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1Omniwheel (Single File) (1463431)

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Single piece Omniwheel with moving parts

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2Single-File Diffusion Of Externally Driven Particles

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We study 1-D diffusion of $N$ hard-core interacting Brownian particles driven by the space- and time-dependent external force. We give the exact solution of the $N$-particle Smoluchowski diffusion equation. In particular, we investigate the nonequilibrium energetics of two interacting particles under the time-periodic driving. The hard-core interaction induces entropic repulsion which differentiates the energetics of the two particles. We present exact time-asymptotic results which describe the mean energy, the accepted work and heat, and the entropy production of interacting particles and we contrast these quantities against the corresponding ones for the non-interacting particles.

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3Effective Edwards-Wilkinson Equation For Single-file Diffusion

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In this work, we present an effective discrete Edwards-Wilkinson equation aimed to describe the single-file diffusion process. The key physical properties of the system are captured defining an effective elasticity, which is proportional to the single particle diffusion coefficient and to the inverse squared mean separation between particles. The effective equation gives a description of single-file diffusion using the global roughness of the system of particles, which presents three characteristic regimes, namely normal diffusion, subdiffusion and saturation, separated by two crossover times. We show how these regimes scale with the parameters of the original system. Additional repulsive interaction terms are also considered and we analyze how the crossover times depend on the intensity of the additional terms. Finally, we show that the roughness distribution can be well characterized by the Edwards-Wilkinson universal form for the different single-file diffusion processes studied here.

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4The Malt Whisky File : The Connoisseur's Guide To Single Malt Whiskies And Their Distilleries

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In this work, we present an effective discrete Edwards-Wilkinson equation aimed to describe the single-file diffusion process. The key physical properties of the system are captured defining an effective elasticity, which is proportional to the single particle diffusion coefficient and to the inverse squared mean separation between particles. The effective equation gives a description of single-file diffusion using the global roughness of the system of particles, which presents three characteristic regimes, namely normal diffusion, subdiffusion and saturation, separated by two crossover times. We show how these regimes scale with the parameters of the original system. Additional repulsive interaction terms are also considered and we analyze how the crossover times depend on the intensity of the additional terms. Finally, we show that the roughness distribution can be well characterized by the Edwards-Wilkinson universal form for the different single-file diffusion processes studied here.

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5Single-file Diffusion With Non-thermal Initial Conditions

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Single-file diffusion is a theoretically challenging many-body problem where the calculation of even the simplest observables, e.g. mean square displacement, for a tracer particle requires a heavy mathematical machinery. There is therefore a need for simple approaches which predict qualitatively correct behaviours. Here we put forward one such method which we use to investigate the influence of non-thermal initial conditions on the dynamics of a tracer particle. With our new approach we reproduce, up to scaling, several known asymptotic results for the tracer particle mean square displacement.

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6Steady-State Properties Of Single-File Systems With Conversion

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We have used Monte-Carlo methods and analytical techniques to investigate the influence of the characteristic parameters, such as pipe length, diffusion, adsorption, desorption and reaction rate constants on the steady-state properties of Single-File Systems with a reaction. We looked at cases when all the sites are reactive and when only some of them are reactive. Comparisons between Mean-Field predictions and Monte-Carlo simulations for the occupancy profiles and reactivity are made. Substantial differences between Mean-Field and the simulations are found when rates of diffusion are high. Mean-Field results only include Single-File behavior by changing the diffusion rate constant, but it effectively allows passing of particles. Reactivity converges to a limit value if more reactive sites are added: sites in the middle of the system have little or no effect on the kinetics. Occupancy profiles show approximately exponential behavior from the ends to the middle of the system.

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7VlogEurope! 2005 - Single File In Amsterdam :: Portrait Of Joel Carner

Amsterdam, one step at a time. Portrait of Joel Carner.

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8Tracer Dynamics In A Single-file System With Absorbing Boundary

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The paper addresses the single-file diffusion in the presence of an absorbing boundary. The emphasis is on an interplay between the hard-core interparticle interaction and the absorption process. The resulting dynamics exhibits several qualitatively new features. First, starting with the exact probability density function for a given particle (a tracer), we study the long-time asymptotics of its moments. Both the mean position and the mean square displacement are controlled by dynamical exponents which depend on the initial order of the particle in the file. Secondly, conditioning on non-absorption, we study the distribution of long-living particles. In the conditioned framework, the dynamical exponents are the same for all particles, however, a given particle possesses an effective diffusion coefficient which depends on its initial order. After performing the thermodynamic limit, the conditioned dynamics of the tracer is subdiffusive, the generalized diffusion coefficient $D_{1/2}$ being different from that reported for the system without absorbing boundary.

