Subjects and Themes:
- Subjects: ➤ Building -- Examinations -- Study guides - Construction industry -- Great Britain - Building -- Examinations - Construction industry - Great Britain
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- Internet Archive ID: constructionbuil0000unse_o9o7
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24The Impact Of The Built Environment On Young People's Physical Activity Patterns: A Suburban-Rural Comparison Using GPS .
By Collins, Peter, Al-Nakeeb, Yahya, Nevill, Alan and Lyons, Mark
This article is from International Journal of Environmental Research and Public Health , volume 9 . Abstract The built environment in which young people live has a significant influence on their physical activity (PA). However, little is known regarding how youth from suburban and rural settings utilise their surrounding environments to participate in free-living PA. 50 adolescents aged 13–14 years old (22 rural; 28 suburban) wore an integrated GPS and heart rate device during non-school hours and completed a daily PA diary over 7 days. Descriptive statistics and analyses of variance were used to explore differences in the amount and location of moderate-to-vigorous physical activity (MVPA) between genders and youth from different geographical settings. Suburban youth participated in significantly (p = 0.004) more daily PA (52.14 minutes MVPA) and were more extensive in their utilisation of their surroundings, compared to rural youth (26.61 minutes MVPA). Suburban youth visited more public recreational facilities and spent significantly more time outdoors and on local streets (109.71 minutes and 44.62 minutes, respectively) compared to rural youth (55.98 minutes and 17.15 minutes, respectively) during weekdays. Rural youth on average spent significantly more time within the home (350.69 minutes) during weekends compared to suburban youth (214.82 minutes). Rural females were the least active group of adolescents, participating in the least amount of daily PA (20.14 minutes MVPA) and spending the least amount of time outdoors (31.37 minutes) during weekdays. Time spent outdoors was positively associated with PA. The findings highlight the disparity in PA levels and the utilisation of the surrounding built environment between youth from two different geographical settings and possible environmental causes are discussed. The study supports the use of GPS (combined with other methods) in investigating geographical differences in young people’s PA and movement patterns. This method provides a wealth of information that may assist future policies and interventions in identifying environmental characteristics that promote PA in youth from different geographical settings.
“The Impact Of The Built Environment On Young People's Physical Activity Patterns: A Suburban-Rural Comparison Using GPS .” Metadata:
- Title: ➤ The Impact Of The Built Environment On Young People's Physical Activity Patterns: A Suburban-Rural Comparison Using GPS .
- Authors: Collins, PeterAl-Nakeeb, YahyaNevill, AlanLyons, Mark
- Language: English
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25Talk Nation Radio: Sarah Williams Goldhagen On How The Built Environment Shapes Our Lives
Sarah Williams Goldhagen is a contributing editor at Architectural Record and served as the Architecture Critic of The New Republic from 2005-2013. Her articles have also appeared in The New York Times, The American Prospect , and Art In America , and she has contributed scholarly essays to many publications, including Assemblage, The Harvard Design Magazine, and The Journal of the Society of Architectural Historians . Goldhagen's new book is Welcome to Your World: How the Built Environment Shapes Our Lives .
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26The Ethics Of Metropolitan Growth : The Future Of Our Built Environment
By Kirkman, Robert, 1968-
Sarah Williams Goldhagen is a contributing editor at Architectural Record and served as the Architecture Critic of The New Republic from 2005-2013. Her articles have also appeared in The New York Times, The American Prospect , and Art In America , and she has contributed scholarly essays to many publications, including Assemblage, The Harvard Design Magazine, and The Journal of the Society of Architectural Historians . Goldhagen's new book is Welcome to Your World: How the Built Environment Shapes Our Lives .
