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1Implementation Of Parallel Algorithms For 2D Vortex Dynamics Simulation In Type-II Superconductors

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This report discusses the implementation of two parallel algorithms on a distributed memory system for studying vortex dynamics in type-II superconductors. These algorithms are the same as that implemented for classical molecular dynamics simulation with short-range forces (Plimpton, J. Comp. Phys. Vol.117, 1 (1995)). The run time for parallel algorithm is tested on a system containing upto 4 processors and compared with that for vectorized algorithm on a single processor for system size ranging from 120 to 4800 vortices.

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2Highly Parallel Computations : Algorithms And Applications

This report discusses the implementation of two parallel algorithms on a distributed memory system for studying vortex dynamics in type-II superconductors. These algorithms are the same as that implemented for classical molecular dynamics simulation with short-range forces (Plimpton, J. Comp. Phys. Vol.117, 1 (1995)). The run time for parallel algorithm is tested on a system containing upto 4 processors and compared with that for vectorized algorithm on a single processor for system size ranging from 120 to 4800 vortices.

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3DTIC ADA236590: Parallel Architectures And Algorithms For Real-Time Synthesis Of High Quality Images Using Deferred Shading

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High-end graphics workstations provide us with the ability to interactively display polygonal models of high geometric complexity. It is our hope that future graphics workstations will also provide us with shading models that go beyond Gouraud shading of polygons. This paper describes performance improvements that result from storing a polygon's shading parameters at each pixel and deferring the shading calculations until all the polygons have been processed. One benefit of this approach is that the shading calculations are only performed on the parts of a surface that are visible, which means that this method becomes more attractive as shading models become more complex and as the depth complexity of the scene increases. We also show how this method can be used to produce real-time images that incorporate Phong shading and procedural texture mapping on Pixel-Planes 5. Pixel-Planes 5 is a massively parallel SIMD machine that is under construction at UNC. Since the processing elements of Pixel-Planes are fully programmable, new shading models can be incorporated in the system without any hardware modifications.

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4DTIC ADA619427: Fast Parallel Algorithms For Graphs And Networks

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Many theorems in graph theory give simple characterizations for testing the existence of objects with certain properties, which can be translated into fast parallel algorithms. However, transforming these tests into algorithms for constructing such objects is often a real challenge. In this thesis we develop fast parallel (NC) algorithms for several such construction problems. The first part is about tournaments. (A tournament is a digraph in which there is precisely one arc between every two vertices.) Two classical results state that every tournament has a Hamiltonian path and every strongly connected tournament has a Hamiltonian cycle. We derive efficient parallel algorithms for finding these objects. Our algorithms yield new proofs of these theorems. In solving the cycle problem we also solve the problem of finding a Hamiltonian path with one fixed endpoint. Next we address the problem of constructing a tournament with a specified degree-sequence, and give an NC algorithm for it which achieves optimal speedup. The second part is concerned with making graphs strongly connected via orientation and augmentation. A graph is strongly orientable if its edges can be assigned orientations to yield a strongly connected digraph. Robbins' theorem states the conditions for a graph to be strongly orientable. His theorem was generalized for mixed graphs, i.e. ones that have both directed and undirected edges. We give a fast parallel algorithm for strongly orienting mixed graphs. We then solve the problem of adding a minimum number of arcs to a mixed graph to make it strongly orientable. This problem was not previously known to have even a polynomial time sequential solution \201a sequential algorithm was discovered independently by Gusfield\202. In the process of solving the general problem we derive solutions for the special cases of undirected graphs. The final part of the thesis describes a methodology which yields deterministic parallel algorithms.

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5DTIC AD1020029: Parallel Multilevel Algorithms For Multi-Constraint Graph Partitioning

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Sequential multi-constraint graph partitioners have been developed to address the load balancing requirements of multi-phase simulations. the efficient execution of large multi-phase simulations on high performance parallel computer requires that the multi-constraint partitionings are computed in parallel. This paper presents a parallel formulation of a recently developed multi-constraint graph partitioning algorithm. We describe this algorithm and give experimental results conducted on a 128-processor Cray T3E. We show that our parallel algorithm is able to efficiently compute partitionings of similar edge-cuts as serial multi-constraint algorithms, and can scale to very large graphs. Our parallel multi-constraint graph partitioner is able to compute a three-constrain 128-way partitioning of a 7.5 million node graph in about 7 seconds on 128 processors of a Cray T3E.

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6DTIC ADA056888: Parallel Algorithms For Graph Theoretic Problems.

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The existence of parallel computers has motivated the development of parallel problems solving techniques for many problems. Techniques are studied for solving graph problems on an unbounded parallel model of computation. It is shown that solutions to graph problems can be organized to reveal a large amount of parallelism, which can be exploited to substantially reduce the computation time. Precisely, for an appropriate measure of time complexity, algorithms of time complexity 0 log-squared n are developed to solve each of the following problems for graphs with n vertices: finding minimum spanning trees, biconnected components, dominators, bridges, cycles, cycle bases, and shortest cycles. The number of processors needed to execute each algorithm is bounded above by a polynomial function of n. It is shown that 2 log n + c is a lower bound on the time required to solve each of these graph problems. Thus, the algorithms obtained have time complexities which are optimal to within a factor of log n.