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9Modeling Single-File Diffusion By Step Fractional Brownian Motion And Generalized Fractional Langevin Equation

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Single-file diffusion behaves as normal diffusion at small time and as anomalous subdiffusion at large time. These properties can be described by fractional Brownian motion with variable Hurst exponent or multifractional Brownian motion. We introduce a new stochastic process called Riemann-Liouville step fractional Brownian motion which can be regarded as a special case of multifractional Brownian motion with step function type of Hurst exponent tailored for single-file diffusion. Such a step fractional Brownian motion can be obtained as solution of fractional Langevin equation with zero damping. Various types of fractional Langevin equations and their generalizations are then considered to decide whether their solutions provide the correct description of the long and short time behaviors of single-file diffusion. The cases where dissipative memory kernel is a Dirac delta function, a power-law function, and a combination of both of these functions, are studied in detail. In addition to the case where the short time behavior of single-file diffusion behaves as normal diffusion, we also consider the possibility of the process that begins as ballistic motion.

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10Statistical Properties Of Single-file Diffusion Front

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Statistical properties of the front of a semi-infinite system of single-file diffusion (one dimensional system where particles cannot pass each other, but in-between collisions each one independently follow diffusive motion) are investigated. Exact as well as asymptotic results are provided for the probability density function of (a) the front-position, (b) the maximum of the front-positions, and (c) the first-passage time to a given position. The asymptotic laws for the front-position and the maximum front-position are found to be governed by the Fisher-Tippett-Gumbel extreme value statistics. The asymptotic properties of the first-passage time is dominated by a stretched-exponential tail in the distribution. The farness of the front with the rest of the system is investigated by considering (i) the gap from the front to the closest particle, and (ii) the density profile with respect to the front-position, and analytical results are provided for late time behaviors.

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11Single-file Diffusion On Self-similar Substrates

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We study the single file diffusion problem on a one-dimensional lattice with a self-similar distribution of hopping rates. We find that the time dependence of the mean-square displacement of both a tagged particle and the center of mass of the system present anomalous power laws modulated by logarithmic periodic oscillations. The anomalous exponent of a tagged particle is one half of the exponent of the center of mass, and always smaller than 1/4. Using heuristic arguments, the exponents and the periods of oscillation are analytically obtained and confirmed by Monte Carlo simulations.

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12Single-File Diffusion In A Box

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We study diffusion of (fluorescently) tagged hard-core interacting particles of finite size in a finite one-dimensional system. We find an exact analytical expression for the tagged particle probability density using a coordinate Bethe-ansatz, from which the mean square displacement is calculated. The analysis show the existence of three regimes of drastically different behavior for short, intermediate and large times. The results show excellent agreement with stochastic simulations (Gillespie algorithm). The findings of the Letter holds promise for the development of novel bio-nano sensors.

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13Novolog Insulin Case - Single File (5558539)

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Insulin case for 3 vials of Novolog insulin. Case suitable for transport or storage in refrigerator. Print upright to avoid having to use any supports. High quality prints will allow threaded lid to work better. You will still need to screw the cap on and loosen it several times in order for the threads to be broken in and work better.

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14Single File Diffusion Enhancement In A Fluctuating Modulated 1D Channel

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We show that the diffusion of a single file of particles moving in a fluctuating modulated 1D channel is enhanced with respect to the one in a bald pipe. This effect, induced by the fluctuations of the modulation, is favored by the incommensurability between the channel potential modulation and the moving file periodicity. This phenomenon could be of importance in order to optimize the critical current in superconductors, in particular in the case where mobile vortices move in 1D channels designed by adapted patterns of pinning sites.

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15The Crossover From Single File To Fickian Diffusion

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The crossover from single-file diffusion, where the mean-square displacement scales as ~t^(1/2), to normal Fickian diffusion, where ~t$, is studied as a function of channel width for colloidal particles. By comparing Brownian dynamics to a hybrid molecular dynamics and mesoscopic simulation technique, we can study the effect of hydrodynamic interactions on the single file mobility and on the crossover to Fickian diffusion for wider channel widths. For disc-like particles with a steep interparticle repulsion, the single file mobilities for different particle densities are well described by the exactly solvable hard-rod model. This holds both for simulations that include hydrodynamics, as well as for those that don't. When the single file constraint is lifted, then for particles of diameter \sigma and pipe of width $L$ such that (L- 2 \sigma)/\sigma = \delta_c < < 1 the particles can be described as hopping past one-another in an average time t_{hop}. For shorter times t < < t_{hop} the particles still exhibit sub-diffusive behaviour, but at longer times t > t_{hop}, normal Fickian diffusion sets in with an effective diffusion constant D_{hop} ~ t_{hop}^(1/2). For the Brownian particles, t_{hop} ~ 1/\delta_c^(2) when \delta < < 1, but when hydrodynamic interactions are included, we find a stronger dependence than \delta_c^{-2}. We attribute this difference to short-range lubrication forces that make it more difficult for particles to hop past each other in very narrow channels.

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16Tarbiyah Single File

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Tarbiyah Single File

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17God Bless Ozzy Osbourne [ COMPLETE IN A SINGLE FILE] LEGENDADO PT BR

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documentary on the life of ozzy osbourne

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18How To Split Large Single File Into Multiple Small Files In Windows Computer ?

