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1[EuroPython 2019] Mikhail Bushkov/Max Vogler - Evolving A Helper Script Into A 180,000-lines-of-Python-code Project

GRR Rapid Response (https://github.com/google/grr) is an incident response framework focused on remote live forensics. It consists of a Python client (agent) that is installed on target systems, and Python server infrastructure that can manage and talk to clients. The goal of GRR is to support forensics and investigations in a fast, scalable manner to allow analysts to quickly triage attacks and perform analysis remotely. GRR was started at Google in 2009 as a simple Python helper script used by Incident Response engineers. Eventually a little Python script got a little server component, was adapted to run on multiple systems (Mac, Linux, Windows), then a little UI was added and a few nice features were introduced (large-scale hunts, collection of predefined artifacts, memory analysis). A helper script has eventually evolved into a sophisticated framework with 180,000 lines of Python code. In the presentation we’ll talk about the process of evolving a small prototype-like Python project into a production-ready system, using GRR as an example. The topics that we’ll cover are: * Taking shortcuts - both in terms of design and implementation. Reasons for taking them and their eventual costs. * Relying on Python’s power features (i.e. meta-classes, mixins)? Long-term consequences on maintainability and readability. * Organising the project into separate PyPI packages - benefits of doing that. * Continuous integration, testing and automated builds for various platforms - implementation costs and maintainability effects. Please see our speaker release agreement for details: https://ep2019.europython.eu/events/speaker-release-agreement/

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The book is available for download in "movies" format, the size of the file-s is: 951.81 Mbs, the file-s for this book were downloaded 57 times, the file-s went public at Fri Nov 06 2020.

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2Kenai.com Project Python-exercises Sources

Source code repositories for project python-exercises hosted on kenai.com. Original fetch URLs: https://svn.kenai.com/svn/python-exercises~subversion SVN exported with 'svnrdump' and compressed with lzip, git exported with 'git bundle', hg exported with 'hg bundle'.

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The book is available for download in "data" format, the size of the file-s is: 0.01 Mbs, the file-s for this book were downloaded 10 times, the file-s went public at Mon Feb 20 2017.

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3Computer Vision: Creating A Complex Color Polling Project Using Python, OpenCV And Raspberry Pi

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Irikidzai Muchaneta https://2016.za.pycon.org/talks/6/ I will be talking about creating a computer vision classroom color poll sheet recognition project using Python, OpenCV and raspberry Pi. Specifically, looking at detecting color poll-sheets in a classroom of about 50 - 150 students. Much like how one can poll an audience of people using a clicker technology and show the results of the audience with regards to a question asked. Audience is anyone interested in computer vision, what computer vision can do and achieve, as well as the hard work required to make it all happen. After the talk the audience can have a glimpse into what it takes to create a computer vision project, as well as the typical process and algorithm one would follow in a simple task of creating a computer vision project using python, opencv and raspberry pi. A few aspects I will cover include: - Computer vision goals - Simplified overview of the algorithm used - Going into a bit of detail where the challenges arise - Example of the the project i worked on - Results achieved - A few global interesting projects around computer vision I will end with a look into the python code involved and talk through the results of the polling program, as well as any hard to detect areas and how the system detects these. :)

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The book is available for download in "movies" format, the size of the file-s is: 403.24 Mbs, the file-s for this book were downloaded 262 times, the file-s went public at Fri Oct 07 2016.

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4After Work Data Science Hyperparameter Tuning With Python Project

After Work Data Science Hyperparameter Tuning With Python Project

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  • Title: ➤  After Work Data Science Hyperparameter Tuning With Python Project
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The book is available for download in "texts" format, the size of the file-s is: 1.05 Mbs, the file-s for this book were downloaded 193 times, the file-s went public at Mon Nov 22 2021.

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5The Complete Python Bootcamp From Zero To Hero In Python (19 - Final Capstone Python Project)

The Complete Python Bootcamp From Zero to Hero in Python (19 - Final Capstone Python Project)

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The book is available for download in "movies" format, the size of the file-s is: 41.40 Mbs, the file-s for this book were downloaded 84 times, the file-s went public at Mon Jan 29 2024.

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6After Work Data Science Ensemble Learning With Python Project

After Work Data Science Ensemble Learning With Python Project

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  • Title: ➤  After Work Data Science Ensemble Learning With Python Project
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The book is available for download in "texts" format, the size of the file-s is: 1.09 Mbs, the file-s for this book were downloaded 178 times, the file-s went public at Tue Nov 23 2021.

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7MPInterfaces: A Materials Project Based Python Tool For High-Throughput Computational Screening Of Interfacial Systems

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A Materials Project based open-source Python tool, MPInterfaces, has been developed to automate the high-throughput computational screening and study of interfacial systems. The framework encompasses creation and manipulation of interface structures for solid/solid hetero-structures, solid/implicit solvents systems, nanoparticle/ligands systems; and the creation of simple system-agnostic workflows for in depth computational analysis using density-functional theory or empirical energy models. The package leverages existing open-source high-throughput tools and extends their capabilities towards the understanding of interfacial systems. We describe the various algorithms and methods implemented in the package. Using several test cases, we demonstrate how the package enables high-throughput computational screening of advanced materials, directly contributing to the Materials Genome Initiative (MGI), which aims to accelerate the discovery, development, and deployment of new materials.

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The book is available for download in "texts" format, the size of the file-s is: 5.14 Mbs, the file-s for this book were downloaded 25 times, the file-s went public at Fri Jun 29 2018.

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8[ Project Brief] After Work Data Science Data Analysis With Python

[ Project Brief] After Work Data Science Data Analysis With Python

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The book is available for download in "texts" format, the size of the file-s is: 0.75 Mbs, the file-s for this book were downloaded 131 times, the file-s went public at Tue Oct 26 2021.

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9[ Corporate Training] Text Classification With Python Project

[ Corporate Training] Text Classification With Python Project

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The book is available for download in "texts" format, the size of the file-s is: 0.42 Mbs, the file-s for this book were downloaded 145 times, the file-s went public at Tue May 10 2022.

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10Certificado De Conclusao Create An Open Source Project In Python

Certificados

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The book is available for download in "texts" format, the size of the file-s is: 0.51 Mbs, the file-s for this book were downloaded 15 times, the file-s went public at Tue Oct 01 2024.

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11[ Project Brief] After Work Data Science Recurrent Neural Networks With Python

[ Project Brief] After Work Data Science Recurrent Neural Networks With Python

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The book is available for download in "texts" format, the size of the file-s is: 0.91 Mbs, the file-s for this book were downloaded 242 times, the file-s went public at Fri Jan 21 2022.

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12[Project Brief] Innovating With GPT Models And Python

[Project Brief] Innovating With GPT Models And Python

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The book is available for download in "texts" format, the size of the file-s is: 1.04 Mbs, the file-s for this book were downloaded 228 times, the file-s went public at Fri Jun 16 2023.