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7NASA Technical Reports Server (NTRS) 19880008905: Experiences With Serial And Parallel Algorithms For Channel Routing Using Simulated Annealing

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Two algorithms for channel routing using simulated annealing are presented. Simulated annealing is an optimization methodology which allows the solution process to back up out of local minima that may be encountered by inappropriate selections. By properly controlling the annealing process, it is very likely that the optimal solution to an NP-complete problem such as channel routing may be found. The algorithm presented proposes very relaxed restrictions on the types of allowable transformations, including overlapping nets. By freeing that restriction and controlling overlap situations with an appropriate cost function, the algorithm becomes very flexible and can be applied to many extensions of channel routing. The selection of the transformation utilizes a number of heuristics, still retaining the pseudorandom nature of simulated annealing. The algorithm was implemented as a serial program for a workstation, and a parallel program designed for a hypercube computer. The details of the serial implementation are presented, including many of the heuristics used and some of the resulting solutions.

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8NASA Technical Reports Server (NTRS) 19920001115: Totally Parallel Multilevel Algorithms For Sparse Elliptic Systems

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The fastest known algorithms for the solution of a large elliptic boundary value problem on a massively parallel hypercube all require O(log(n)) floating point operations and O(log(n)) distance-1 communications, if massively parallel is defined to mean a number of processors proportional to the size n of the problem. The Totally Parallel Multilevel Algorithm (TPMA) that has, as special cases, four of these fast algorithms is described. These four algorithms are Parallel Superconvergent Multigrid (PSMG), Robust Multigrid, the Fast Fourier Transformation (FFT) based Spectral Algorithm, and Parallel Cyclic Reduction. The algorithm TPMA, when described recursively, has four steps: (1) project to a collection of interlaced, coarser problems at the next lower level; (2) apply TPMA, recursively, to each of these lower level problems, solving directly at the lowest level; (3) interpolate these approximate solutions to the finer grid, and to verage them to form an approximate solution on this grid; and (4) refine this approximate solution with a defect-correction step, using a local approximate inverse. Choice of the projection operator (P), the interpolation operator (Q), and the smoother (S) determines the class of problems on which TPMA is most effective. There are special cases in which the first three steps produce an exact solution, and the smoother is not needed (e.g., constant coefficient operators).

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9DTIC ADA377689: Parallel And Distributed Algorithms For High-Speed Image Processing

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Typical desktop workstations can be a severe bottleneck in the viewing and enhancement of imagery data. Due to the nature of many image processing algorithms, an effective method for alleviating this problem is through parallelism. Parallel hardware can come in many forms, from small clusters of workstations and workstations with many processors to dedicated hardware containing 10's, 100's and 1000's of processing nodes. One of the challenges is developing a portable parallel image processing library in such a potentially diverse environment. These issues led to the development of a Parallel Image Processing Toolkit (PIPT). The toolkit hides the detail of parallelization from the users of the PIPT and provides a uniform programming interface. In developing the toolkit the issues of advanced data handling, load, balancing and parallel visualization were addressed. In addition a specific computationally expensive High Resolution Video Stills algorithm was implemented within the PIPT. The important contributions that resulted from this work transcend the individual tasks that were undertaken. First, the general approach that was taken to implement the PIPT illustrates several important principles for the design and implementation of general purpose parallel libraries. in this regard, the PIPT design can serve as a design pattern for an extensible parallel library. Second, the design pattern of the current implementation of the PIPT contains some notable attempts at programming image processing tasks in a generic fashion.

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10DTIC ADA388096: Fast (Parallel) Algorithms For Spherical Transforms And Many-Body Interactions With Applications In Electrostratics, Image Processing And Chemistry

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The main accomplishments during this grant period are in the following areas: (1) Fast parallel algorithms for Legendre and spherical transforms. The accomplishments in this area effectively break down into two subareas, namely: (a) Development of fast algorithms for the discrete Legendre transform (FLT). (b) Development of factorizations of the Fourier transform (FFT) and the cosine transform (FCT) adapted for the use in spherical transforms. (2) Fast N-body algorithms. (3) Efficient parallel codes for electromagnetic field computations.

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11NASA Technical Reports Server (NTRS) 20020090950: Parallel Computing Strategies For Irregular Algorithms

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Parallel computing promises several orders of magnitude increase in our ability to solve realistic computationally-intensive problems, but relies on their efficient mapping and execution on large-scale multiprocessor architectures. Unfortunately, many important applications are irregular and dynamic in nature, making their effective parallel implementation a daunting task. Moreover, with the proliferation of parallel architectures and programming paradigms, the typical scientist is faced with a plethora of questions that must be answered in order to obtain an acceptable parallel implementation of the solution algorithm. In this paper, we consider three representative irregular applications: unstructured remeshing, sparse matrix computations, and N-body problems, and parallelize them using various popular programming paradigms on a wide spectrum of computer platforms ranging from state-of-the-art supercomputers to PC clusters. We present the underlying problems, the solution algorithms, and the parallel implementation strategies. Smart load-balancing, partitioning, and ordering techniques are used to enhance parallel performance. Overall results demonstrate the complexity of efficiently parallelizing irregular algorithms.