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This video is all about how to split large single file into multiple small files in Windows computer. By using the method which I have shown in the video, an user can transfer large file from one computer to another computer using a limited space capacity pendrive. Like Share and Subscribe Facebook page : https://www.facebook.com/trickshunger Twitter: https://twitter.com/Shashi6248 Instagram : https://www.instagram.com/sbhusan

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1910 AAA Holder Single File (1540119)

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Customized version of http://www.thingiverse.com/thing:57281 Created with Customizer! http://www.thingiverse.com/apps/customizer/run?thing_id=57281

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20Single File

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Tracklist: 1. Nails 2. The Blaming Game 3. Saints 4. Decompose 5. Facelift 6. Flight 7. Fool’s Gold 8. Muffled by Concrete 9. Sit Pretty 10. Wax Wings

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21Reddit's R/Place 2023 Dataset (single CSV File)

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Reddit's r/place 2023 dataset in a single CSV file, in a .7z archive. Original source: https://www.reddit.com/r/place/comments/15bjm5o/rplace_2023_data/

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22Mahler: Symphony No. 3: Vi. Langsam (Bernstein 1987) [single File]

New York Philharmonic, Leonard Bernstein, cond. DG, recorded live, Nov. 25-28, 1987

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23Evolution Equation For Tagged Particle Density And Correlations In Single File Diffusion

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We derive and study a theoretical description for single file diffusion, i.e., diffusion in a one dimensional lattice of particles with hard core interaction. It is well known that for this system a tagged particle has anomalous diffusion for long times. The novelty of the present approach is that it allows for the derivation of correlations between a tagged particle and other particles of the system at a given distance with empty sites in between. The behavior of the correlation gives deeper insights into the processes involved. Numerical integration of differential equations are in good agreement with Monte Carlo simulations.

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24Nonequilibrium Field-induced Phase Separation In Single-file Diffusion

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Using an analytically tractable lattice model for reaction-diffusion processes of hard-core particles we demonstrate that under nonequilibrium conditions phase coexistence may arise even if the system is effectively one-dimensional as e.g. in the channel system of some zeolites or in artificial optical lattices. In our model involving two species of particles a steady-state particle current is maintained by a density gradient between the channel boundaries and by the influence of an external driving force. This leads to the development of a fluctuating but always microscopically sharp interface between two domains of different densities which are fixed by the boundary chemical potentials. The internal structure of the interface becomes very simple for strong driving force. We calculate the drift velocity and diffusion coefficient of the interface in terms of the microscopic model parameters.

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25Tarbiyah Single File

jhkjhkj45465

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26Tarbiyah Single File

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Tarbiyah Single File

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27The Malt File : The Independent Guide To Single Malt Whiskies And Their Distilleries

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136,[1]folded leaf of plates

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28Castle With Less Landscape (single File) (2581233)

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This is the single file version with much of the landscape cut off to maximize the castle build area to make it more multi color filament friendly. Its a remix of Medieval Castle here. https://www.thingiverse.com/thing:862724 The Rainbow PLA I used I got here: https://www.amazon.com/gp/product/B01IBF2T0Y/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1 And the rolls come with random starting colors. I got lucky and mine started with green. There are 4 colors per roll with each of the same color repeating once. That means there is about 12% of a solid color (or 120 grams) (leaving 1% as the transition color) before a color change. Using that info and adjusting your infill on the model to use the right amount, you should be able to create the color change you want at the right time with some degree of accuracy.

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29ToolStar* File Recovery Professional Demo, Single User Lizenz

This is the single file version with much of the landscape cut off to maximize the castle build area to make it more multi color filament friendly. Its a remix of Medieval Castle here. https://www.thingiverse.com/thing:862724 The Rainbow PLA I used I got here: https://www.amazon.com/gp/product/B01IBF2T0Y/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1 And the rolls come with random starting colors. I got lucky and mine started with green. There are 4 colors per roll with each of the same color repeating once. That means there is about 12% of a solid color (or 120 grams) (leaving 1% as the transition color) before a color change. Using that info and adjusting your infill on the model to use the right amount, you should be able to create the color change you want at the right time with some degree of accuracy.

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30Maker Faire Robot Action Figure (Single File) (331035)

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The world needs a New Hero : The French Maker! le FabShop organises the first PARIS MAKER FAIRE (June 21st and 22nd). http://www.makerfaireparis.com/ To celebrate that, our creative director, Samuel N. Bernier, designed a very clever and cute version of the MAKER FAIRE ROBOT. It is fully articulated, with a total of 11 axis, printed all at once. If you liked our little elephant, you will LOVE this FFF 3D printing exploit! See you in Paris for the most stylish Maker Faire ever.