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13TicTacToe Python Project

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Code: # MODULES import pygame, sys import numpy as np # initializes pygame pygame.init() WIDTH = 600 HEIGHT = 600 LINE_WIDTH = 15 WIN_LINE_WIDTH = 15 BOARD_ROWS = 3 BOARD_COLS = 3 SQUARE_SIZE = 200 CIRCLE_RADIUS = 60 CIRCLE_WIDTH = 15 CROSS_WIDTH = 25 SPACE = 55 RED = (255, 0, 0) BG_COLOR = (28, 170, 136) LINE_COLOR = (23, 130, 135) CIRCLE_COLOR = (239, 231, 200) CROSS_COLOR = (66, 66, 66) screen = pygame.display.set_mode( (WIDTH, HEIGHT) ) pygame.display.set_caption( 'TIC TAC TOE' ) screen.fill( BG_COLOR ) board = np.zeros( (BOARD_ROWS, BOARD_COLS) ) def draw_lines(): # 1 horizontal pygame.draw.line( screen, LINE_COLOR, (0, SQUARE_SIZE), (WIDTH, SQUARE_SIZE), LINE_WIDTH ) # 2 horizontal pygame.draw.line( screen, LINE_COLOR, (0, 2 * SQUARE_SIZE), (WIDTH, 2 * SQUARE_SIZE), LINE_WIDTH ) # 1 vertical pygame.draw.line( screen, LINE_COLOR, (SQUARE_SIZE, 0), (SQUARE_SIZE, HEIGHT), LINE_WIDTH ) # 2 vertical pygame.draw.line( screen, LINE_COLOR, (2 * SQUARE_SIZE, 0), (2 * SQUARE_SIZE, HEIGHT), LINE_WIDTH ) def draw_figures(): for row in range(BOARD_ROWS): for col in range(BOARD_COLS): if board[row][col] == 1: pygame.draw.circle( screen, CIRCLE_COLOR, (int( col * SQUARE_SIZE + SQUARE_SIZE//2 ), int( row * SQUARE_SIZE + SQUARE_SIZE//2 )), CIRCLE_RADIUS, CIRCLE_WIDTH ) elif board[row][col] == 2: pygame.draw.line( screen, CROSS_COLOR, (col * SQUARE_SIZE + SPACE, row * SQUARE_SIZE + SQUARE_SIZE - SPACE), (col * SQUARE_SIZE + SQUARE_SIZE - SPACE, row * SQUARE_SIZE + SPACE), CROSS_WIDTH ) pygame.draw.line( screen, CROSS_COLOR, (col * SQUARE_SIZE + SPACE, row * SQUARE_SIZE + SPACE), (col * SQUARE_SIZE + SQUARE_SIZE - SPACE, row * SQUARE_SIZE + SQUARE_SIZE - SPACE), CROSS_WIDTH ) def mark_square(row, col, player): board[row][col] = player def available_square(row, col): return board[row][col] == 0 def is_board_full(): for row in range(BOARD_ROWS): for col in range(BOARD_COLS): if board[row][col] == 0: return False return True def check_win(player): # vertical win check for col in range(BOARD_COLS): if board[0][col] == player and board[1][col] == player and board[2][col] == player: draw_vertical_winning_line(col, player) return True # horizontal win check for row in range(BOARD_ROWS): if board[row][0] == player and board[row][1] == player and board[row][2] == player: draw_horizontal_winning_line(row, player) return True # asc diagonal win check if board[2][0] == player and board[1][1] == player and board[0][2] == player: draw_asc_diagonal(player) return True # desc diagonal win chek if board[0][0] == player and board[1][1] == player and board[2][2] == player: draw_desc_diagonal(player) return True return False def draw_vertical_winning_line(col, player): posX = col * SQUARE_SIZE + SQUARE_SIZE//2 if player == 1: color = CIRCLE_COLOR elif player == 2: color = CROSS_COLOR pygame.draw.line( screen, color, (posX, 15), (posX, HEIGHT - 15), LINE_WIDTH ) def draw_horizontal_winning_line(row, player): posY = row * SQUARE_SIZE + SQUARE_SIZE//2 if player == 1: color = CIRCLE_COLOR elif player == 2: color = CROSS_COLOR pygame.draw.line( screen, color, (15, posY), (WIDTH - 15, posY), WIN_LINE_WIDTH ) def draw_asc_diagonal(player): if player == 1: color = CIRCLE_COLOR elif player == 2: color = CROSS_COLOR pygame.draw.line( screen, color, (15, HEIGHT - 15), (WIDTH - 15, 15), WIN_LINE_WIDTH ) def draw_desc_diagonal(player): if player == 1: color = CIRCLE_COLOR elif player == 2: color = CROSS_COLOR pygame.draw.line( screen, color, (15, 15), (WIDTH - 15, HEIGHT - 15), WIN_LINE_WIDTH ) def restart(): screen.fill( BG_COLOR ) draw_lines() for row in range(BOARD_ROWS): for col in range(BOARD_COLS): board[row][col] = 0 draw_lines() player = 1 game_over = False while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == pygame.MOUSEBUTTONDOWN and not game_over: mouseX = event.pos[0] # x mouseY = event.pos[1] # y clicked_row = int(mouseY // SQUARE_SIZE) clicked_col = int(mouseX // SQUARE_SIZE) if available_square( clicked_row, clicked_col ): mark_square( clicked_row, clicked_col, player ) if check_win( player ): game_over = True player = player % 2 + 1 draw_figures() if event.type == pygame.KEYDOWN: if event.key == pygame.K_r: restart() player = 1 game_over = False pygame.display.update() Source: https://www.youtube.com/watch?v=6pd43R1dErc Uploader: TheFiveSeven

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The book is available for download in "movies" format, the size of the file-s is: 3.91 Mbs, the file-s for this book were downloaded 24 times, the file-s went public at Thu Jul 20 2023.

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14[EuroPython 2020] Ben Nuttall - Tools For Maintaining An Open Source Python Project

There is a wealth of amazing tools freely available to open source software developers to use to maintain their projects. Practically every problem we face or are likely to face in software development has been lived through and solved many times over. Patterns emerge for dealing with development practises and we build our software using the tools made by the previous generation of developers. We're very fortunate to operate in an amazing open source ecosystem where we've learned we're stronger when we build on each other's foundations. We're constantly laying new foundations for ourselves and we share our ways of working with the world. We now have a very sophisticated set of tools for developing, managing, testing and documenting our new projects without reinventing the wheel. But we don't discover all the tools at once - we pick them up as we go along, as we find uses for them and we hear about them. I'm going to share a range of great tools I use to maintain some popular open source Python projects, and explain how the difference they've made. The talk covers: Software packaging and distribution Licensing Virtual environments Software testing Continuous integration Git & GitHub Contributor community Project management tools Documentation tools The talk demonstrates examples for development of Python projects on Linux, but the tools can be used cross-language and cross-platform. Please see our speaker release agreement for details: https://ep2020.europython.eu/events/speaker-release-agreement/

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The book is available for download in "movies" format, the size of the file-s is: 1099.80 Mbs, the file-s for this book were downloaded 24 times, the file-s went public at Tue Nov 03 2020.

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15🐍 Python Project Directory Structures Unit Test 🧪

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l

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The book is available for download in "movies" format, the size of the file-s is: 6704.37 Mbs, the file-s for this book were downloaded 8 times, the file-s went public at Sun Jan 05 2025.

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16[EuroPython 2019] Michał Karzyński - From Python Script To Open Source Project

Did you write a cool and useful Python script? Would you like to share it with the community, but you're not sure how to go about that? If so, then this talks is for you. We'll go over a list of simple steps which can turn your script into a fully fledged open-source project. The Python community has a rich set of tools which can help verify the quality of your code through automated code-review and linting. You can benefit by taking advantage of this ecosystem. Complete the steps in this checklist, and your project will be easier to maintain, you'll be ready to take contributions from the community and those contributions will be up to high standards. Your project will also keep up with other projects on PyPI and you will be alerted if any new release causes an incompatibility with your code. The same checklist can be used for non open-source projects as well. The project maturity checklist includes: Properly structure your code Use a setup.py file Add entry_points for your script command Create a requirements.txt file Use Black to format your code Create a tox.ini config and include code linters Set up a Git repo Refactor your code to be unit-testable and add tests Add missing docstrings Add type annotations and a MyPy verification step Upload to GitHub Add a continuous integration service (e.g. Travis) Add a requirements updater (e.g. pyup.bot) Add test coverage checker (e.g. coveralls) Add a Readme file and documentation Publish your project on PyPI Advertise your project Please see our speaker release agreement for details: https://ep2019.europython.eu/events/speaker-release-agreement/

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The book is available for download in "movies" format, the size of the file-s is: 732.76 Mbs, the file-s for this book were downloaded 21 times, the file-s went public at Fri Nov 06 2020.

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17Django & Python Complete BUNDLE + Django Real World Project

Django & Python Complete BUNDLE + Django Real World Project

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The book is available for download in "data" format, the size of the file-s is: 15330.45 Mbs, the file-s for this book were downloaded 1295 times, the file-s went public at Sat Apr 25 2020.

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18[EuroPython 2014] Felix Wick/Florian Wilhelm - How To Setup A New Python Project

Felix Wick/Florian Wilhelm - How to Setup a new Python Project [EuroPython 2014] [23 July 2014] Setting up a new Python project from scratch can be quite hard. How to structure your files and directories. Where should my packages, modules, documentation and unit tests go? How do I configure setup.py, Sphinx and so on? We provide proven answers! ----- Whenever a Python beginner starts with its own project he or she is confronted with the same technical questions. Questions about a well thought out directory structure to hold all the files. How setup.py needs to be configured and even what it is capable of like specifying entry_points and other goodies. We show from the experience of our yearslong work with Python how to structure your Python project in terms of folders, files, modules and packages. How to configure setup.py to specify your requirements, to use it with nosetests, with Sphinx and so on. We also elaborate on the usage of Git and Versioneer (https://github.com/warner/python-versioneer) to help you version your package.

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The book is available for download in "movies" format, the size of the file-s is: 168.14 Mbs, the file-s for this book were downloaded 45 times, the file-s went public at Wed Sep 24 2014.

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19Data Pipelines With Python Project Solution

Data Pipelines With Python Project Solution

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The book is available for download in "data" format, the size of the file-s is: 0.02 Mbs, the file-s for this book were downloaded 47 times, the file-s went public at Fri Mar 24 2023.