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- Title: ➤ The Ethics Of Metropolitan Growth : The Future Of Our Built Environment
- Author: Kirkman, Robert, 1968-
- Language: English
“The Ethics Of Metropolitan Growth : The Future Of Our Built Environment” Subjects and Themes:
- Subjects: ➤ Cities and towns -- Growth -- Moral and ethical aspects - Urbanization -- Moral and ethical aspects - City planning -- Moral and ethical aspects
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- Internet Archive ID: ethicsofmetropol0000kirk
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27The Relationship Between Mental Health And The Built Environment: A Multilevel Analysis Of Secondary Data In England
By Gesche Huebner, Tadeusz Oreszczyn and Ian Hamilton
This work explores the relationship between having a mental health condition (dichotomous outcome), individual variables, household variables and area level variables ,using secondary data.
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- Title: ➤ The Relationship Between Mental Health And The Built Environment: A Multilevel Analysis Of Secondary Data In England
- Authors: Gesche HuebnerTadeusz OreszczynIan Hamilton
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28L8PC-A6K8: Front Matter | Driving And The Built Environment:…
Perma.cc archive of https://www.nap.edu/read/12747/chapter/5 chart 3–1 created on 2022-02-23 23:54:53.492871+00:00.
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29Spaces For Exam Success: How The Scale Of The Built Environment Affects Exam Results
By Peter Gregory Enticott, Isabella Simone Bower and Jaclyn Broadbent
When conducting academic examinations, venue is primarily selected for capacity. In tertiary settings where a course has a large student cohort, large scale spaces (foyers, indoor recreational spaces, gymnasiums etc.) are used to enable all students to be grouped under the same conditions, maximising the scheduling (space use) and cost efficiency (supervision/personal required) for the institution. However, it has been recently demonstrated that enlarged indoor environment scale impacts brain signatures that are associated with high-order cognitive processes, which could adversely affect cognitive performance. In this study we will investigate whether built environment scale influences student performance in an examination setting, using naturalistic historical data from three first-year undergraduate units (subject of study sometimes called courses) run between 2011-2019 at an Australian University. The aim of this study is: to determine if student performance in exams is predictive of, or moderated by, the scale of rooms. We hypothesise that larger spaces will be associated with reduced performance. This study could have significant implications for how we assess students to ensure we are not unwittingly adding disadvantage into performative evaluations, with examination conditions providing an ideal real-world experimental setting to probe cognitive performance.
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- Authors: Peter Gregory EnticottIsabella Simone BowerJaclyn Broadbent
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30Chapter FCM-Enabled Approach For Investigating Interdependencies Of BIM Performance Factors In The Sustainable Built Environment
In pursuit of a sustainable built environment, BIM plays a crucial role in the project's performance and has egressed as a powerful technology in the construction industry, impacting the outcome and the project delivery workflows. Numerous dynamic and interdependent factors influence BIM performance. However, Existing literature prominently focuses on exploring the influencing factors for BIM performance, ignoring the impact and strength of the interplay of these factors on one another, therefore offering an inadequate picture of optimizing BIM performance. The evolving nature and degree of complexity of construction projects necessitate the identification and comprehensive understanding of the interdependencies between factors contributing to BIM performance in the sustainable built environment. A Fuzzy Cognitive Map (FCM) is a modeling method that represents and analyses the interplay between the factors in a complex system. So, this study proposes an FCM-enabled approach to investigate the interdependencies of factors contributing to BIM performance and conduct what-if scenarios, including predictive analysis. The developed FCM model can help reveal the hidden cause-effect relationships among a complex system of BIM performance factors, enabling stakeholders to develop more informed strategies and proactively plan to optimize BIM Performance
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- Title: ➤ Chapter FCM-Enabled Approach For Investigating Interdependencies Of BIM Performance Factors In The Sustainable Built Environment
- Language: English
“Chapter FCM-Enabled Approach For Investigating Interdependencies Of BIM Performance Factors In The Sustainable Built Environment” Subjects and Themes:
- Subjects: ➤ thema EDItEUR::U Computing and Information Technology::UT Computer networking and communications::UTV Virtualization - BIM performance - Fuzzy Cognitive Map (FCM) - Built environment - chapter
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- Internet Archive ID: oapen-20.500.12657-89075
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31Directory Of International Periodicals And Newsletters On The Built Environment