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31Molecular Traffic Control In A 3D Network Of Single File Channels And Fast Reactivity

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We study the conditions for reactivity enhancement of catalytic processes in porous solids by use of molecular traffic control (MTC) as a function of grain size. We extend a recently introduced two dimensional model system to three dimensions. With dynamic Monte-Carlo simulations and analytical solution of the associated Master equation we obtain a quantitative description of the MTC effect in the limit of fast reactivity. The efficiency ratio (compared with a topologically and structurally similar reference system without MTC) is inversely proportional to the grain diameter.

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32Sonniss GDC Game Audio Bundles (Single File Per Year)

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Each year we give away thousands of dollars worth of sounds for free in celebration of the Game Developers Conference. This is our archive. All of the sound effects are royalty free and commercially usable. No attribution is required and you can use them on an unlimited number of projects for the rest of your lifetime. Home Page GDC Page License

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33Single File Diffusion Of Macroscopic Charged Particles

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In this paper, we study a macroscopic system of electrically interacting metallic beads organized as a sequence along an annulus. A random mechanical shaking mimics the thermal excitation. We exhibit non Fickian diffusion (Single File Diffusion) at large time. We measure the mobility of the particles, and compare it to theoretical expectations. We show that our system cannot be accurately described by theories assuming only hard sphere interactions. Its behavior is qualitatively described by a theory extended to more realistic potentials [Kollmann, PRL {\bf 90} 180602, (2003)]. A correct quantitative agreement is shown, and we interpret the discrepancies by the violation of a key assumption of the theory, that of overdamped dynamics. We recast previous results on colloids with known interaction potentials, and compare them quantitatively to the theory. Focusing on the transition between ordinary and single file diffusion, we exhibit a dimensionless crossover time that is of order one both for colloids and our system, although the time and length scales differ by several orders of magnitude.

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34Tagged Particle In Single-file Diffusion With Arbitrary Initial Conditions

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We compute the full probability distribution of the positions of a tagged particle exactly for given arbitrary initial positions of the particles and for general single-particle propagators. We consider the thermodynamic limit of our exact expressions in quenched and annealed settings. For a particular class of single-particle propagators, the exact formula is expressed in a simple integral form in the quenched case whereas in the annealed case, it is expressed as a simple combination of Bessel functions. In particular, we focus on the step and the power-law initial configurations. In the former case, a drift is induced even when the one-particle propagators are symmetric. On the other hand, in the later case the scaling of the cumulants of the position of the tracer becomes different than the uniform case. We provide numerical verifications of our results.

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35OpenSCAD Polygon Editor (single HTML File) (14200)

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I'm making extensive use of OpenSCAD. The only problem I found is that the polygon function is hard to use. I rather draw my polygons visual. So I created a simple polygon editor for OpenSCAD in Javascript+HTML. Following the idea from the "OpenScad Polygon Generator" by "PieterBos" http://www.thingiverse.com/thing:9290 But then working for any OS, any browser, without fuss. You don't even need to install anything! (might even work in mobile browsers) Online version can be found at: http://daid.mine.nu/~daid/3d/ Latest sources can be found at: https://github.com/daid/OpenSCAD-polygon-editor

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362019 Cornwall Draft Budget Single File

I'm making extensive use of OpenSCAD. The only problem I found is that the polygon function is hard to use. I rather draw my polygons visual. So I created a simple polygon editor for OpenSCAD in Javascript+HTML. Following the idea from the "OpenScad Polygon Generator" by "PieterBos" http://www.thingiverse.com/thing:9290 But then working for any OS, any browser, without fuss. You don't even need to install anything! (might even work in mobile browsers) Online version can be found at: http://daid.mine.nu/~daid/3d/ Latest sources can be found at: https://github.com/daid/OpenSCAD-polygon-editor

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37Single File : How To Live Happily Forever After With Or Without Prince Charming

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"Resources": p. [293]-317

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38Music To Go POSTAL By (CD, 2006, APE Single File)

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"Resources": p. [293]-317

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3902 Al Baqarah ( Complete Single File), Translated By Umer Shabbir

By

    Quran Bil Tehqeeq By: Umer Shabbir قرآن بالتحقیق از کرنل ریٹائرڈ عمر شبیر   To see complete list of all Surahs, please visit http://ebooksland.blogspot.com/2014/10/quran-bil-tehqeeq-by-umer-shabbir.html   For more Books visit http://ebooksland.blogspot.com

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40The Single File

By

    Quran Bil Tehqeeq By: Umer Shabbir قرآن بالتحقیق از کرنل ریٹائرڈ عمر شبیر   To see complete list of all Surahs, please visit http://ebooksland.blogspot.com/2014/10/quran-bil-tehqeeq-by-umer-shabbir.html   For more Books visit http://ebooksland.blogspot.com

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412014 Underground Hustlin ( Vol. 53) ( Hosted By Twisted Insane) ( Single File). 7z

UGH 53, 54 (Single Files) & 69 (BC 128)

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42Tarbiyah Single File

Tarbiyah Single File

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43How To Bulk Rename Hundreds Of Channels With A Single Button Click In Your M3u File

By

Our AndroidTV IPTV App on Play Store: http://bit.ly/EPiGPlay We also have a Samsung TV and an Amazon FireTV app! A tutorial video by https://epg.best, the most reliable and most sophisticated, personalized Electronic Program Guide for IPTV from all around the world. EPG from 100+ countries for 7500+ TV channels! No Add On necessary! No repository install! Just a simple XMLTV link! WE DO NOT SELL IPTV!