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12NASA Technical Reports Server (NTRS) 19940013901: Parallel Optimization Algorithms And Their Implementation In VLSI Design

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Two new parallel optimization algorithms based on the simplex method are described. They may be executed by a SIMD parallel processor architecture and be implemented in VLSI design. Several VLSI design implementations are introduced. An application example is reported to demonstrate that the algorithms are effective.

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13NASA Technical Reports Server (NTRS) 19940017010: Mapping Robust Parallel Multigrid Algorithms To Scalable Memory Architectures

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The convergence rate of standard multigrid algorithms degenerates on problems with stretched grids or anisotropic operators. The usual cure for this is the use of line or plane relaxation. However, multigrid algorithms based on line and plane relaxation have limited and awkward parallelism and are quite difficult to map effectively to highly parallel architectures. Newer multigrid algorithms that overcome anisotropy through the use of multiple coarse grids rather than relaxation are better suited to massively parallel architectures because they require only simple point-relaxation smoothers. In this paper, we look at the parallel implementation of a V-cycle multiple semicoarsened grid (MSG) algorithm on distributed-memory architectures such as the Intel iPSC/860 and Paragon computers. The MSG algorithms provide two levels of parallelism: parallelism within the relaxation or interpolation on each grid and across the grids on each multigrid level. Both levels of parallelism must be exploited to map these algorithms effectively to parallel architectures. This paper describes a mapping of an MSG algorithm to distributed-memory architectures that demonstrates how both levels of parallelism can be exploited. The result is a robust and effective multigrid algorithm for distributed-memory machines.

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14DTIC ADA221486: A Programming Environment For Parallel Vision Algorithms

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This contract developed and disseminated papers, ideas, algorithms, analysis, software, applications, and implementations for parallel programming environments for computer vision and for vision applications. The work has been widely reported and highly influential. The most significant work centered on the Butterfly Parallel Processor, the MaxVideo pipelined parallel image processor, and the development of the real-time computer vision laboratory. For the Butterfly, the Psyche multi-model operating system was developed and the CONSUL autoparallelizing compiler was designed. Much basic and influential performance monitoring and debugging work was completed, resulting in working systems and novel algorithms. There was also significant research in systems and applications using other parallel architectures in the laboratory, such as the MaxVideo parallel pipelined image processor. The contract developed a heterogeneous parallel architecture involving pipelined and MIMD parallelism and integrated it with a robot head.

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15DTIC ADA249381: Scalable Parallel Algorithms For Multidimensional Digital Signal Processing

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A new algorithm for the multiprocessor computation of the multidimensional discrete Fourier transform is presented. The algorithm eliminates the need for interprocessor communication and is highly scalable. The cost of eliminating interprocessor communication by this method is that one addition must be performed at each processing element for every input loaded into the machine. The algorithm is based on a new multidimensional discrete Fourier transform algorithm that computes a d-dimensional discrete Fourier transform by a set of independent k-dimensional discrete Fourier transforms (kd); it is a reduction algorithm in the sense that it has lowered the dimension of the Fourier transforms that are computed. The k-dimensional discrete Fourier transforms are performed on data derived from the input using only additions, and produce k-dimensional hyperplanes of the output array. Multidimensional discrete fourier transform algorithms, Parallel algorithms.

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16Parallel And Distributed Block-Coordinate Frank-Wolfe Algorithms

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We develop parallel and distributed Frank-Wolfe algorithms; the former on shared memory machines with mini-batching, and the latter in a delayed update framework. Whenever possible, we perform computations asynchronously, which helps attain speedups on multicore machines as well as in distributed environments. Moreover, instead of worst-case bounded delays, our methods only depend (mildly) on \emph{expected} delays, allowing them to be robust to stragglers and faulty worker threads. Our algorithms assume block-separable constraints, and subsume the recent Block-Coordinate Frank-Wolfe (BCFW) method~\citep{lacoste2013block}. Our analysis reveals problem-dependent quantities that govern the speedups of our methods over BCFW. We present experiments on structural SVM and Group Fused Lasso, obtaining significant speedups over competing state-of-the-art (and synchronous) methods.

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17DTIC ADA586696: Communication-Avoiding Parallel Recursive Algorithms For Matrix Multiplication

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Matrix multiplication is one of the most fundamental algorithmic problems in numerical linear algebra, distributed computing, scientific computing, and high-performance computing. Parallelization of matrix multiplication has been extensively studied (e.g., [21, 12, 24, 2, 51, 39, 36, 23, 45, 61]). It has been addressed using many theoretical approaches, algorithmic tools, and software engineering methods in order to optimize performance and obtain faster and more efficient parallel algorithms and implementations. To design efficient parallel algorithms, it is necessary not only to load balance the computation, but also to minimize the time spent communicating between processors. The interprocessor communication costs are in many cases significantly higher than the computational costs. Moreover, hardware trends predict that more problems will become communication-bound in the future [38, 35]. Even matrix multiplication, which is widely considered to be computation-bound, becomes communication-bound when a given problem is run on sufficiently many processors.