By Frances C. Gretes
In pursuit of a sustainable built environment, BIM plays a crucial role in the project's performance and has egressed as a powerful technology in the construction industry, impacting the outcome and the project delivery workflows. Numerous dynamic and interdependent factors influence BIM performance. However, Existing literature prominently focuses on exploring the influencing factors for BIM performance, ignoring the impact and strength of the interplay of these factors on one another, therefore offering an inadequate picture of optimizing BIM performance. The evolving nature and degree of complexity of construction projects necessitate the identification and comprehensive understanding of the interdependencies between factors contributing to BIM performance in the sustainable built environment. A Fuzzy Cognitive Map (FCM) is a modeling method that represents and analyses the interplay between the factors in a complex system. So, this study proposes an FCM-enabled approach to investigate the interdependencies of factors contributing to BIM performance and conduct what-if scenarios, including predictive analysis. The developed FCM model can help reveal the hidden cause-effect relationships among a complex system of BIM performance factors, enabling stakeholders to develop more informed strategies and proactively plan to optimize BIM Performance
“Directory Of International Periodicals And Newsletters On The Built Environment” Metadata:
- Title: ➤ Directory Of International Periodicals And Newsletters On The Built Environment
- Author: Frances C. Gretes
- Language: English
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- Internet Archive ID: directoryofinter00gret
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32Construction And The Built Environment
By Adams, Alan
viii,213p. : 30cm
“Construction And The Built Environment” Metadata:
- Title: ➤ Construction And The Built Environment
- Author: Adams, Alan
- Language: English
“Construction And The Built Environment” Subjects and Themes:
- Subjects: ➤ Civil engineering -- Problems, exercises, etc - Construction
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- Internet Archive ID: constructionbuil0000adam
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33Vocational A-level Construction And The Built Environment
viii,213p. : 30cm
“Vocational A-level Construction And The Built Environment” Metadata:
- Title: ➤ Vocational A-level Construction And The Built Environment
- Language: English
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- Internet Archive ID: vocationalalevel0000unse_x7l6
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34The Social And Built Environment In An Older Society
By Committee on an Aging Society (U.S.)
viii,213p. : 30cm
“The Social And Built Environment In An Older Society” Metadata:
- Title: ➤ The Social And Built Environment In An Older Society
- Author: ➤ Committee on an Aging Society (U.S.)
- Language: English
“The Social And Built Environment In An Older Society” Subjects and Themes:
- Subjects: ➤ Older people -- United States -- Social conditions -- Congresses - Older people -- Services for -- United States -- Congresses - Quality of life -- United States -- Congresses - Personnes agees -- Etats-Unis -- Conditions sociales -- Congres - Personnes agees, Services aux -- Etats-Unis -- Congres - Qualite de la vie -- Etats-Unis -- Congres - SOCIAL SCIENCE -- Gerontology - FAMILY & RELATIONSHIPS -- Aging - Older people -- Services for - Older people -- Social conditions - Quality of life - Kongress - Alter - Aged - Housing - Social Environment - United States - USA
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- Internet Archive ID: socialbuiltenvir0000comm
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35A Circular Built Environment In The Digital Age
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
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- Language: English
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36Performance-oriented Architecture : Rethinking Architectural Design And The Built Environment
By Hensel, Michael
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
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- Title: ➤ Performance-oriented Architecture : Rethinking Architectural Design And The Built Environment
- Author: Hensel, Michael
- Language: English
“Performance-oriented Architecture : Rethinking Architectural Design And The Built Environment” Subjects and Themes:
- Subjects: ➤ Architectural design -- History - Architecture, Modern
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- Internet Archive ID: performanceorien0000hens
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37Science And The City : Hamburg's Path To A Built Environment Education
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
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- Title: ➤ Science And The City : Hamburg's Path To A Built Environment Education
- Language: English
“Science And The City : Hamburg's Path To A Built Environment Education” Subjects and Themes:
- Subjects: ➤ HafenCity Universität Hamburg - Architecture -- Study and teaching -- Germany -- Hamburg - Architecture -- Étude et enseignement -- Allemagne -- Hambourg - Architecture -- Study and teaching - Germany -- Hamburg
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- Internet Archive ID: sciencecityhambu0000unse