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44King Of Tokyo Insert - Single File (4844898)

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https://www.thingiverse.com/thing:1580646 broke the insert into multiple files, I assume to allow smaller print beds to print. I wanted something that used less filament and that I could print all at once on my larger print bed. I used the existing trays, but put them into a simple frame.

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45The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.

The Chromium Projects Home Chromium ChromiumOS Quick links Report bugs Discuss Other sites Chromium Blog Google Chrome Extensions Except as otherwise  noted , the content of this page is licensed under a  Creative Commons Attribution 2.5 license , and examples are licensed under the  BSD License . Privacy Edit this page For Developers  &gt;  How-Tos  &gt; Debugging Chromium on Windows First see  get the code  for checkout and build instructions. Getting started You can use Visual Studio's built-in debugger or  WinDBG  to debug Chromium. You don't need to use the IDE to build in order to use the debugger: autoninja is used to build Chromium and most developers invoke it from a command prompt, and then open the IDE for debugging as necessary. To start debugging an already-built executable with Visual Studio just launch Visual Studio (2019 or higher) and select File-&gt; Open-&gt; Project/Solution (Ctrl+Shift+O) and select the executable of interest. This will create a solution with that executable as the 'project'. You can then launch the debugger with F5 or F11 or from the Debug menu. If you right-click on the executable in Solution Explorer and select properties then you can edit things such as the executable path, command-line arguments, and working directory. You can add additional executables to the solution by using File-&gt; Add-&gt; Existing Project and selecting another already-built executable. You can select which one to debug by right-clicking on one of them in Solution Explorer and selecting Set as Startup Project. When your solution file is customized to your taste you can save it to a directory such as out\solutions. Saving it there helps ensure that relative paths to source files, printed from build commands, will correctly identify the source files. The Tools menu can be used to add commands to do things like invoke autoninja to build Chrome, compile the selected source file, or other things. Visual Studio 2017 is not recommended for debugging of Chromium - use a newer version for best performance and stability. symbol_level=2  is the default on Windows and gives full debugging information with types, locals, globals, function names, and source/line information.  symbol_level=1  creates smaller PDBs with just function names, and source/line information - source-level debugging is still supported (new from June 2019), but local variables and type information are missing.  symbol_level=0  gives extremely limited debugging abilities, mostly just viewing call stacks when Chromium crashes. Browsing source code If you use a solution file generated by gn ( gn gen --ide=vs ) then Intellisense may help you navigate the code. If this doesn't work or if you use a solution created as above then you may want to install  VsChromium  to help navigate the code, as well as using  https://source.chromium.org . Profiles It's a good idea to use a different Chrome profile for your debugging. If you are debugging Google Chrome branded builds, or use a Chromium build as your primary browser, the profiles can collide so you can't run both at once, and your stable browser might see profile versions from the future (Google Chrome and Chromium use different profile directories by default so won't collide). Use the command-line option: --user-data-dir =C:\tmp\my_debug_profile (replace the path as necessary) Using the IDE, go to the  Debugging  tab of the properties of the chrome project, and set the  Command Arguments. Chrome debug log Enable Chrome debug logging to a file by passing  --enable-logging --v=1  command-line flags at startup. Debug builds place the  chrome_debug.log  file in the  out\Debug  directory. Release builds place the file in the top level of the user data Chromium app directory, which is OS-version-dependent. For more information, see  logging  and  user data directory  details. Symbol server If you are debugging official Google Chrome release builds, use the symbol server: https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, this goes in  Tools &gt; Options  under  Debugging &gt; Symbols . You should set up a local cache in a empty directory on your computer. In windbg you can add this to your symbol server search path with the command below, where C:\symbols is a local cache directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You can set the _NT_SYMBOL_PATH environment variable to include both the Microsoft and Google symbol servers - VS, windbg, and other tools should both respect this environment variable: _NT_SYMBOL_PATH =SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols ;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note that symbol servers will let the debuggers download both the PE files (DLLs and EXEs) and the PDB files. Chrome often loads third party libraries and partial symbols for some of these are also public. For example: AMD : https://download.amd.com/dir/bin Nvidia : https://driver-symbols.nvidia.com/ Intel : https://software.intel.com/sites/downloads/symbols/ For example, for completeness, the following symbol server environment variable will resolve all of the above sources - but this is more than is normally needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source indexing You should set up source indexing in your debugger ( .srcfix  in windbg, Tools-&gt; Options-&gt; Debugging-&gt; General-&gt;  Enable source server support  in Visual Studio) so that the correct source files will automatically be downloaded based on information in the downloaded symbols. Additionally, you must have  python  in your  path  in order for the  command that fetches source files  to succeed; launching the debugger from the same environment as where you build Chromium is an easy way to ensure it's present. This is highly recommended when debugging released Google Chrome builds or looking at crash dumps. Having the correct version of the source files automatically show up saves significant time so you should definitely set this. Multi-process issues Chromium can be challenging to debug because of its  multi-process architecture . When you select  Run  in the debugger, only the main browser process will