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18Parallel Algorithms For Geometric Graph Problems

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We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a $(1+\epsilon)$-approximate MST. Our algorithms work in a constant number of rounds of communication, while using total space and communication proportional to the size of the data (linear space and near linear time algorithms). In contrast, for general graphs, achieving the same result for MST (or even connectivity) remains a challenging open problem, despite drawing significant attention in recent years. We develop a general algorithmic framework that, besides MST, also applies to Earth-Mover Distance (EMD) and the transportation cost problem. Our algorithmic framework has implications beyond the MapReduce model. For example it yields a new algorithm for computing EMD cost in the plane in near-linear time, $n^{1+o_\epsilon(1)}$. We note that while recently Sharathkumar and Agarwal developed a near-linear time algorithm for $(1+\epsilon)$-approximating EMD, our algorithm is fundamentally different, and, for example, also solves the transportation (cost) problem, raised as an open question in their work. Furthermore, our algorithm immediately gives a $(1+\epsilon)$-approximation algorithm with $n^{\delta}$ space in the streaming-with-sorting model with $1/\delta^{O(1)}$ passes. As such, it is tempting to conjecture that the parallel models may also constitute a concrete playground in the quest for efficient algorithms for EMD (and other similar problems) in the vanilla streaming model, a well-known open problem.

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19Prediction Of Parallel Speed-ups For Las Vegas Algorithms

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We propose a probabilistic model for the parallel execution of Las Vegas algorithms, i.e., randomized algorithms whose runtime might vary from one execution to another, even with the same input. This model aims at predicting the parallel performances (i.e., speedups) by analysis the runtime distribution of the sequential runs of the algorithm. Then, we study in practice the case of a particular Las Vegas algorithm for combinatorial optimization, on three classical problems, and compare with an actual parallel implementation up to 256 cores. We show that the prediction can be quite accurate, matching the actual speedups very well up to 100 parallel cores and then with a deviation of about 20% up to 256 cores.

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20NASA Technical Reports Server (NTRS) 19940018613: A Dataflow Analysis Tool For Parallel Processing Of Algorithms

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A graph-theoretic design process and software tool is presented for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described using a dataflow graph and are intended to be executed repetitively on a set of identical parallel processors. Typical applications include signal processing and control law problems. Graph analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool is shown to facilitate the application of the design process to a given problem.

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21DTIC ADA197411: Sublinear-Time Parallel Algorithms For Matching And Related Problems

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This paper presents the first sublinear-time deterministic parallel algorithms for bipartite matching and several related problems, including maximal node-disjoint paths, depth-first search, and flows in zero-one networks. Our results are based on a better understanding of the combinatorial structure of the above problems, which leads to new algorithmic techniques. In particular, we show how to use maximal matching to extend, in parallel, a current set of node-disjoint paths and how to take advantage of the parallelism that arises when a large number of nodes are active during an execution of a push/relabel network flow algorithm. We also show how to apply our techniques to design parallel algorithms for the weighted versions of the above problems. In particular, we present sublinear-time deterministic parallel algorithms for dining a minimum-weight bipartite matching and for finding a minimum-cost flow in a network with zero-one capacities, if the weights are polynomially bounded integers.

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22DTIC ADA1037967: Parallel Scheduling Algorithms.

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We obtain fast parallel algorithms for several scheduling problems. Some of the problems considered are: scheduling to minimize the number of tardy jobs; job sequencing with deadlines; scheduling to minimize earliness and tardiness penalties; channel assignment; and minimizing the mean finish time. The shared memory model of parallel computers is used. (Author)

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23DTIC ADA111748: A Survey Of Parallel Sorting Algorithms.

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A rather comprehensive survey of parallel sorting algorithms is included herein. Parallel sorting algorithms are considered in two major categories - the internal parallel sorting algorithms and the external parallel sorting algorithms. Because external sorting algorithms are important to the database applications, considerable emphases are made in the motivation and analysis of the external parallel sorting algorithms surveyed in the report. In particular, the authors of this report have conducted research in external parallel sorting algorithms and made some important contributions. Their findings are also reported herein. (Author)

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24DTIC ADA214786: Fault Tolerant Parallel Implementations Of Iterative Algorithms For Optimal Control Problems

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The principal focus of our research is a new systematic approach to design optimal control algorithms that may be implemented on parallel machines. This approach is based on a two-level parametrization of first-order optimality conditions. The first level of parametrization is concerned with the decrease of the overall amount of operations, and the second level is concerned with parallelism. By introducing parametrization matrices in the first level and then factoring those matrices to exhibit the amount of parallelism desired in the second level as a function of the number of processing elements to be used, the resulting optimality conditions may be tailored to the computing network on which the computations are to be performed. Algorithm, Parallelism, Optimal control, Computer systems, Fault tolerant. (jes)

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25DTIC ADA334848: Parallel Multi-Scale Algorithms And Applications To Turbulence

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This report describes development of a new hierarchical spectral basis appropriate for hp-finite element formulations on unstructured grids consisting of triangular and tetrahedral subdomains. The new multi-resolution basis has the following properties: (1) Jacobi polynomials of mixed weights, (2) Semi-orthogonality, leading to great sparsity, (3) Hierarchical structure, (4) Generalized tensor products, (5) Mixed order expansions, which provides great flexibility in adaptive discretizations, and 6) Gauss-Jacobi quadratures that minimize errors in complicated geometries. The accuracy of this method has been tested in two and three dimensions. Importantly, numerical results verified that the new hierarchical basis exhibits convergence even for highly distorted meshes.