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38Learning-Through-Touring: Mobilising Learners And Touring Technologies To Creatively Explore The Built Environment
By Juliet Sprake
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
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- Title: ➤ Learning-Through-Touring: Mobilising Learners And Touring Technologies To Creatively Explore The Built Environment
- Author: Juliet Sprake
- Language: English
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- Internet Archive ID: learningthrought0000juli
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39Welcome To Your World : How The Built Environment Shapes Our Lives
By Goldhagen, Sarah Williams, author
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
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- Title: ➤ Welcome To Your World : How The Built Environment Shapes Our Lives
- Author: ➤ Goldhagen, Sarah Williams, author
- Language: English
“Welcome To Your World : How The Built Environment Shapes Our Lives” Subjects and Themes:
- Subjects: ➤ Architecture -- Human factors - Architecture -- Psychological aspects - Architectural design -- Psychological aspects - Environmental psychology - Architecture and science
Edition Identifiers:
- Internet Archive ID: welcometoyourwor0000gold
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40Evaluation Of The Built Environment For Sustainability
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“Evaluation Of The Built Environment For Sustainability” Metadata:
- Title: ➤ Evaluation Of The Built Environment For Sustainability
- Language: English
“Evaluation Of The Built Environment For Sustainability” Subjects and Themes:
- Subjects: ➤ Urban ecology (Sociology) - City planning -- Environmental aspects - Urbanization -- Environmental aspects - Sustainable development - Environmental impact analysis
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- Internet Archive ID: evaluationofbuil0000unse
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41A Theory Of General Ethics : Human Relationships, Nature, And The Built Environment
By Fox, Warwick
This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity inthe built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.
“A Theory Of General Ethics : Human Relationships, Nature, And The Built Environment” Metadata:
- Title: ➤ A Theory Of General Ethics : Human Relationships, Nature, And The Built Environment
- Author: Fox, Warwick
- Language: English
“A Theory Of General Ethics : Human Relationships, Nature, And The Built Environment” Subjects and Themes:
- Subjects: ➤ Nature -- Moral and ethical aspects - Ethics - PHILOSOPHY -- Ethics & Moral Philosophy - Architecture -- Moral and ethical aspects - PHILOSOPHY/General - ENVIRONMENT/General
Edition Identifiers:
- Internet Archive ID: theoryofgenerale0000foxw
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42How Do Changes To The Built Environment Influence Walking Behaviors? A Longitudinal Study Within A University Campus In Hong Kong.
By Sun, Guibo, Oreskovic, Nicolas M and Lin, Hui
This article is from International Journal of Health Geographics , volume 13 . Abstract Background: Previous studies testing the association between the built environment and walking behavior have been largely cross-sectional and have yielded mixed results. This study reports on a natural experiment in which changes to the built environment were implemented at a university campus in Hong Kong. Longitudinal data on walking behaviors were collected using surveys, one before and one after changes to the built environment, to test the influence of changes to the built environment on walking behavior. Methods: Built environment data are from a university campus in Hong Kong, and include land use, campus bus services, pedestrian network, and population density data collected from campus maps, the university developmental office, and field surveys. Walking behavior data were collected at baseline in March 2012 (n = 198) and after changes to the built environment from the same cohort of subjects in December 2012 (n = 169) using a walking diary. Geographic information systems (GIS) was used to map walking routes and built environment variables, and compare each subject’s walking behaviors and built environment exposure before and after the changes to the built environment. Walking behavior outcomes were changes in: i) walking distance, ii) destination-oriented walking, and iii) walked altitude range. Multivariable linear regression models were used to test for associations between changes to the built environment and changes in walking behaviors. Results: Greater pedestrian network connectivity predicted longer walking distances and an increased likelihood of walking as a means of transportation. The increased use of recreational (vs. work) buildings, largely located at mid-range altitudes, as well as increased population density predicted greater walking distances.Having more bus services and a greater population density encouraged people to increase their walked altitude range. Conclusions: In this longitudinal study, changes to the built environment were associated with changes in walking behaviors. Use of GIS combined with walking diaries presents a practical method for mapping and measuring changes in the built environment and walking behaviors, respectively. Additional longitudinal studies can help clarify the relationships between the built environment and walking behaviors identified in this natural experiment.