be debugged. The code that actually renders web pages (the Renderer) and the plugins will be in separate processes that's not (yet!) being debugged. The  ProcessExplorer  tool has a process tree view where you can see how these processes are related. You can also get the process IDs associated with each tab from the Chrome Task Manager (right-click on an empty area of the window title bar to open). Automatically attach to child processes There are two Visual Studio extensions that enable the debugger to automatically attach to all Chrome processes, so you can debug all of Chrome at once. Microsoft's  Child Process Debugging Power Tool  is a standalone extension for this, and  VsChromium  is another option that bundles many other additional features. In addition to installing one of these extensions, you  must  run Visual Studio as Administrator, or it will silently fail to attach to some of Chrome's child processes. Single-process mode One way to debug issues is to run Chromium in single-process mode. This will allow you to see the entire state of the program without extra work (although it will still have many threads). To use single-process mode, add the command-line flag --single-process This approach isn't perfect because some problems won't manifest themselves in this mode and some features don't work and worker threads are still spawned into new processes. Manually attaching to a child process You can attach to the running child processes with the debugger. Select  Tools &gt; Attach to Process  and click the  chrome.exe  process you want to attach to. Before attaching, make sure you have selected only Native code when attaching to the process This is done by clicking Select... in the Attach to Process window and only checking Native. If you forget this, it may attempt to attach in "WebKit" mode to debug JavaScript, and you'll get an error message "An operation is not legal in the current state." You can now debug the two processes as if they were one. When you are debugging multiple processes, open the  Debug &gt; Windows &gt; Processes  window to switch between them. Sometimes you are debugging something that only happens on startup, and want to see the child process as soon as it starts. Use: --renderer-startup-dialog --no-sandbox You have to disable the sandbox or the dialog box will be prohibited from showing. When the dialog appears, visit Tools &gt; Attach to Process and attach to the process showing the Renderer startup dialog. Now you're debugging in the renderer and can continue execution by pressing OK in the dialog. Startup dialogs also exist for other child process types:  --gpu-startup-dialog ,  --ppapi-startup-dialog ,  --utility-startup-dialog ,  --plugin-startup-dialog  (for NPAPI). For utilities, you can add a service type  --utility-startup-dialog=data_decoder.mojom.DataDecoderService . You can also try  the vs-chromium plug-in  to attach to the right processes. Semi-automatically attaching the debugger to child processes The following flags cause child processes to wait for 60 seconds in a busy loop for a debugger to attach to the process. Once either condition is true, it continues on; no exception is thrown. --wait-for-debugger-children [=filter] The filter, if provided, will fire only if it matches the  --type  parameter to the process. Values include  renderer ,  plugin  (for NPAPI),  ppapi ,  gpu-process , and  utility . When using this option, it may be helpful to limit the number of renderer processes spawned, using: --renderer-process-limit = 1 Image File Execution Options Using Image File Execution Options (IFEO) will not work because CreateProcess() returns the handle to the debugger process instead of the intended child process. There are also issues with the sandbox. Time travel debugging You can do  time travel debugging using WinDbg Preview  (must be installed from the Microsoft Store). This lets you execute a program forward and backwards. After capturing a trace, you can set breakpoints and step through code as normal, but also provides 'backwards' commands (g-, t-, p-) so that you can go back and forth through the execution. It is especially useful to set data breakpoints ( ba command ) and reverse continuing, so you can see when a certain variable was last changed to its current value. Chromium specifics: The type of injection the time travel tracer needs to perform is incompatible with the Chromium sandbox. In order to record a trace, you'll need to run with  --no-sandbox . Chromium cannot run elevated with Administrator privileges, so the "Launch executable (advance)" option won't work, you'll need to attach after the process has already launched via the checkbox in the bottom right. If you need to record startup-like things, you'll have to use --{browser,gpu,renderer,utility}-startup-dialog, then attach (and hope the relevant code hasn't executed before that point). JsDbg -- data structure visualization You can install  JsDbg as a plugin for WinDbg or Visual Studio . It interactively lets you look at data structures (such as the DOM tree, Accessibility tree, layout object tree, and others) in a web browser as you debug. See the  JsDbg site  for some screen shots and usage examples. This also works when examining memory dumps (though not minidumps), and also works together with time travel debugging. Visual Studio hints Debug visualizers Chrome's custom debug visualizers should be added to the pdb files and automatically picked up by Visual Studio. The definitions are in  //tools/win/DebugVisualizers  if you need to modify them (the BUILD.gn file there has additional instructions). Don't step into trivial functions The debugger can be configured to automatically not step into functions based on regular expression. Edit  default.natstepfilter  in the following directory: For Visual Studio 2015:  C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers  (for all users) or  %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers  (for the current user only) For Visual Studio 2017 Pro:  C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers  (for all users) or  %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers  (for the current user only) Add regular expressions of functions to not step into. Remember to regex-escape  and  XML-escape them, e.g. &lt; for &lt; and \. for a literal dot. Example: &lt; Function &gt; &lt; Name &gt; operator new &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt; Function &gt; &lt; Name &gt; operator delete &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt;!-- Skip everything in std --&gt; &lt; Function &gt; &lt; Name &gt; std::.* &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt;!