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20Disambiguation, In-Jokes, And Name Collisions: What You Need To Know When Naming A Python Project

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Thursday Bram https://2018.northbaypython.org/schedule/presentation/15/ This talk covers key issues Python programmers run into when naming new projects. We'll go over the following: * Commonly used naming schemas in the Python community * Current and past project names (including those that many newcomers to Python struggle with) * Techniques to avoid similar confusion in the future (covering both name selection and documentation) We'll even talk about Monty Python and its long-term impact on the Python programming language. A Python conference north of the Golden Gate North Bay Python is a single-track conference with a carefully curated set of talks representing the diverse Python community and their different areas of interest. If a topic is less to your interest, or you've met some people you really want to sit down and chat with, we'll have plenty of areas away from the main theatre to catch up and chat. Our goal is to keep prices as low as possible. That means we won't be catering lunch. Instead, you can look forward to extra-long lunch breaks you can use to explore all of the great food options around the venue.

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21Python Project Data Representation

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Python Project on Data Representation

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22After Work Data Science Clustering Analysis With Python Project V2

After Work Data Science Clustering Analysis With Python Project v2

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23The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.

The Chromium Projects Home Chromium ChromiumOS Quick links Report bugs Discuss Other sites Chromium Blog Google Chrome Extensions Except as otherwise  noted , the content of this page is licensed under a  Creative Commons Attribution 2.5 license , and examples are licensed under the  BSD License . Privacy Edit this page For Developers  &gt;  How-Tos  &gt; Debugging Chromium on Windows First see  get the code  for checkout and build instructions. Getting started You can use Visual Studio's built-in debugger or  WinDBG  to debug Chromium. You don't need to use the IDE to build in order to use the debugger: autoninja is used to build Chromium and most developers invoke it from a command prompt, and then open the IDE for debugging as necessary. To start debugging an already-built executable with Visual Studio just launch Visual Studio (2019 or higher) and select File-&gt; Open-&gt; Project/Solution (Ctrl+Shift+O) and select the executable of interest. This will create a solution with that executable as the 'project'. You can then launch the debugger with F5 or F11 or from the Debug menu. If you right-click on the executable in Solution Explorer and select properties then you can edit things such as the executable path, command-line arguments, and working directory. You can add additional executables to the solution by using File-&gt; Add-&gt; Existing Project and selecting another already-built executable. You can select which one to debug by right-clicking on one of them in Solution Explorer and selecting Set as Startup Project. When your solution file is customized to your taste you can save it to a directory such as out\solutions. Saving it there helps ensure that relative paths to source files, printed from build commands, will correctly identify the source files. The Tools menu can be used to add commands to do things like invoke autoninja to build Chrome, compile the selected source file, or other things. Visual Studio 2017 is not recommended for debugging of Chromium - use a newer version for best performance and stability. symbol_level=2  is the default on Windows and gives full debugging information with types, locals, globals, function names, and source/line information.  symbol_level=1  creates smaller PDBs with just function names, and source/line information - source-level debugging is still supported (new from June 2019), but local variables and type information are missing.  symbol_level=0  gives extremely limited debugging abilities, mostly just viewing call stacks when Chromium crashes. Browsing source code If you use a solution file generated by gn ( gn gen --ide=vs ) then Intellisense may help you navigate the code. If this doesn't work or if you use a solution created as above then you may want to install  VsChromium  to help navigate the code, as well as using  https://source.chromium.org . Profiles It's a good idea to use a different Chrome profile for your debugging. If you are debugging Google Chrome branded builds, or use a Chromium build as your primary browser, the profiles can collide so you can't run both at once, and your stable browser might see profile versions from the future (Google Chrome and Chromium use different profile directories by default so won't collide). Use the command-line option: --user-data-dir =C:\tmp\my_debug_profile (replace the path as necessary) Using the IDE, go to the  Debugging  tab of the properties of the chrome project, and set the  Command Arguments. Chrome debug log Enable Chrome debug logging to a file by passing  --enable-logging --v=1  command-line flags at startup. Debug builds place the  chrome_debug.log  file in the  out\Debug  directory. Release builds place the file in the top level of the user data Chromium app directory, which is OS-version-dependent. For more information, see  logging  and  user data directory  details. Symbol server If you are debugging official Google Chrome release builds, use the symbol server: https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, this goes in  Tools &gt; Options  under  Debugging &gt; Symbols . You should set up a local cache in a empty directory on your computer. In windbg you can add this to your symbol server search path with the command below, where C:\symbols is a local cache directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You can set the _NT_SYMBOL_PATH environment variable to include both the Microsoft and Google symbol servers - VS, windbg, and other tools should both respect this environment variable: _NT_SYMBOL_PATH =SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols ;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note that symbol servers will let the debuggers download both the PE files (DLLs and EXEs) and the PDB files. Chrome often loads third party libraries and partial symbols for some of these are also public. For example: AMD : https://download.amd.com/dir/bin Nvidia : https://driver-symbols.nvidia.com/ Intel : https://software.intel.com/sites/downloads/symbols/ For example, for completeness, the following symbol server environment variable will resolve all of the above sources - but this is more than is normally needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source indexing You should set up source indexing in your debugger ( .srcfix  in windbg, Tools-&gt; Options-&gt; Debugging-&gt; General-&gt;  Enable source server support  in Visual Studio) so that the correct source files will automatically be downloaded based on information in the downloaded symbols. Additionally, you must have  python  in your  path  in order for the  command that fetches source files  to succeed; launching the debugger from the same environment as where you build Chromium is an easy way to ensure it's present. This is highly recommended when debugging released Google Chrome builds or looking at crash dumps. Having the correct version of the source files automatically show up saves significant time so you should definitely set this. Multi-process issues Chromium can be challenging to debug because of its  multi-process architecture . When you select  Run  in the debugger, only the main browser process will be debugged. The code that actually renders web pages (the Renderer) and the plugins will be in separate processes that's not (yet!) being debugged. The  ProcessExplorer  tool has a process tree view where you can see how these processes are related. You can also get the process IDs associated with each tab from the Chrome Task Manager (right-click on an empty area of the window title bar to open). Automatically attach to child processes There are two Visual Studio extensions that enable the debugger to automatically attach to all Chrome processes, so you can debug all of Chrome at once. Microsoft's  Child Process Debugging Power Tool  is a standalone extension for this, and  VsChromium  is another option that bundles many other additional features. In addition to installing one of these extensions, you  must  run Visual Studio as Administrator, or it will silently fail to attach to some of Chrome's child processes. Single-process mode One way to debug issues is to run Chromium in single-process mode. This will allow you to see the entire state of the program without extra work (although it will still have many threads). To use single-process mode, add the command-line flag --single-process This approach isn't perfect because some problems won't manifest themselves in this mode and some features don't work and worker threads are still spawned into new processes. Manually attaching to a child process You can attach to the running child processes with the debugger. Select  Tools &gt; Attach to Process  and click the  chrome.exe  process you want to attach to. Before attaching, make sure you have selected only Native code when attaching to the process This is done by clicking Select... in the Attach to Process window and only checking Native. If you forget this, it may attempt to attach in "WebKit" mode to debug JavaScript, and you'll get an error message "An operation is not legal in the current state." You can now debug the two processes as if they were one. When you are debugging multiple processes, open the  Debug &gt; Windows &gt; Processes  window to switch between them. Sometimes you are debugging something that only happens on startup, and want to see the child process as soon as it starts. Use: --renderer-startup-dialog --no-sandbox You have to disable the sandbox or the dialog box will be prohibited from showing. When the dialog appears, visit Tools &gt; Attach to Process and attach to the process showing the Renderer startup dialog. Now you're debugging in the renderer and can continue execution by pressing OK in the dialog. Startup dialogs also exist for other child process types:  --gpu-startup-dialog ,  --ppapi-startup-dialog ,  --utility-startup-dialog ,  --plugin-startup-dialog  (for NPAPI). For utilities, you can add a service type  --utility-startup-dialog=data_decoder.mojom.DataDecoderService . You can also try  the vs-chromium plug-in  to attach to the right processes. Semi-automatically attaching the debugger to child processes The following flags cause child processes to wait for 60 seconds in a busy loop for a debugger to attach to the process. Once either condition is true, it continues on; no exception is thrown. --wait-for-debugger-children [=filter] The filter, if provided, will fire only if it matches the  --type  parameter to the process. Values include  renderer ,  plugin  (for NPAPI),  ppapi ,  gpu-process , and  utility . When using this option, it may be helpful to limit the number of renderer processes spawned, using: --renderer-process-limit = 1 Image File Execution Options Using Image File Execution Options (IFEO) will not work because CreateProcess() returns the handle to the debugger process instead of the intended child process. There are also issues with the sandbox. Time travel debugging You can do  time travel debugging using WinDbg Preview  (must be installed from the Microsoft Store). This lets you execute a program forward and backwards. After capturing a trace, you can set breakpoints and step through code as normal, but also provides 'backwards' commands (g-, t-, p-) so that you can go back and forth through the execution. It is especially useful to set data breakpoints ( ba command ) and reverse continuing, so you can see when a certain variable was last changed to its current value. Chromium specifics: The type of injection the time travel tracer needs to perform is incompatible with the Chromium sandbox. In order to record a trace, you'll need to run with  --no-sandbox . Chromium cannot run elevated with Administrator privileges, so the "Launch executable (advance)" option won't work, you'll need to attach after the process has already launched via the checkbox in the bottom right. If you need to record startup-like things, you'll have to use --{browser,gpu,renderer,utility}-startup-dialog, then attach (and hope the relevant code hasn't executed before that point). JsDbg -- data structure visualization You can install  JsDbg as a plugin for WinDbg or Visual Studio . It interactively lets you look at data structures (such as the DOM tree, Accessibility tree, layout object tree, and others) in a web browser as you debug. See the  JsDbg site  for some screen shots and usage examples. This also works when examining memory dumps (though not minidumps), and also works together with time travel debugging. Visual Studio hints Debug visualizers Chrome's custom debug visualizers should be added to the pdb files and automatically picked up by Visual Studio. The definitions are in  //tools/win/DebugVisualizers  if you need to modify them (the BUILD.gn file there has additional instructions). Don't step into trivial functions The debugger can be configured to automatically not step into functions based on regular expression. Edit  default.natstepfilter  in the following directory: For Visual Studio 2015:  C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers  (for all users) or  %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers  (for the current user only) For Visual Studio 2017 Pro:  C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers  (for all users) or  %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers  (for the current user only) Add regular expressions of functions to not step into. Remember to regex-escape  and  XML-escape them, e.g. &lt; for &lt; and \. for a literal dot. Example: &lt; Function &gt; &lt; Name &gt; operator new &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt; Function &gt; &lt; Name &gt; operator delete &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt;!-- Skip everything in std --&gt; &lt; Function &gt; &lt; Name &gt; std::.* &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; &lt;!-- all methods on WebKit OwnPtr and variants, ... WTF::*Ptr&lt;*&gt;::* --&gt; &lt; Function &gt; &lt; Name &gt; WTF::.*Ptr&lt;.*&gt;::.* &lt;/ Name &gt; &lt; Action &gt; NoStepInto &lt;/ Action &gt; &lt;/ Function &gt; This file is read at start of a debugging session (F5), so you don't need to restart Visual Studio after changing it. More info:  Microsoft email thread V8 and Chromium V8 supports many command-line flags that are useful for debugging. V8 command-line flags can be set via the Chromium command-line flag --js-flags; for instance: chrome.exe --js-flags= "--trace_exception --heap_stats" Note that some V8 command-line flags exist only in the debug build of V8. For a list of all V8 flags try: chrome.exe --js-flags= "--help" Graphics debugging GPU Acceleration of rendering can be more easily debugged with tools. See: Graphics Debugging in Visual Studio 2013 Graphical debugging with NVIDIA NSight Debugging on another machine Sometimes it's useful to debug installation and execution on a machine other than your primary build box. To run the installer on said other machine, first build the mini_installer target on your main build machine (e.g., autoninja -C out\Debug mini_installer). Next, on the debug machine: Make the build machine's build volume available on the debug machine either by mounting it locally (e.g., Z:\) or by crafting a UNC path to it (e.g., \\builder\src) Open up a command prompt and change to a local disk Run src\tools\win\ copy-installer.bat  in the remote checkout by way of the mount (e.g., Z:\PATHTOCHECKOUT\src\...) or UNC path (e.g., \\builder\src\...). This will copy the installer, DLLs, and PDBs into your debug machine's C:\out or C:\build (depending on if you're rocking the component=shared_library build or not) Run  C:\out\Debug\mini_installer.exe  with the flags of your choice to install Chrome. This can take some time, especially on a slow machine. Watch the Task Manager and wait until mini_installer.exe exits before trying to launch Chrome (by way of the shortcut(s) created by the installer) For extra pleasure, add C:\out\Debug to your _NT_SYMBOL_PATH environment variable Consider reading the documentation at the top of copy-installer.bat to see how you can run it. It tries to be smart and copy the right things, but you may need to be explicit (e.g., "copy-installer.bat out Debug"). It is safe to re-run the script to copy only modified files (after a rebuild, for example). You can also use the zip action of the isolate scripts (tools\mb\mb.py) to package all the files for a target into a single zip file, for example: python tools\mb\mb.py zip out/Release base_unittests base_unittests. zip Finding all memory allocations It is possible to use Heap Snapshots to get call stacks on all outstanding allocations that use the OS heap. This works particularly well if heap snapshots are started as soon as the Chrome browser process is created, but before it starts running. Details can be found in  this batch file . However, with  PartitionAlloc Everywhere  most Chromium allocations no longer use the Windows heap so this will only find a subset of allocations, mostly from OS DLLs. Find memory leaks Note: as with Heap Snapshots the utility of UMDH is greatly reduced now because PartitionAlloc Everywhere has mostly replaced the Windows heap. The Windows heap manager has a really useful debug flag, where it can be asked to capture and store a stack trace with every allocation. The tool to scrape these stack traces out of processes is UMDH, which comes with  WinDbg . UMDH is great. It will capture a snapshot of the heap state as many times as you like, and it'll do it fairly quickly. You then run it again against either a single snapshot, or a pair of snapshots, at which time it'll symbolize the stack traces and aggregate usage up to unique stack traces. Turning on the user stack trace database for chrome.exe with gflags.exe makes it run unbearably slowly; however, turning on the user stack trace database on for the browser alone is just fine. While it's possible to turn on the user stack database with the "!gflag" debugging extension, it's too late to do this by the time the initial debugger breakpoint hits. The only reasonable way to do this is to Launch GFlags.exe, Enable the user stack trace database (per image below), Launch Chrome under the debugger. Set a breakpont when chrome.dll loads with "sxe ld chrome.dll". Step up, to allow Chrome.dll to initialize. Disable the stack trace database in GFlags.exe. Continue chrome, optionally detaching the debugger. GFlags.exe settings for user mode stack trace database. If you then ever suffer a browser memory leak, you can snarf a dump of the process with umdh - p :&lt;my browser pid&gt; &gt; chrome-browser-leak-umdh-dump.txt which can then typically be "trivially" analyzed to find the culprit. Miscellaneous Note that by default Application Verifier only works with non-official builds of Chromium. To use Application Verifier on official builds you need to add --disable-features=RendererCodeIntegrity to avoid sandbox crashes in renderer processes. See  crbug.com/1004989  for details. See also  this page . Application Verifier  is a free tool from Microsoft (available as part of the Windows SDK) that can be used to flush out programming errors. Starting with M68 Application Verifier can be enabled for chrome.exe without needing to disable the sandbox. After adding chrome.exe to the list of applications to be stressed you need to expand the list of Basics checks and disable the  Leak  checks. You may also need to disable  Handles  and  Locks  checks depending on your graphics driver and specific Chrome version, but the eventual goal is to have Chrome run with  Handles  and  Locks  checks enabled. When bugs are found Chrome will trigger a breakpoint so running all Chrome processes under a debugger is recommended. Chrome will run much more slowly because Application Verifier puts every heap allocation on a separate page. Note that with PartitionAlloc Everywhere most Chromium allocations don't actually go through the Windows heap and are therefore unaffected by Application Verifier. You can check the undocumented 'Cuzz' checkbox in Application Verifier to get the Windows thread scheduler to add some extra randomness in order to help expose race conditions in your code. To put a breakpoint on CreateFile(), add this break point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} specifies the DLL (context operator). _ prefix means extern "C". @28 postfix means _stdcall with the stack pop at the end of the function. i.e. the number of arguments in BYTES. You can use  DebugView  from SysInternals or  sawbuck  to view LOG() messages that normally go to stderr on POSIX.

“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Metadata:

  • Title: ➤  The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.