“How Do Changes To The Built Environment Influence Walking Behaviors? A Longitudinal Study Within A University Campus In Hong Kong.” Metadata:
- Title: ➤ How Do Changes To The Built Environment Influence Walking Behaviors? A Longitudinal Study Within A University Campus In Hong Kong.
- Authors: Sun, GuiboOreskovic, Nicolas MLin, Hui
- Language: English
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- Internet Archive ID: pubmed-PMC4114798
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43Harbin To Hanoi : The Colonial Built Environment In Asia, 1840 To 1940
This article is from International Journal of Health Geographics , volume 13 . Abstract Background: Previous studies testing the association between the built environment and walking behavior have been largely cross-sectional and have yielded mixed results. This study reports on a natural experiment in which changes to the built environment were implemented at a university campus in Hong Kong. Longitudinal data on walking behaviors were collected using surveys, one before and one after changes to the built environment, to test the influence of changes to the built environment on walking behavior. Methods: Built environment data are from a university campus in Hong Kong, and include land use, campus bus services, pedestrian network, and population density data collected from campus maps, the university developmental office, and field surveys. Walking behavior data were collected at baseline in March 2012 (n = 198) and after changes to the built environment from the same cohort of subjects in December 2012 (n = 169) using a walking diary. Geographic information systems (GIS) was used to map walking routes and built environment variables, and compare each subject’s walking behaviors and built environment exposure before and after the changes to the built environment. Walking behavior outcomes were changes in: i) walking distance, ii) destination-oriented walking, and iii) walked altitude range. Multivariable linear regression models were used to test for associations between changes to the built environment and changes in walking behaviors. Results: Greater pedestrian network connectivity predicted longer walking distances and an increased likelihood of walking as a means of transportation. The increased use of recreational (vs. work) buildings, largely located at mid-range altitudes, as well as increased population density predicted greater walking distances.Having more bus services and a greater population density encouraged people to increase their walked altitude range. Conclusions: In this longitudinal study, changes to the built environment were associated with changes in walking behaviors. Use of GIS combined with walking diaries presents a practical method for mapping and measuring changes in the built environment and walking behaviors, respectively. Additional longitudinal studies can help clarify the relationships between the built environment and walking behaviors identified in this natural experiment.
“Harbin To Hanoi : The Colonial Built Environment In Asia, 1840 To 1940” Metadata:
- Title: ➤ Harbin To Hanoi : The Colonial Built Environment In Asia, 1840 To 1940
- Language: English
“Harbin To Hanoi : The Colonial Built Environment In Asia, 1840 To 1940” Subjects and Themes:
- Subjects: ➤ Architecture, Colonial -- Asia - Colonies -- Asia -- History - Urbanization -- Asia -- History -- 20th century - Urbanization -- Asia -- History -- 19th century - Colonial cities -- Asia - SOCIAL SCIENCE -- Sociology -- Urban - HISTORY -- Asia -- Southeast Asia - Architecture, Colonial - Colonial cities - Colonies - Urbanization - Asia
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- Internet Archive ID: harbintohanoicol0000unse
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44Wind And The Built Environment : U.S. Needs In Wind Engineering And Hazard Mitigation