-- all methods on WebKit OwnPtr and variants, ... WTF::*Ptr&lt;*&gt;::* --&gt; &lt; Function &gt; &lt; Name &gt; WTF::.*Ptr&lt;.*&gt;::.* &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; This file is read at start of a debugging session (F5), so you don't need to restart Visual Studio after changing it. More info:  Microsoft email thread V8 and Chromium V8 supports many command-line flags that are useful for debugging. V8 command-line flags can be set via the Chromium command-line flag --js-flags; for instance: chrome.exe --js-flags= "--trace_exception --heap_stats" Note that some V8 command-line flags exist only in the debug build of V8. For a list of all V8 flags try: chrome.exe --js-flags= "--help" Graphics debugging GPU Acceleration of rendering can be more easily debugged with tools. See: Graphics Debugging in Visual Studio 2013 Graphical debugging with NVIDIA NSight Debugging on another machine Sometimes it's useful to debug installation and execution on a machine other than your primary build box. To run the installer on said other machine, first build the mini_installer target on your main build machine (e.g., autoninja -C out\Debug mini_installer). Next, on the debug machine: Make the build machine's build volume available on the debug machine either by mounting it locally (e.g., Z:\) or by crafting a UNC path to it (e.g., \\builder\src) Open up a command prompt and change to a local disk Run src\tools\win\ copy-installer.bat  in the remote checkout by way of the mount (e.g., Z:\PATHTOCHECKOUT\src\...) or UNC path (e.g., \\builder\src\...). This will copy the installer, DLLs, and PDBs into your debug machine's C:\out or C:\build (depending on if you're rocking the component=shared_library build or not) Run  C:\out\Debug\mini_installer.exe  with the flags of your choice to install Chrome. This can take some time, especially on a slow machine. Watch the Task Manager and wait until mini_installer.exe exits before trying to launch Chrome (by way of the shortcut(s) created by the installer) For extra pleasure, add C:\out\Debug to your _NT_SYMBOL_PATH environment variable Consider reading the documentation at the top of copy-installer.bat to see how you can run it. It tries to be smart and copy the right things, but you may need to be explicit (e.g., "copy-installer.bat out Debug"). It is safe to re-run the script to copy only modified files (after a rebuild, for example). You can also use the zip action of the isolate scripts (tools\mb\mb.py) to package all the files for a target into a single zip file, for example: python tools\mb\mb.py zip out/Release base_unittests base_unittests. zip Finding all memory allocations It is possible to use Heap Snapshots to get call stacks on all outstanding allocations that use the OS heap. This works particularly well if heap snapshots are started as soon as the Chrome browser process is created, but before it starts running. Details can be found in  this batch file . However, with  PartitionAlloc Everywhere  most Chromium allocations no longer use the Windows heap so this will only find a subset of allocations, mostly from OS DLLs. Find memory leaks Note: as with Heap Snapshots the utility of UMDH is greatly reduced now because PartitionAlloc Everywhere has mostly replaced the Windows heap. The Windows heap manager has a really useful debug flag, where it can be asked to capture and store a stack trace with every allocation. The tool to scrape these stack traces out of processes is UMDH, which comes with  WinDbg . UMDH is great. It will capture a snapshot of the heap state as many times as you like, and it'll do it fairly quickly. You then run it again against either a single snapshot, or a pair of snapshots, at which time it'll symbolize the stack traces and aggregate usage up to unique stack traces. Turning on the user stack trace database for chrome.exe with gflags.exe makes it run unbearably slowly; however, turning on the user stack trace database on for the browser alone is just fine. While it's possible to turn on the user stack database with the "!gflag" debugging extension, it's too late to do this by the time the initial debugger breakpoint hits. The only reasonable way to do this is to Launch GFlags.exe, Enable the user stack trace database (per image below), Launch Chrome under the debugger. Set a breakpont when chrome.dll loads with "sxe ld chrome.dll". Step up, to allow Chrome.dll to initialize. Disable the stack trace database in GFlags.exe. Continue chrome, optionally detaching the debugger. GFlags.exe settings for user mode stack trace database. If you then ever suffer a browser memory leak, you can snarf a dump of the process with umdh - p :&lt;my browser pid&gt; &gt; chrome-browser-leak-umdh-dump.txt which can then typically be "trivially" analyzed to find the culprit. Miscellaneous Note that by default Application Verifier only works with non-official builds of Chromium. To use Application Verifier on official builds you need to add --disable-features=RendererCodeIntegrity to avoid sandbox crashes in renderer processes. See  crbug.com/1004989  for details. See also  this page . Application Verifier  is a free tool from Microsoft (available as part of the Windows SDK) that can be used to flush out programming errors. Starting with M68 Application Verifier can be enabled for chrome.exe without needing to disable the sandbox. After adding chrome.exe to the list of applications to be stressed you need to expand the list of Basics checks and disable the  Leak  checks. You may also need to disable  Handles  and  Locks  checks depending on your graphics driver and specific Chrome version, but the eventual goal is to have Chrome run with  Handles  and  Locks  checks enabled. When bugs are found Chrome will trigger a breakpoint so running all Chrome processes under a debugger is recommended. Chrome will run much more slowly because Application Verifier puts every heap allocation on a separate page. Note that with PartitionAlloc Everywhere most Chromium allocations don't actually go through the Windows heap and are therefore unaffected by Application Verifier. You can check the undocumented 'Cuzz' checkbox in Application Verifier to get the Windows thread scheduler to add some extra randomness in order to help expose race conditions in your code. To put a breakpoint on CreateFile(), add this break point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} specifies the DLL (context operator). _ prefix means extern "C". @28 postfix means _stdcall with the stack pop at the end of the function. i.e. the number of arguments in BYTES. You can use  DebugView  from SysInternals or  sawbuck  to view LOG() messages that normally go to stderr on POSIX.