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26DTIC ADA236249: Efficient Parallel Algorithms On Restartable Fail-Stop Processors

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We study efficient deterministic executions of parallel algorithms on restartable fail-stop CRCW PRAMs. We allow the PRAM processors to be subject to arbitrary stop failures and restarts, that are determined by on-line adversary, and that result in loss of private memory but do not affect shared memory. For this model, we define and justify the complexity measures of: completed work, where processors are charged for completed fixed-size update cycles, and overhead ratio, which amortizes the work over necessary work and failures. We observe that P = N restartable fail-stop processors, the Write-All problem requires omega(N log N) completed work, and this lower bound holds even under the additional assumption that processors can read and locally process the entire shared memory at unit cost. Under this unrealistic assumption we have a matching upperbound. The lower bound also applies to the expected completed work of randomized algorithms that are subject to on line adversaries. Finally, we describe a simple on-line adversary that causes inefficiency in may randomized algorithms.

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27DTIC ADA268984: Portable Parallel Ray Tracing Algorithms

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For a variety of reasons, realistic computer rendering is an important technology; it creates a wide range of new possibilities for effectively communicating information. The crucial goal is to provide realistic images in a short period of time. Ray tracing is a powerful technique for rendering. It is conceptually simple, and can produce effects beyond the capability of some other more traditional methods. Unfortunately, ray tracing is rather expensive by comparison. This project is aimed at producing a reasonably fast and efficient ray tracer based on parallel ray tracing algorithms. The code is written in NESL, a data-parallel language developed by Guy Blelloch. It is supported on Cray YMP, Connection Machine CNI-2, and serial workstation platforms.... Realistic rendering, Ray tracing, Parallel ray tracing.

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28Massively Parallel Algorithms For The Lattice Boltzmann Method On Non-uniform Grids

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The lattice Boltzmann method exhibits excellent scalability on current supercomputing systems and has thus increasingly become an alternative method for large-scale non-stationary flow simulations, reaching up to a trillion grid nodes. Additionally, grid refinement can lead to substantial savings in memory and compute time. These saving, however, come at the cost of much more complex data structures and algorithms. In particular, the interface between subdomains with different grid sizes must receive special treatment. In this article, we present parallel algorithms, distributed data structures, and communication routines that are implemented in the software framework waLBerla in order to support large-scale, massively parallel lattice Boltzmann-based simulations on non-uniform grids. Additionally, we evaluate the performance of our approach on two current petascale supercomputers. On an IBM Blue Gene/Q system, the largest weak scaling benchmarks with refined grids are executed with almost two million threads, demonstrating not only near-perfect scalability but also an absolute performance of close to a trillion lattice Boltzmann cell updates per second. On an Intel-based system, the strong scaling of a simulation with refined grids and a total of more than 8.5 million cells is demonstrated to reach a performance of less than one millisecond per time step. This enables simulations with complex, non-uniform grids and four million time steps per hour compute time.

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29Algorithms And Analyses For Stochastic Optimization For Turbofan Noise Reduction Using Parallel Reduced-order Modeling

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Simulation-based optimization of acoustic liner design in a turbofan engine nacelle for noise reduction purposes can dramatically reduce the cost and time needed for experimental designs. Because uncertainties are inevitable in the design process, a stochastic optimization algorithm is posed based on the conditional value-at-risk measure so that an ideal acoustic liner impedance is determined that is robust in the presence of uncertainties. A parallel reduced-order modeling framework is developed that dramatically improves the computational efficiency of the stochastic optimization solver for a realistic nacelle geometry. The reduced stochastic optimization solver takes less than 500 seconds to execute. In addition, well-posedness and finite element error analyses of the state system and optimization problem are provided.

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30NASA Technical Reports Server (NTRS) 19900007129: Parallel Algorithms For Interactive Manipulation Of Digital Terrain Models

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Interactive three-dimensional graphics applications, such as terrain data representation and manipulation, require extensive arithmetic processing. Massively parallel machines are attractive for this application since they offer high computational rates, and grid connected architectures provide a natural mapping for grid based terrain models. Presented here are algorithms for data movement on the massive parallel processor (MPP) in support of pan and zoom functions over large data grids. It is an extension of earlier work that demonstrated real-time performance of graphics functions on grids that were equal in size to the physical dimensions of the MPP. When the dimensions of a data grid exceed the processing array size, data is packed in the array memory. Windows of the total data grid are interactively selected for processing. Movement of packed data is needed to distribute items across the array for efficient parallel processing. Execution time for data movement was found to exceed that for arithmetic aspects of graphics functions. Performance figures are given for routines written in MPP Pascal.