This article is from International Journal of Health Geographics , volume 13 . Abstract Background: Previous studies testing the association between the built environment and walking behavior have been largely cross-sectional and have yielded mixed results. This study reports on a natural experiment in which changes to the built environment were implemented at a university campus in Hong Kong. Longitudinal data on walking behaviors were collected using surveys, one before and one after changes to the built environment, to test the influence of changes to the built environment on walking behavior. Methods: Built environment data are from a university campus in Hong Kong, and include land use, campus bus services, pedestrian network, and population density data collected from campus maps, the university developmental office, and field surveys. Walking behavior data were collected at baseline in March 2012 (n = 198) and after changes to the built environment from the same cohort of subjects in December 2012 (n = 169) using a walking diary. Geographic information systems (GIS) was used to map walking routes and built environment variables, and compare each subject’s walking behaviors and built environment exposure before and after the changes to the built environment. Walking behavior outcomes were changes in: i) walking distance, ii) destination-oriented walking, and iii) walked altitude range. Multivariable linear regression models were used to test for associations between changes to the built environment and changes in walking behaviors. Results: Greater pedestrian network connectivity predicted longer walking distances and an increased likelihood of walking as a means of transportation. The increased use of recreational (vs. work) buildings, largely located at mid-range altitudes, as well as increased population density predicted greater walking distances.Having more bus services and a greater population density encouraged people to increase their walked altitude range. Conclusions: In this longitudinal study, changes to the built environment were associated with changes in walking behaviors. Use of GIS combined with walking diaries presents a practical method for mapping and measuring changes in the built environment and walking behaviors, respectively. Additional longitudinal studies can help clarify the relationships between the built environment and walking behaviors identified in this natural experiment.
“Wind And The Built Environment : U.S. Needs In Wind Engineering And Hazard Mitigation” Metadata:
- Title: ➤ Wind And The Built Environment : U.S. Needs In Wind Engineering And Hazard Mitigation
- Language: English
“Wind And The Built Environment : U.S. Needs In Wind Engineering And Hazard Mitigation” Subjects and Themes:
- Subjects: ➤ Wind resistant design -- United States - Wind-pressure - TECHNOLOGY & ENGINEERING -- Structural - Wind resistant design - United States
Edition Identifiers:
- Internet Archive ID: windbuiltenviron0000unse
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45Mwv Episode 72 Jonathan Eisen Evolvability, The Built Environment And Open Science 1280x 720
By American Society for Microbiology
Jonathan Eisen is an evolutionary biologist, currently working at University of California, Davis and is the academic editor-in-chief of the open-access journal PLoS Biology. On this episode, Jonathan talks about "evolvability," the probability that organisms can invent new functions. To do this, he has been using genome data in conjunction with experimental information to try and understand the mechanisms by which new functions have originated. Another area of interest for Eisen is the "built environment." We live and work in buildings or structures which are non-natural environments, new to microbes. These "new" environments represent a controlled system in which to study the rules by which microbial communities form. Jonathan is interested in these environments as basic science vehicle and he shares the importance of studying the built environment for science and human health. Finally Jonathan explains his interest in "open science," the ways in which science is shared. At it's core, Eisen wants to leverage cheaper technologies to accelerate the progress of science in a positive way. This episode was recorded at the American Association for the Advancement of Science Meeting in Vancouver, British Columbia on February 18, 2012.