“The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX.” Subjects and Themes:

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Find The Chromium Logo The Chromium Projects Home Chromium ChromiumOS Quick Links Report Bugs Discuss Other Sites Chromium Blog Google Chrome Extensions Except As Otherwise Noted, The Content Of This Page Is Licensed Under A Creative Commons Attribution 2.5 License, And Examples Are Licensed Under The BSD License. Privacy Edit This Page For Developers > How-Tos > Debugging Chromium On Windows First See Get The Code For Checkout And Build Instructions. Getting Started You Can Use Visual Studio's Built-in Debugger Or WinDBG To Debug Chromium. You Don't Need To Use The IDE To Build In Order To Use The Debugger: Autoninja Is Used To Build Chromium And Most Developers Invoke It From A Command Prompt, And Then Open The IDE For Debugging As Necessary. To Start Debugging An Already-built Executable With Visual Studio Just Launch Visual Studio (2019 Or Higher) And Select File-> Open-> Project/Solution (Ctrl+Shift+O) And Select The Executable Of Interest. This Will Create A Solution With That Executable As The 'project'. You Can Then Launch The Debugger With F5 Or F11 Or From The Debug Menu. If You Right-click On The Executable In Solution Explorer And Select Properties Then You Can Edit Things Such As The Executable Path, Command-line Arguments, And Working Directory. You Can Add Additional Executables To The Solution By Using File-> Add-> Existing Project And Selecting Another Already-built Executable. You Can Select Which One To Debug By Right-clicking On One Of Them In Solution Explorer And Selecting Set As Startup Project. When Your Solution File Is Customized To Your Taste You Can Save It To A Directory Such As Out\solutions. Saving It There Helps Ensure That Relative Paths To Source Files, Printed From Build Commands, Will Correctly Identify The Source Files. The Tools Menu Can Be Used To Add Commands To Do Things Like Invoke Autoninja To Build Chrome, Compile The Selected Source File, Or Other Things. Visual Studio 2017 Is Not Recommended For Debugging Of Chromium - Use A Newer Version For Best Performance And Stability. Symbol_level=2 Is The Default On Windows And Gives Full Debugging Information With Types, Locals, Globals, Function Names, And Source/line Information. Symbol_level=1 Creates Smaller PDBs With Just Function Names, And Source/line Information - Source-level Debugging Is Still Supported (new From June 2019), But Local Variables And Type Information Are Missing. Symbol_level=0 Gives Extremely Limited Debugging Abilities, Mostly Just Viewing Call Stacks When Chromium Crashes. Browsing Source Code If You Use A Solution File Generated By Gn (gn Gen --ide=vs) Then Intellisense May Help You Navigate The Code. If This Doesn't Work Or If You Use A Solution Created As Above Then You May Want To Install VsChromium To Help Navigate The Code, As Well As Using Https://source.chromium.org. Profiles It's A Good Idea To Use A Different Chrome Profile For Your Debugging. If You Are Debugging Google Chrome Branded Builds, Or Use A Chromium Build As Your Primary Browser, The Profiles Can Collide So You Can't Run Both At Once, And Your Stable Browser Might See Profile Versions From The Future (Google Chrome And Chromium Use Different Profile Directories By Default So Won't Collide). Use The Command-line Option: --user-data-dir=C:\tmp\my_debug_profile (replace The Path As Necessary) Using The IDE, Go To The Debugging Tab Of The Properties Of The Chrome Project, And Set The Command Arguments. Chrome Debug Log Enable Chrome Debug Logging To A File By Passing --enable-logging --v=1 Command-line Flags At Startup. Debug Builds Place The Chrome_debug.log File In The Out\Debug Directory. Release Builds Place The File In The Top Level Of The User Data Chromium App Directory, Which Is OS-version-dependent. For More Information, See Logging And User Data Directory Details. Symbol Server If You Are Debugging Official Google Chrome Release Builds, Use The Symbol Server: Https://chromium-browser-symsrv.commondatastorage.googleapis.com In Visual Studio, This Goes In Tools > Options Under Debugging > Symbols. You Should Set Up A Local Cache In A Empty Directory On Your Computer. In Windbg You Can Add This To Your Symbol Server Search Path With The Command Below, Where C:\symbols Is A Local Cache Directory: .sympath+ SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Alternately, You Can Set The _NT_SYMBOL_PATH Environment Variable To Include Both The Microsoft And Google Symbol Servers - VS, Windbg, And Other Tools Should Both Respect This Environment Variable: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com Note That Symbol Servers Will Let The Debuggers Download Both The PE Files (DLLs And EXEs) And The PDB Files. Chrome Often Loads Third Party Libraries And Partial Symbols For Some Of These Are Also Public. For Example: AMD: Https://download.amd.com/dir/bin Nvidia: Https://driver-symbols.nvidia.com/ Intel: Https://software.intel.com/sites/downloads/symbols/ For Example, For Completeness, The Following Symbol Server Environment Variable Will Resolve All Of The Above Sources - But This Is More Than Is Normally Needed: _NT_SYMBOL_PATH=SRV\*C:\symbols\*https://msdl.microsoft.com/download/symbols;SRV\*C:\symbols\*https://chromium-browser-symsrv.commondatastorage.googleapis.com;SRV\*C:\symbols\*https://download.amd.com/dir/bin;SRV\*C:\symbols\*https://driver-symbols.nvidia.com/;SRV\*C:\symbols\*https://software.intel.com/sites/downloads/symbols/ Source Indexing You Should Set Up Source Indexing In Your Debugger (.srcfix In Windbg, Tools-> Options-> Debugging-> General-> Enable Source Server Support In Visual Studio) So That The Correct Source Files Will Automatically Be Downloaded Based On Information In The Downloaded Symbols. Additionally, You Must Have Python In Your Path In Order For The Command That Fetches Source Files To Succeed; Launching The Debugger From The Same Environment As Where You Build Chromium Is An Easy Way To Ensure It's Present. This Is Highly Recommended When Debugging Released Google Chrome Builds Or Looking At Crash Dumps. Having The Correct Version Of The Source Files Automatically Show Up Saves Significant Time So You Should Definitely Set This. Multi-process Issues Chromium Can Be Challenging To Debug Because Of Its Multi-process Architecture. When You Select Run In The Debugger, Only The Main Browser Process Will Be Debugged. The Code That Actually Renders Web Pages (the Renderer) And The Plugins Will Be In Separate Processes That's Not (yet!) Being Debugged. The ProcessExplorer Tool Has A Process Tree View Where You Can See How These Processes Are Related. You Can Also Get The Process IDs Associated With Each Tab From The Chrome Task Manager (right-click On An Empty Area Of The Window Title Bar To Open). Automatically Attach To Child Processes There Are Two Visual Studio Extensions That Enable The Debugger To Automatically Attach To All Chrome Processes, So You Can Debug All Of Chrome At Once. Microsoft's Child Process Debugging Power Tool Is A Standalone Extension For This, And VsChromium Is Another Option That Bundles Many Other Additional Features. In Addition To Installing One Of These Extensions, You Must Run Visual Studio As Administrator, Or It Will Silently Fail To Attach To Some Of Chrome's Child Processes. Single-process Mode One Way To Debug Issues Is To Run Chromium In Single-process Mode. This Will Allow You To See The Entire State Of The Program Without Extra Work (although It Will Still Have Many Threads). To Use Single-process Mode, Add The Command-line Flag --single-process This Approach Isn't Perfect Because Some Problems Won't Manifest Themselves In This Mode And Some Features Don't Work And Worker Threads Are Still Spawned Into New Processes. Manually Attaching To A Child Process You Can Attach To The Running Child Processes With The Debugger. Select Tools > Attach To Process And Click The Chrome.exe Process You Want To Attach To. Before Attaching, Make Sure You Have Selected Only Native Code When Attaching To The Process This Is Done By Clicking Select... In The Attach To Process Window And Only Checking Native. If You Forget This, It May Attempt To Attach In "WebKit" Mode To Debug JavaScript, And You'll Get An Error Message "An Operation Is Not Legal In The Current State." You Can Now Debug The Two Processes As If They Were One. When You Are Debugging Multiple Processes, Open The Debug > Windows > Processes Window To Switch Between Them. Sometimes You Are Debugging Something That Only Happens On Startup, And Want To See The Child Process As Soon As It Starts. Use: --renderer-startup-dialog --no-sandbox You Have To Disable The Sandbox Or The Dialog Box Will Be Prohibited From Showing. When The Dialog Appears, Visit Tools > Attach To Process And Attach To The Process Showing The Renderer Startup Dialog. Now You're Debugging In The Renderer And Can Continue Execution By Pressing OK In The Dialog. Startup Dialogs Also Exist For Other Child Process Types: --gpu-startup-dialog, --ppapi-startup-dialog, --utility-startup-dialog, --plugin-startup-dialog (for NPAPI). For Utilities, You Can Add A Service Type --utility-startup-dialog=data_decoder.mojom.DataDecoderService. You Can Also Try The Vs-chromium Plug-in To Attach To The Right Processes. Semi-automatically Attaching The Debugger To Child Processes The Following Flags Cause Child Processes To Wait For 60 Seconds In A Busy Loop For A Debugger To Attach To The Process. Once Either Condition Is True, It Continues On; No Exception Is Thrown. --wait-for-debugger-children[=filter] The