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31DTIC ADA171561: A Programming Environment For Parallel Vision Algorithms.

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During the first year of the award period, the Computer Science Department of the University of Rochester has pursued three main lines of work: systems support algorithms, Butterfly programming environment, and vision applications. Today's multiprocessor computer architectures are not efficiently programmed or even conceptualized with standard computer languages, and their operating systems and debugging tools are also challengingly different. The University of Rochester is doing work in the area of tools for controlling large-grain parallelism, as one finds in a distributed multiprocessor application like the Autonomous Land Vehicle, or in tightly coupled processors like the Hypercube or the Butterfly Parallel Processor. (Author)

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32DTIC ADA152095: Optimal Parallel Algorithms For Graph Connectivity.

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We give a new randomized parallel RAM algorithm for finding a spanning forest of an undirected graph in logarithmic time. These time bounds hold with arbitrary high probability for any input graph (i.e., we do not assume random input; these bounds hold for the worst case input graph). This result assumes a parallel RAM model which allows both concurrent writes and concurrent reads. Furthermore, we show that if the graph is not very sparse (i.e., if the number of edges is at least a logarithmic squared factor more than the number of vertices) than we can achieve a linear processor time product (even for logarithmic time bounds) for finding a spanning tree--which is optimal for the parallel RAM model. Furthermore, we can also achieve a linear processor, time product for even sparser graphs with only slight time increase. Keywords include: graph connectivity, parallel algorithms, optimal algorithms, randomized algorithms.

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33Novel Modifications Of Parallel Jacobi Algorithms

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We describe two main classes of one-sided trigonometric and hyperbolic Jacobi-type algorithms for computing eigenvalues and eigenvectors of Hermitian matrices. These types of algorithms exhibit significant advantages over many other eigenvalue algorithms. If the matrices permit, both types of algorithms compute the eigenvalues and eigenvectors with high relative accuracy. We present novel parallelization techniques for both trigonometric and hyperbolic classes of algorithms, as well as some new ideas on how pivoting in each cycle of the algorithm can improve the speed of the parallel one-sided algorithms. These parallelization approaches are applicable to both distributed-memory and shared-memory machines. The numerical testing performed indicates that the hyperbolic algorithms may be superior to the trigonometric ones, although, in theory, the latter seem more natural.

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34Parallel Approximation Algorithms For Facility-Location Problems

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This paper presents the design and analysis of parallel approximation algorithms for facility-location problems, including $\NC$ and $\RNC$ algorithms for (metric) facility location, $k$-center, $k$-median, and $k$-means. These problems have received considerable attention during the past decades from the approximation algorithms community, concentrating primarily on improving the approximation guarantees. In this paper, we ask, is it possible to parallelize some of the beautiful results from the sequential setting? Our starting point is a small, but diverse, subset of results in approximation algorithms for facility-location problems, with a primary goal of developing techniques for devising their efficient parallel counterparts. We focus on giving algorithms with low depth, near work efficiency (compared to the sequential versions), and low cache complexity. Common in algorithms we present is the idea that instead of picking only the most cost-effective element, we make room for parallelism by allowing a small slack (e.g., a $(1+\vareps)$ factor) in what can be selected---then, we use a clean-up step to ensure that the behavior does not deviate too much from the sequential steps. All the algorithms we developed are ``cache efficient'' in that the cache complexity is bounded by $O(w/B)$, where $w$ is the work in the EREW model and $B$ is the block size.

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35Bidiagonalization With Parallel Tiled Algorithms

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We consider algorithms for going from a "full" matrix to a condensed "band bidiagonal" form using orthogonal transformations. We use the framework of "algorithms by tiles". Within this framework, we study: (i) the tiled bidiagonalization algorithm BiDiag, which is a tiled version of the standard scalar bidiagonalization algorithm; and (ii) the R-bidiagonalization algorithm R-BiDiag, which is a tiled version of the algorithm which consists in first performing the QR factorization of the initial matrix, then performing the band-bidiagonalization of the R-factor. For both bidiagonalization algorithms BiDiag and R-BiDiag, we use four main types of reduction trees, namely FlatTS, FlatTT, Greedy, and a newly introduced auto-adaptive tree, Auto. We provide a study of critical path lengths for these tiled algorithms, which shows that (i) R-BiDiag has a shorter critical path length than BiDiag for tall and skinny matrices, and (ii) Greedy based schemes are much better than earlier proposed variants with unbounded resources. We provide experiments on a single multicore node, and on a few multicore nodes of a parallel distributed shared-memory system, to show the superiority of the new algorithms on a variety of matrix sizes, matrix shapes and core counts.

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36Operator-oriented Programming: A New Paradigm For Implementing Window Interfaces And Parallel Algorithms

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We present a new programming paradigm which can be useful, in particular, for implementing window interfaces and parallel algorithms. This paradigm allows a user to define operators which can contain nested operators. The new paradigm is called operator-oriented. One of the goals of this paradigm is to escape the complexity of objects definitions inherent in many object-oriented languages and to move to transparent algorithms definitions.