“Mwv Episode 72 Jonathan Eisen Evolvability, The Built Environment And Open Science 1280x 720” Metadata:
- Title: ➤ Mwv Episode 72 Jonathan Eisen Evolvability, The Built Environment And Open Science 1280x 720
- Author: ➤ American Society for Microbiology
“Mwv Episode 72 Jonathan Eisen Evolvability, The Built Environment And Open Science 1280x 720” Subjects and Themes:
- Subjects: ➤ AAAS - Vancouver - Jonathan Eisen - built - environment - PLoS - biology - microbiology - Davis - evolution - organisms - functions - microbes - controlled - open - science - journals
Edition Identifiers:
- Internet Archive ID: ➤ MwvEpisode72JonathanEisenEvolvabilityTheBuiltEnvironmentAndOpenScience1280x720
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46Jewish Developers And The Built Environment
By Montgomery College Television
In this history of early Jewish community in Montgomery County (1930-1979) Clare Lise Kelley explores the emergence of Jewish community with a focus on the built environment. Jewish developers played a major role in the county’s mid-century building boom and their work served to foster Jewish community life. The presentation features developers who created residential and commercial developments and provided religious centers and recreation facilities which supported and attracted Jewish residents. Representative projects include Indian Spring Golf and Country Club, Montgomery Jewish Community Center, Kemp Mill Estates. Early synagogues dating from the 1950s-1970s were designed by leading modernist architects. This talk draws upon the author’s study of mid-century modern architecture in Montgomery County, published in the award-winning book, Montgomery Modern, and also builds on the work of the Jewish Historical Society of Greater Washington’s exhibit and book Jewish Washington: Scrapbook of an American Community. This presentation took place at the History Conference 2017 hosted by Montgomery County Historical Society www.MontgomeryHistory.org Germantown campus, Montgomery College
“Jewish Developers And The Built Environment” Metadata:
- Title: ➤ Jewish Developers And The Built Environment
- Author: Montgomery College Television
- Language: English
“Jewish Developers And The Built Environment” Subjects and Themes:
- Subjects: ➤ Maryland - Rockville - Montgomery College Television - Educational Access TV - Community Media - PEG - Youtube - mccg - jewish community - montgomery county history - 2017
Edition Identifiers:
- Internet Archive ID: ➤ mctvafmd-Jewish_Developers_and_the_Built_Environment
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47Chapter Going Beyond Energy Consumption: Digital Twins For Achieving Socio-Ecological Sustainability In The Built Environment
Digital twins have attracted much of the attention from the researchers and policy makers as a potent industry-agnostic concept to support ambitious decarbonization goals. Consequently, much of the latest research has focused on computational methods for building and connecting digital twins to monitor and measure energy consumption and resulting emissions from buildings. At the same time, it has been recognized that achieving a truly sustainable built environment goes beyond environmental sustainability and is much more complex, calling for approaches that transcend any single discipline. Initiatives such as the National Digital Twin in the UK and globally, begin to offer a long-term vision of interconnected, purpose-driven and outcome-focused digital twins, grounded in systems thinking. Such approaches recognize the economic, social and ecological layers as critical data components in these digital ecosystems for understanding the built environment as a whole. Yet, social and ecological sustainability will remain difficult to address without involving allied disciplines and those from the realms of sociology, ecology, or anthropology in a conversation about the critical data sitting at the intersections between human behavior and technological innovation. In this paper, we review and discuss the state of the art research on digital twins to identify the disciplines dominating the narrative in the context of a sustainable built environment. We unpack a techno-rationalist view that emphasizes the sole reliance on technology for problem-solving and argue that by going beyond energy consumption and carbon emissions, digital twins can facilitate a more nuanced assessment of sustainability challenges, encompassing social equity, cultural preservation, and ecological resilience
“Chapter Going Beyond Energy Consumption: Digital Twins For Achieving Socio-Ecological Sustainability In The Built Environment” Metadata:
- Title: ➤ Chapter Going Beyond Energy Consumption: Digital Twins For Achieving Socio-Ecological Sustainability In The Built Environment
- Language: English
“Chapter Going Beyond Energy Consumption: Digital Twins For Achieving Socio-Ecological Sustainability In The Built Environment” Subjects and Themes:
- Subjects: ➤ thema EDItEUR::U Computing and Information Technology - Digital twin - socio-ecology - sustainability - smart city - review - chapter
Edition Identifiers:
- Internet Archive ID: oapen-20.500.12657-89139
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48Urban Informality And The Built Environment - Infrastructure, Exchange And Image
Urban Informality and the Built Environment demonstrates the value of greater and more diverse forms of engagement of built environment disciplines in what constitutes urban informality and its politics. It brings a multi-disciplinary approach to the study of informality and the built environment in diverse contexts, drawing on recent research by architects, planners, political scientists, geographers and urban theorists. The book presents different case studies from multiple geographies, drawing attention to the need for studying urban informality in the Global North and Global South. The cases promote a cross-fertilization between disciplines, lenses, geographies and methodologies. They range from the creative place-making of street artists in Accra, to the morphological evolution of urban Tirana, urban agriculture in la Habana and social reproduction in Greece. Additional contributions highlight the cross-cutting themes of infrastructure, exchange and image. Urban Informality and the Built Environment introduces built environment disciplines to its constitutive roles in producing urban informality. It also tests a range of new methodologies to the study of urban informality, demonstrating the possibilities for new insights when building on the relational understanding of urban informality.