Filter, If Provided, Will Fire Only If It Matches The --type Parameter To The Process. Values Include Renderer, Plugin (for NPAPI), Ppapi, Gpu-process, And Utility. When Using This Option, It May Be Helpful To Limit The Number Of Renderer Processes Spawned, Using: --renderer-process-limit=1 Image File Execution Options Using Image File Execution Options (IFEO) Will Not Work Because CreateProcess() Returns The Handle To The Debugger Process Instead Of The Intended Child Process. There Are Also Issues With The Sandbox. Time Travel Debugging You Can Do Time Travel Debugging Using WinDbg Preview (must Be Installed From The Microsoft Store). This Lets You Execute A Program Forward And Backwards. After Capturing A Trace, You Can Set Breakpoints And Step Through Code As Normal, But Also Provides 'backwards' Commands (g-, T-, P-) So That You Can Go Back And Forth Through The Execution. It Is Especially Useful To Set Data Breakpoints (ba Command) And Reverse Continuing, So You Can See When A Certain Variable Was Last Changed To Its Current Value. Chromium Specifics: The Type Of Injection The Time Travel Tracer Needs To Perform Is Incompatible With The Chromium Sandbox. In Order To Record A Trace, You'll Need To Run With --no-sandbox. Chromium Cannot Run Elevated With Administrator Privileges, So The "Launch Executable (advance)" Option Won't Work, You'll Need To Attach After The Process Has Already Launched Via The Checkbox In The Bottom Right. If You Need To Record Startup-like Things, You'll Have To Use --{browser,gpu,renderer,utility}-startup-dialog, Then Attach (and Hope The Relevant Code Hasn't Executed Before That Point). JsDbg -- Data Structure Visualization You Can Install JsDbg As A Plugin For WinDbg Or Visual Studio. It Interactively Lets You Look At Data Structures (such As The DOM Tree, Accessibility Tree, Layout Object Tree, And Others) In A Web Browser As You Debug. See The JsDbg Site For Some Screen Shots And Usage Examples. This Also Works When Examining Memory Dumps (though Not Minidumps), And Also Works Together With Time Travel Debugging. Visual Studio Hints Debug Visualizers Chrome's Custom Debug Visualizers Should Be Added To The Pdb Files And Automatically Picked Up By Visual Studio. The Definitions Are In //tools/win/DebugVisualizers If You Need To Modify Them (the BUILD.gn File There Has Additional Instructions). Don't Step Into Trivial Functions The Debugger Can Be Configured To Automatically Not Step Into Functions Based On Regular Expression. Edit Default.natstepfilter In The Following Directory: For Visual Studio 2015: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2015\Visualizers (for The Current User Only) For Visual Studio 2017 Pro: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\Packages\Debugger\Visualizers (for All Users) Or %USERPROFILE%\My Documents\Visual Studio 2017\Visualizers (for The Current User Only) Add Regular Expressions Of Functions To Not Step Into. Remember To Regex-escape And XML-escape Them, E.g. < For < And \. For A Literal Dot. Example: Operator New NoStepInto Operator Delete NoStepInto Std::.* NoStepInto WTF::.*Ptr ::.* NoStepInto This File Is Read At Start Of A Debugging Session (F5), So You Don't Need To Restart Visual Studio After Changing It. More Info: Microsoft Email Thread V8 And Chromium V8 Supports Many Command-line Flags That Are Useful For Debugging. V8 Command-line Flags Can Be Set Via The Chromium Command-line Flag --js-flags; For Instance: Chrome.exe --js-flags="--trace_exception --heap_stats" Note That Some V8 Command-line Flags Exist Only In The Debug Build Of V8. For A List Of All V8 Flags Try: Chrome.exe --js-flags="--help" Graphics Debugging GPU Acceleration Of Rendering Can Be More Easily Debugged With Tools. See: Graphics Debugging In Visual Studio 2013 Graphical Debugging With NVIDIA NSight Debugging On Another Machine Sometimes It's Useful To Debug Installation And Execution On A Machine Other Than Your Primary Build Box. To Run The Installer On Said Other Machine, First Build The Mini_installer Target On Your Main Build Machine (e.g., Autoninja -C Out\Debug Mini_installer). Next, On The Debug Machine: Make The Build Machine's Build Volume Available On The Debug Machine Either By Mounting It Locally (e.g., Z:\) Or By Crafting A UNC Path To It (e.g., \\builder\src) Open Up A Command Prompt And Change To A Local Disk Run Src\tools\win\copy-installer.bat In The Remote Checkout By Way Of The Mount (e.g., Z:\PATHTOCHECKOUT\src\...) Or UNC Path (e.g., \\builder\src\...). This Will Copy The Installer, DLLs, And PDBs Into Your Debug Machine's C:\out Or C:\build (depending On If You're Rocking The Component=shared_library Build Or Not) Run C:\out\Debug\mini_installer.exe With The Flags Of Your Choice To Install Chrome. This Can Take Some Time, Especially On A Slow Machine. Watch The Task Manager And Wait Until Mini_installer.exe Exits Before Trying To Launch Chrome (by Way Of The Shortcut(s) Created By The Installer) For Extra Pleasure, Add C:\out\Debug To Your _NT_SYMBOL_PATH Environment Variable Consider Reading The Documentation At The Top Of Copy-installer.bat To See How You Can Run It. It Tries To Be Smart And Copy The Right Things, But You May Need To Be Explicit (e.g., "copy-installer.bat Out Debug"). It Is Safe To Re-run The Script To Copy Only Modified Files (after A Rebuild, For Example). You Can Also Use The Zip Action Of The Isolate Scripts (tools\mb\mb.py) To Package All The Files For A Target Into A Single Zip File, For Example: Python Tools\mb\mb.py Zip Out/Release Base_unittests Base_unittests.zip Finding All Memory Allocations It Is Possible To Use Heap Snapshots To Get Call Stacks On All Outstanding Allocations That Use The OS Heap. This Works Particularly Well If Heap Snapshots Are Started As Soon As The Chrome Browser Process Is Created, But Before It Starts Running. Details Can Be Found In This Batch File. However, With PartitionAlloc Everywhere Most Chromium Allocations No Longer Use The Windows Heap So This Will Only Find A Subset Of Allocations, Mostly From OS DLLs. Find Memory Leaks Note: As With Heap Snapshots The Utility Of UMDH Is Greatly Reduced Now Because PartitionAlloc Everywhere Has Mostly Replaced The Windows Heap. The Windows Heap Manager Has A Really Useful Debug Flag, Where It Can Be Asked To Capture And Store A Stack Trace With Every Allocation. The Tool To Scrape These Stack Traces Out Of Processes Is UMDH, Which Comes With WinDbg. UMDH Is Great. It Will Capture A Snapshot Of The Heap State As Many Times As You Like, And It'll Do It Fairly Quickly. You Then Run It Again Against Either A Single Snapshot, Or A Pair Of Snapshots, At Which Time It'll Symbolize The Stack Traces And Aggregate Usage Up To Unique Stack Traces. Turning On The User Stack Trace Database For Chrome.exe With Gflags.exe Makes It Run Unbearably Slowly; However, Turning On The User Stack Trace Database On For The Browser Alone Is Just Fine. While It's Possible To Turn On The User Stack Database With The "!gflag" Debugging Extension, It's Too Late To Do This By The Time The Initial Debugger Breakpoint Hits. The Only Reasonable Way To Do This Is To Launch GFlags.exe, Enable The User Stack Trace Database (per Image Below), Launch Chrome Under The Debugger. Set A Breakpont When Chrome.dll Loads With "sxe Ld Chrome.dll". Step Up, To Allow Chrome.dll To Initialize. Disable The Stack Trace Database In GFlags.exe. Continue Chrome, Optionally Detaching The Debugger. Image GFlags.exe Settings For User Mode Stack Trace Database. If You Then Ever Suffer A Browser Memory Leak, You Can Snarf A Dump Of The Process With Umdh -p: > Chrome-browser-leak-umdh-dump.txt Which Can Then Typically Be "trivially" Analyzed To Find The Culprit. Miscellaneous Note That By Default Application Verifier Only Works With Non-official Builds Of Chromium. To Use Application Verifier On Official Builds You Need To Add --disable-features=RendererCodeIntegrity To Avoid Sandbox Crashes In Renderer Processes. See Crbug.com/1004989 For Details. See Also This Page. Application Verifier Is A Free Tool From Microsoft (available As Part Of The Windows SDK) That Can Be Used To Flush Out Programming Errors. Starting With M68 Application Verifier Can Be Enabled For Chrome.exe Without Needing To Disable The Sandbox. After Adding Chrome.exe To The List Of Applications To Be Stressed You Need To Expand The List Of Basics Checks And Disable The Leak Checks. You May Also Need To Disable Handles And Locks Checks Depending On Your Graphics Driver And Specific Chrome Version, But The Eventual Goal Is To Have Chrome Run With Handles And Locks Checks Enabled. When Bugs Are Found Chrome Will Trigger A Breakpoint So Running All Chrome Processes Under A Debugger Is Recommended. Chrome Will Run Much More Slowly Because Application Verifier Puts Every Heap Allocation On A Separate Page. Note That With PartitionAlloc Everywhere Most Chromium Allocations Don't Actually Go Through The Windows Heap And Are Therefore Unaffected By Application Verifier. You Can Check The Undocumented 'Cuzz' Checkbox In Application Verifier To Get The Windows Thread Scheduler To Add Some Extra Randomness In Order To Help Expose Race Conditions In Your Code. To Put A Breakpoint On CreateFile(), Add This Break Point: {,,kernel32.dll}_CreateFileW@28 {,,kernel32.dll} Specifies The DLL (context Operator). _ Prefix Means Extern "C". @28 Postfix Means _stdcall With The Stack Pop At The End Of The Function. I.e. The Number Of Arguments In BYTES. You Can Use DebugView From SysInternals Or Sawbuck To View LOG() Messages That Normally Go To Stderr On POSIX. at online marketplaces:


24[EuroPython 2017] Max Tepkeev - How To Make Money With Your Python Open-Source Project

Developers create new open-source projects every day. As the project becomes popular they have to invest more and more time into it's development and of course at some point a question arises: ""How can I make some money with my project ?"" In this talk we will try to answer this question. We will talk about different models of making money, their pros and cons. We will concentrate on Python Open-Source projects mostly and try to answer the following questions: What to sell? Where to sell? How to distribute? How to license? After this talk you will have a clear understanding of how you can make money with your project. What your next steps should be and how you can get the actual profit while still continuing making your customers happy. Please see our speaker release agreement for details: https://ep2017.europython.eu/en/speaker-release-agreement/

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25[EuroPython 2020] Griffith S Rees - Resurrecting A Django Project In Python 2.7 For 3.8

Goals: Describe the process I went though to return to and finish the code I wrote for my PhD modelling the geographic growth and decline of a Bulletin Board Systems (BBS) community called FidoNet. I had to leave the project for 2 major surgeries and finally returned to finish, validate the results and present a paper at the Sunbelt conference in Paris. Please see our speaker release agreement for details: https://ep2020.europython.eu/events/speaker-release-agreement/

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26"The Perfect Python Project" - Glyph (Nbpy2024)

By

Glyph https://pretalx.northbaypython.org/nbpy-2024/talk/RYQVSH Do you want to create a Python project? Do you want it to be good? There have been lots of talks and posts and books about how to improve your project by adopting this or that tool or technology, by adopting a best practice. We all want to improve. We all want our code to be more correct. Faster. Friendlier. Easier to use. Better documented. Better tested. To have better coverage. Easier to contribute to. Easier to work on. More welcoming as a community. More repeatable. Less flaky. More secure. More sustainable. Easier to install. Easier to deploy. Easier to manage. Easier to discover. Easier to discuss, to report issues, to investigate issues, to triage issues. What if we did all the things though? How could we make our project perfect? In this talk, I will explore a comprehensive review of all of the best practices available to Python projects; a few specific to open source, but most applicable to just about anything written in Python. In addition to learning about many, many best practices, their importance, and the tools available to facilitate them, I will also propose some solutions to the overwhelming sense of existential dread that one might feel when confronted with all of them at once. Produced by NDV: https://youtube.com/channel/UCQ7dFBzZGlBvtU2hCecsBBg?sub_confirmation=1 Sat Jun 29 10:25:00 2024 at Reis River Ranch

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27Grant Paton-Simpson - SOFA Statistics - Developing, Packaging, And Promoting A Python Open Source Project

Glyph https://pretalx.northbaypython.org/nbpy-2024/talk/RYQVSH Do you want to create a Python project? Do you want it to be good? There have been lots of talks and posts and books about how to improve your project by adopting this or that tool or technology, by adopting a best practice. We all want to improve. We all want our code to be more correct. Faster. Friendlier. Easier to use. Better documented. Better tested. To have better coverage. Easier to contribute to. Easier to work on. More welcoming as a community. More repeatable. Less flaky. More secure. More sustainable. Easier to install. Easier to deploy. Easier to manage. Easier to discover. Easier to discuss, to report issues, to investigate issues, to triage issues. What if we did all the things though? How could we make our project perfect? In this talk, I will explore a comprehensive review of all of the best practices available to Python projects; a few specific to open source, but most applicable to just about anything written in Python. In addition to learning about many, many best practices, their importance, and the tools available to facilitate them, I will also propose some solutions to the overwhelming sense of existential dread that one might feel when confronted with all of them at once. Produced by NDV: https://youtube.com/channel/UCQ7dFBzZGlBvtU2hCecsBBg?sub_confirmation=1 Sat Jun 29 10:25:00 2024 at Reis River Ranch

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28Python Crash Course : A Hands-on, Project-based Introduction To Programming

By

Glyph https://pretalx.northbaypython.org/nbpy-2024/talk/RYQVSH Do you want to create a Python project? Do you want it to be good? There have been lots of talks and posts and books about how to improve your project by adopting this or that tool or technology, by adopting a best practice. We all want to improve. We all want our code to be more correct. Faster. Friendlier. Easier to use. Better documented. Better tested. To have better coverage. Easier to contribute to. Easier to work on. More welcoming as a community. More repeatable. Less flaky. More secure. More sustainable. Easier to install. Easier to deploy. Easier to manage. Easier to discover. Easier to discuss, to report issues, to investigate issues, to triage issues. What if we did all the things though? How could we make our project perfect? In this talk, I will explore a comprehensive review of all of the best practices available to Python projects; a few specific to open source, but most applicable to just about anything written in Python. In addition to learning about many, many best practices, their importance, and the tools available to facilitate them, I will also propose some solutions to the overwhelming sense of existential dread that one might feel when confronted with all of them at once. Produced by NDV: https://youtube.com/channel/UCQ7dFBzZGlBvtU2hCecsBBg?sub_confirmation=1 Sat Jun 29 10:25:00 2024 at Reis River Ranch

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29[ Project Brief] Data Pipelines With Python And Postgre SQL

[ Project Brief] Data Pipelines With Python And Postgre SQL

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30The Python Project

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[ Project Brief] Data Pipelines With Python And Postgre SQL

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31The Python Project

[ Project Brief] Data Pipelines With Python And Postgre SQL

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32NCN - The Monty Python Remix Project

By

IT'S... a brand new show!  Yes, as webcast on January 26, 2020: We were saddened yet inspired by the then-recent passing of Terry Jones, core member of the iconic British comedy troupe Monty Python's Flying Circus (which we literally grew up with) and so we put this show together to pay a (largely) remixed and artistically rendered tribute to Jones' life and Python's work and influence. Neil Innes, who wrote a lot of the songs heard in the program, also died shortly before Jones. We present some of our personal favorite bits from Monty Python's television show, movies, records, and live performances including many, many rarely-heard fan-made re-mixes that we hunted down of which we are presenting (in our humble opinion) the best efforts. By no means a comprehensive treatment (no dead parrots), the program nevertheless serves as a pretty good primer for those who are not yet familiar with their work, as well as a sonic stroll down memory lane for fans, and a 'Whitman Sampler' of rarely-heard, ancillary Python-related projects represented herein. Much of the source material is from lossless and recordings purchased by the program's producer. It is our hope and intention that it  piques the interest of the listener and compels even more exploration of the vast Python oeuvre via official sources. A 3 hour mix. Monty Python's Official Site is at: https://montypython.com/ For more information on Monty Python: https://en.wikipedia.org/wiki/Monty_Python For more information on Terry Jones: https://en.wikipedia.org/wiki/Terry_Jones For more information on Neil Innes: https://en.wikipedia.org/wiki/Neil_Innes The National Cynical Network's Home Site is at http://nationalcynical.com/ The National Cynical Network's Patreon is at https://patreon.com/nationalcynical .