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37A Hybrid Parallel Implementation Of The Aho-Corasick And Wu-Manber Algorithms Using NVIDIA CUDA And MPI Evaluated On A Biological Sequence Database

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Multiple matching algorithms are used to locate the occurrences of patterns from a finite pattern set in a large input string. Aho-Corasick and Wu-Manber, two of the most well known algorithms for multiple matching require an increased computing power, particularly in cases where large-size datasets must be processed, as is common in computational biology applications. Over the past years, Graphics Processing Units (GPUs) have evolved to powerful parallel processors outperforming Central Processing Units (CPUs) in scientific calculations. Moreover, multiple GPUs can be used in parallel, forming hybrid computer cluster configurations to achieve an even higher processing throughput. This paper evaluates the speedup of the parallel implementation of the Aho-Corasick and Wu-Manber algorithms on a hybrid GPU cluster, when used to process a snapshot of the Expressed Sequence Tags of the human genome and for different problem parameters.

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38Cost Optimization Of Structures : Fuzzy Logic, Genetic Algorithms, And Parallel Computing

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Multiple matching algorithms are used to locate the occurrences of patterns from a finite pattern set in a large input string. Aho-Corasick and Wu-Manber, two of the most well known algorithms for multiple matching require an increased computing power, particularly in cases where large-size datasets must be processed, as is common in computational biology applications. Over the past years, Graphics Processing Units (GPUs) have evolved to powerful parallel processors outperforming Central Processing Units (CPUs) in scientific calculations. Moreover, multiple GPUs can be used in parallel, forming hybrid computer cluster configurations to achieve an even higher processing throughput. This paper evaluates the speedup of the parallel implementation of the Aho-Corasick and Wu-Manber algorithms on a hybrid GPU cluster, when used to process a snapshot of the Expressed Sequence Tags of the human genome and for different problem parameters.

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390 (logn) Parallel Time Intersection And Union Algorithms For A Set Of Planar Discs

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40Materials Theory, Simulations, And Parallel Algorithms : Symposium Held November 27-December 1, 1995, Boston, Massachusetts, U.S.A.

v. p. 28 cm

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41Parallel Algorithms For Some Compu.geometry Problems

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Book Source: Digital Library of India Item 2015.193949 dc.contributor.author: A.pavan Reddy dc.date.accessioned: 2015-07-08T03:38:55Z dc.date.available: 2015-07-08T03:38:55Z dc.date.digitalpublicationdate: 2005-09-27 dc.identifier.barcode: 1990010092229 dc.identifier.origpath: /rawdataupload/upload/0092/229 dc.identifier.copyno: 1 dc.identifier.uri: http://www.new.dli.ernet.in/handle/2015/193949 dc.description.scannerno: 14 dc.description.scanningcentre: IIIT, Allahabad dc.description.main: 1 dc.description.tagged: 0 dc.description.totalpages: 63 dc.format.mimetype: application/pdf dc.language.iso: English dc.publisher: Indian Institute Of Technology Kanpur dc.rights: Out_of_copyright dc.source.library: Indian Institute Of Technology Kanpur dc.subject.classification: Technology dc.subject.classification: Engineering. Technology In General dc.subject.classification: Computer Science & Engineering dc.title: Parallel Algorithms For Some Compu.geometry Problems

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42Parallel Algorithms For Irregular Problems : State Of The Art

Book Source: Digital Library of India Item 2015.193949 dc.contributor.author: A.pavan Reddy dc.date.accessioned: 2015-07-08T03:38:55Z dc.date.available: 2015-07-08T03:38:55Z dc.date.digitalpublicationdate: 2005-09-27 dc.identifier.barcode: 1990010092229 dc.identifier.origpath: /rawdataupload/upload/0092/229 dc.identifier.copyno: 1 dc.identifier.uri: http://www.new.dli.ernet.in/handle/2015/193949 dc.description.scannerno: 14 dc.description.scanningcentre: IIIT, Allahabad dc.description.main: 1 dc.description.tagged: 0 dc.description.totalpages: 63 dc.format.mimetype: application/pdf dc.language.iso: English dc.publisher: Indian Institute Of Technology Kanpur dc.rights: Out_of_copyright dc.source.library: Indian Institute Of Technology Kanpur dc.subject.classification: Technology dc.subject.classification: Engineering. Technology In General dc.subject.classification: Computer Science & Engineering dc.title: Parallel Algorithms For Some Compu.geometry Problems

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43Synthesis Of Parallel Algorithms