“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Metadata:

  • Title: ➤  The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.

“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Subjects and Themes:

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Find The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX. at online marketplaces:


46Yacht Jobs Captain Position For A 43m Private Charter Single File

Job posting looking for a private yacht captain.

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47From Random Walk To Single-file Diffusion

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We report an experimental study of diffusion in a quasi-one-dimensional (q1D) colloid suspension which behaves like a Tonks gas. The mean squared displacement as a function of time is described well with an ansatz encompassing a time regime that is both shorter and longer than the mean time between collisions. This ansatz asserts that the inverse mean squared displacement is the sum of the inverse mean squared displacement for short time normal diffusion (random walk) and the inverse mean squared displacement for asymptotic single-file diffusion (SFD). The dependence of the single-file 1D mobility on the concentration of the colloids agrees quantitatively with that derived for a hard rod model, which confirms for the first time the validity of the hard rod SFD theory. We also show that a recent SFD theory by Kollmann leads to the hard rod SFD theory for a Tonks gas.

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  • Language: English

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48STARGATE SG1 Multi-Colour Coaster Insignia -Single File For Filament Swapping (3390924)

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this simple extruded design made in fusion 360 and inspired by the SG-1 Coaster by Trevor Day (EnterpriseXDDesign on My Mini Factory) I design this four colour offset coaster using various heights to make colour changing an option. when using it as a coaster the glass only sits on the four bronze chevon pieces and the outer border(s) there are multiple ways of changing colours mid print, 1: Prusa Control. for me the easiest way was to use the option in Prusa control the only downside to this is having no control over settings and getting lots of stringing in the final result but not everyone has a Prusa and this will not work for my ender 3 2: using cura once you have sliced the model you can go to layer view and find the layer number to do the filament changes remember these then go to Extensions>Post Processing>Modify G-Code once clicking the modify g-code button you can input the different layers for the multiple colours 3: changing the colour manually the most time-consuming way but the one with the least amount of prep work with this method you will have to watch the whole print( which isn't all that different than what I usually do :} ) and keep an eye on the z height the whole time changing the filament with your printer controls which are usually in the tune section under print temp Note: slicing at different layer heights in Prusa control will not give you the same height as my measurements use these as a guideline and do your own measurements before printing eg 0.2 gives me 1.80mm as the measurement where 0.05 gives 1.55mm when using Prusa control or manually changing the heights to change the filament are these where the measured measurement I took from Prusa control base layer (black) 0mm bottom chevon (silver) 1.55mm "SG1" (white) 3.25mm border and other chevrons (bronze)3.70mm all logos are the property of there respective companies

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49Effects Of Boundary Conditions On Single-File Pedestrian Flow

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In this paper we investigate effects of boundary conditions on one dimensional pedestrian flow which involves purely longitudinal interactions. Qualitatively, stop-and-go waves are observed under closed boundary condition and dissolve when the boundary is open. To get more detailed information the fundamental diagrams of the open and closed systems are compared using Voronoi-based measurement method. Higher maximal specific flow is observed from the pedestrian movement at open boundary condition.

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50Single File Suicide

Metal

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  • Title: Single File Suicide

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Source: The Open Library

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1Single file

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  • Title: Single file
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  • Language: English
  • Number of Pages: Median: 317
  • Publisher: ➤  Robson Books Ltd - St. Martin's Press - Robson - St Martins Mass Market Paper
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  • Publish Location: New York - London

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  • First Year Published: 1989
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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