“Urban Informality And The Built Environment - Infrastructure, Exchange And Image” Metadata:
- Title: ➤ Urban Informality And The Built Environment - Infrastructure, Exchange And Image
- Language: English
Edition Identifiers:
- Internet Archive ID: oapen-20.500.12657-88180
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49The Design Professions And The Built Environment
Urban Informality and the Built Environment demonstrates the value of greater and more diverse forms of engagement of built environment disciplines in what constitutes urban informality and its politics. It brings a multi-disciplinary approach to the study of informality and the built environment in diverse contexts, drawing on recent research by architects, planners, political scientists, geographers and urban theorists. The book presents different case studies from multiple geographies, drawing attention to the need for studying urban informality in the Global North and Global South. The cases promote a cross-fertilization between disciplines, lenses, geographies and methodologies. They range from the creative place-making of street artists in Accra, to the morphological evolution of urban Tirana, urban agriculture in la Habana and social reproduction in Greece. Additional contributions highlight the cross-cutting themes of infrastructure, exchange and image. Urban Informality and the Built Environment introduces built environment disciplines to its constitutive roles in producing urban informality. It also tests a range of new methodologies to the study of urban informality, demonstrating the possibilities for new insights when building on the relational understanding of urban informality.
“The Design Professions And The Built Environment” Metadata:
- Title: ➤ The Design Professions And The Built Environment
- Language: English
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Edition Identifiers:
- Internet Archive ID: designprofession0000unse
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50Managing The Built Environment In Hospitality Facilities
By Jones, Thomas J. A
Urban Informality and the Built Environment demonstrates the value of greater and more diverse forms of engagement of built environment disciplines in what constitutes urban informality and its politics. It brings a multi-disciplinary approach to the study of informality and the built environment in diverse contexts, drawing on recent research by architects, planners, political scientists, geographers and urban theorists. The book presents different case studies from multiple geographies, drawing attention to the need for studying urban informality in the Global North and Global South. The cases promote a cross-fertilization between disciplines, lenses, geographies and methodologies. They range from the creative place-making of street artists in Accra, to the morphological evolution of urban Tirana, urban agriculture in la Habana and social reproduction in Greece. Additional contributions highlight the cross-cutting themes of infrastructure, exchange and image. Urban Informality and the Built Environment introduces built environment disciplines to its constitutive roles in producing urban informality. It also tests a range of new methodologies to the study of urban informality, demonstrating the possibilities for new insights when building on the relational understanding of urban informality.
“Managing The Built Environment In Hospitality Facilities” Metadata:
- Title: ➤ Managing The Built Environment In Hospitality Facilities
- Author: Jones, Thomas J. A
- Language: English
“Managing The Built Environment In Hospitality Facilities” Subjects and Themes:
- Subjects: ➤ Hotels -- Maintenance and repair - Restaurants -- Maintenance and repair - Building management
Edition Identifiers:
- Internet Archive ID: managingbuiltenv0000jone
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Source: The Open Library
The Open Library Search Results
Available books for downloads and borrow from The Open Library
1The built environment
By Open University. Urban Development Course Team

“The built environment” Metadata:
- Title: The built environment
- Author: ➤ Open University. Urban Development Course Team
- Language: English
- Number of Pages: Median: 172
- Publisher: Open University Press
- Publish Date: 1973
- Publish Location: Bletchley
“The built environment” Subjects and Themes:
- Subjects: Municipal engineering
Edition Identifiers:
- The Open Library ID: OL26565998M
Access and General Info:
- First Year Published: 1973
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
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