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33[ Project Brief] Python Basics For Data Science Dojo Project

[ Project Brief] Python Basics For Data Science Dojo Project

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34Tachyonic: An Open Source DEVOPS Project Written In Python For The Networking Community

By

Allan Swanepoel https://2017.za.pycon.org/talks/77/ By: The authors of Tachyonic Intro: (10 mins) Meet Bob. Bob is a Network Administrator at a Service Provider. As a well seasoned network engineer, he's been building packet pushing networks since the days when IP shared bandwidth with IPX, Appletalk, DECnet etc. He is a well rounded network engineer with robust set of networking skills. He mastered making, shaping of networks with his tool set such as Spanning Tree, RAPS, Vlans, VXLAN and MPLS. However, Bob's world is changing. Networks are not what they used be. Today's networks are growing more rapidly than ever. This means there are more devices to manage and also more data produced by these devices to work with. Doing things manually just don't scale anmore. Bob has no other option to turn to automation. In the Devops world these issues have been and are being addressed. The Networking universe is lagging behind. Standard Bodies and Vendors have started coming up with solutions such as Openflow and NETCONF, but there are limits. Also, many Open source projects (most of them written in Python) and proprietary solutions have joined the scene, which we will talk about. So Bob has options, but… none of them has all the answers. Except for one! Introduction to Tachyonic Open Source Project (10 mins) Why Python? ** (you probably know some of the answer already) What is Tachyonic? ** Tachyonic framework is intended to control a large pool of services such as cloud, networking, dns, email managed through a single dashboard. The goal here is to have a "single pane of glass” view. Tachyonic scale is only dependent on the deployment method used and is designed to be massively horizontally scalable. It's all open-source and completely customizable. Modular - extensible All interfaces such as API endpoints and Dashboard views are fully extensible via plugins/modules. All you need to do is write the bit of python to meet your need, and plug it into the Tachyonic framework. Components and endpoints can run on the same Server, or different ones. API and UI ** Tachyonic comes with both a RESTful API, as well as a UI for those who wish to use it. In fact the UI simply uses the API in the back-end Multi-Tenancy ** With Tachyonic you get a framework that us Multi-Tenant, and Multi-Tiered. That means you can use it to add customers, and Customers can even be resellers that have their own customers. Tachyonic takes care of who is allowed access to what. What you get (10 mins) We have done all the hard work for you: User login and RBAC Separate Domains UI API * WSGI Framework What you need to code You may simply write the python you require, and plug it in! Single extendable portal, restapi framework does it all! Use cases Build customer portals to provision services in addition to integrated helpdesk and payment gateways. Build Billing and Telemetry services on top of Python using well-known open-source projects such as Pandas for time series data. Automate deployment and monitoring of network devices With knowledge of Python and Tachyonic, you may never have to look at a new system ever again! Where can i get more info? Visit our site: http://tachyonic.co.za/

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35From Zero To Kind Of A Hero: Getting Your Python Side Project Ready For Deployment

By

Sewagodimo Matlapeng https://2018.za.pycon.org/talks/41-from-zero-to-kind-of-a-hero-getting-your-python-side-project-ready-for-deployment/ One evening, my little sister asked me for help with her homework at 9pm. She had already asked her classmates on a WhatsApp group, but nobody was able to help as all her peers had the same limited resources available to them. This gave me the idea for Buza (Zulu for "ask”), a platform for high school learners to ask questions that could be answered by volunteer university students in their free time. Buza is the first side project of mine that I've ever truly wanted to deploy. After months of coding and adding loads of features, I finally reached out to a senior developer to help me deploy my truck of features. The first thing she said was "A lot of this code will have to be replaced with production-ready code”. These are words you never want to hear. University Computer Science equipped me with the ability to write code to solve problems, but in industry extra skills were required to build production-ready software. This talk will share the valuable lessons I learned from getting this Django web app production-ready. This will start with how to c

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36[ Project Brief] Python Programming Basics

[ Project Brief] Python Programming Basics

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37The Complete Python Bootcamp From Zero To Hero In Python (11 - Milestone Project 2)

The Complete Python Bootcamp From Zero to Hero in Python (11 - Milestone Project 2)

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38Jupyter Project: Interacting Between Python And R Libraries For Data Mining

The Complete Python Bootcamp From Zero to Hero in Python (11 - Milestone Project 2)

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39Kenai.com Project Python-web-server Sources

Source code repositories for project python-web-server hosted on kenai.com. Original fetch URLs: https://svn.kenai.com/svn/python-web-server~subversion SVN exported with 'svnrdump' and compressed with lzip, git exported with 'git bundle', hg exported with 'hg bundle'.

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40After Work Data Science Clustering Analysis With Python Project

After Work Data Science Clustering Analysis With Python Project

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41After Work Data Science Classification Analysis With Python Project

After Work Data Science Classification Analysis With Python Project

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42Python Project Wireless Sensor

ClickMyProject, widely recognized as the premier project center in Madurai, delivers a broad range of project solutions for aspirants in various fields. We specialize in the provision of Python machine learning projects ,  online projects, readymade projects, and bulk projects in a multitude of domains, including Python, Java, engineering, and computer science. Whether you seek complex engineering tasks or unique computer science undertakings, ClickMyProject stands out as a reliable hub for various project needs. Website | Map  Fb | Insta | Linkedin | x | Pinterest  Contact detail : 96777 48277

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43PROJECT ALERT- PYTHON SPIRITS- BELIEVERS BOOST 2020 ZZA

PROJECT ALERT- PYTHON SPIRITS- BELIEVERS BOOST  2020 ZZA

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441. First Python Milestone Project Overview

DFGR

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45Challenges And Prospects Of The Python African Computational Science And Engineering Tour Project

By

Computer and computer based activities have pervaded our teaching/learning process as well as research so much so that the 21st century academic activities in science and engineering (S & E) cannot be fully engaged without some level of computation. An important choice of a programming language especially in a developing country is the ease to learn it and its accessibility. Python's unique features and the possibility that any user connected to the internet can download the entire packages into any platform, install it and immediately begin to use it makes it a preferred environment for introducing students and new beginners to elegant and all purpose programming. Therefore in Africa, the Python African Tour project has been launched and I am coordinating its use in computational Science and Engineering (S & E) code-named Python African Computational Science and Engineering Tour (PACSET).

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46Kenai.com Project Ms-tools-python Sources

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47[EuroPython 2019] Hynek Schlawack - Maintaining A Python Project When It’s Not Your Job

PyPI is a gold mine of great packages but those packages have to be written first. More often than not, projects that millions of people depend on are written and maintained by only one person. If you’re unlucky, that person is you! So how do you square delivering a high quality Python package you can be proud of and having only limited time at your disposal? The answer is not “try harder,” the answer is to do less. This talk will help you get there by talking about how you can make your life easier, remove causes of friction with your contributors, and empower said contributors to take over tasks that you can’t make time for anymore. Please see our speaker release agreement for details: https://ep2019.europython.eu/events/speaker-release-agreement/

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48Do You Know What A 5D Cube Is Like? Let's Rotate It In 5D, Project To 3d And Render It In 2D! (Things You Can Do With Python And POV-Ray)

By

Source: https://www.reddit.com/r/Python/comments/gx67cu/do_you_know_what_a_5d_cube_is_like_lets_rotate_it/ Uploader: neozhaoliang

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49[ Project Brief] Web Scraping With Python Project

[ Project Brief] Web Scraping With Python Project

“[ Project Brief] Web Scraping With Python Project” Metadata:

  • Title: ➤  [ Project Brief] Web Scraping With Python Project

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The book is available for download in "texts" format, the size of the file-s is: 0.92 Mbs, the file-s for this book were downloaded 175 times, the file-s went public at Mon Dec 06 2021.

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50After Work Data Science Clustering Analysis With Python Project

After Work Data Science Clustering Analysis With Python Project

“After Work Data Science Clustering Analysis With Python Project” Metadata:

  • Title: ➤  After Work Data Science Clustering Analysis With Python Project
  • Language: English

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The book is available for download in "texts" format, the size of the file-s is: 1.12 Mbs, the file-s for this book were downloaded 120 times, the file-s went public at Tue Nov 23 2021.

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Archive BitTorrent - DjVuTXT - Djvu XML - Item Tile - Metadata - OCR Page Index - OCR Search Text - Page Numbers JSON - Scandata - Single Page Processed JP2 ZIP - Text PDF - chOCR - hOCR -

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Source: The Open Library

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1The Python Project

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“The Python Project” Metadata:

  • Title: The Python Project
  • Author:
  • Language: English
  • Number of Pages: Median: 284
  • Publisher: ➤  Charter - G K Hall & Co - Morrow - Heinemann - The Companion Book Club - Canelo - Hamlyn - Arcturus Publishing - Readers Book Club in association with Companion Book Club, London - Pan Macmillan
  • Publish Date: ➤  
  • Publish Location: ➤  London - New York - [Melbourne]

“The Python Project” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1967
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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