Book Source: Digital Library of India Item 2015.193949 dc.contributor.author: A.pavan Reddy dc.date.accessioned: 2015-07-08T03:38:55Z dc.date.available: 2015-07-08T03:38:55Z dc.date.digitalpublicationdate: 2005-09-27 dc.identifier.barcode: 1990010092229 dc.identifier.origpath: /rawdataupload/upload/0092/229 dc.identifier.copyno: 1 dc.identifier.uri: http://www.new.dli.ernet.in/handle/2015/193949 dc.description.scannerno: 14 dc.description.scanningcentre: IIIT, Allahabad dc.description.main: 1 dc.description.tagged: 0 dc.description.totalpages: 63 dc.format.mimetype: application/pdf dc.language.iso: English dc.publisher: Indian Institute Of Technology Kanpur dc.rights: Out_of_copyright dc.source.library: Indian Institute Of Technology Kanpur dc.subject.classification: Technology dc.subject.classification: Engineering. Technology In General dc.subject.classification: Computer Science & Engineering dc.title: Parallel Algorithms For Some Compu.geometry Problems

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44Parallel Computing Strategies For Irregular Algorithms

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Parallel computing promises several orders of magnitude increase in our ability to solve realistic computationally-intensive problems, but relies on their efficient mapping and execution on large-scale multiprocessor architectures. Unfortunately, many important applications are irregular and dynamic in nature, making their effective parallel implementation a daunting task. Moreover, with the proliferation of parallel architectures and programming paradigms, the typical scientist is faced with a plethora of questions that must be answered in order to obtain an acceptable parallel implementation of the solution algorithm. In this paper, we consider three representative irregular applications: unstructured remeshing, sparse matrix computations, and N-body problems, and parallelize them using various popular programming paradigms on a wide spectrum of computer platforms ranging from state-of-the-art supercomputers to PC clusters. We present the underlying problems, the solution algorithms, and the parallel implementation strategies. Smart load-balancing, partitioning, and ordering techniques are used to enhance parallel performance. Overall results demonstrate the complexity of efficiently parallelizing irregular algorithms.

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45DTIC ADA114875: The Expected Time Complexity Of Parallel Graph And Digraph Algorithms.

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This paper determines upper bounds on the expected time complexity for a variety of known parallel algorithms for graph problems. For connectivity of both undirected and directed graphs, transitive closure and all pairs minimum cost paths, we prove the expected time is O(loglog n) for a parallel RAM model (RP-RAM) which allows random resolution of write conflicts, and expected time O(log n loglog n) for the P-RAM of (Wyllie, 79), which allows no write conflicts. We show that the expected parallel time for biconnected components and minimum spanning trees is O(loglog n)(2) for the RP-RAM and O(log n. (loglog n) (2)) for the P-RAM. Also we show that the problem of random graph isomorphism has expected parallel time O(loglog n) and O(log n) for the above parallel models, respectively. Our results also improve known upper bounds on the expected space required tor sequential graph algorithms. For example, we show that the problems of finding strong components, transitive closure and minimum cost paths have expected sequential space O(log-loglog n) with n (O)(1) time on a Turing Machine given random graphs as inputs.

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46DTIC ADA277333: Parallel And Distributed Computing Combinatorial Algorithms

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The first methods for tolerating more than a small number of worst- case faults in commonly-Lised networks such as the butterfly, the mesh of trees, and other hypercubic networks. Previously, work on the fault-tolerance properties of these networks was limited to showing how to overcome a single fault by adding an extra stage of hardware to the networks.

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47DTIC ADA240869: Development Of Parallel Architectures For Sensor Array Processing Algorithms.

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The high resolution direction of arrival (DOA) estimation has been an important area of research for a number of years. Many researchers have developed a variety of algorithms to estimate the direction of arrival. Another important aspect of the DOA estimation area is the development of high speed hardware capable of computing the DOA in real time. In this research we have first focussed on the development of parallel architecture for multiple signal classification (MUSIC) and estimation os signal parameters by rotational invariance technique (ESPRIT) algorithms for the narrow band sources. These algorithms are substituted with computationally efficient modules and converted to pipelined and parallel algorithms. For example one important computation of eigendecomposition of the covariance matrix has been performed using Householders transformations and QR method.

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48DTIC ADA454692: Provably Good Parallel Algorithms For Channel Routing Of Multi-Terminal Nets

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We consider the channel ronting problem of a set of multi-terminal nets in the knock-knee model. We develop a new approach to route all the nets within d+ alpha tracks, where d is the channel density, and 0 alpha d, such that the corresponding layout can be realized with three layers. Both the routing and the layer assignment algorithms have linear time sequential implementations. In addition both can be implemented on the CREW-PRAM model in 0(n/p + logn) time, with p processors, 1 p n, and n is the size of the input.

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49Algorithms, Sequential & Parallel : A Unified Approach

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We consider the channel ronting problem of a set of multi-terminal nets in the knock-knee model. We develop a new approach to route all the nets within d+ alpha tracks, where d is the channel density, and 0 alpha d, such that the corresponding layout can be realized with three layers. Both the routing and the layer assignment algorithms have linear time sequential implementations. In addition both can be implemented on the CREW-PRAM model in 0(n/p + logn) time, with p processors, 1 p n, and n is the size of the input.

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50Efficient Parallel Algorithms For K-Center Clustering

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The k-center problem is one of several classic NP-hard clustering questions. For contemporary massive data sets, RAM-based algorithms become impractical. And although there exist good sequential algorithms for k-center, they are not easily parallelizable. In this paper, we design and implement parallel approximation algorithms for this problem. We observe that Gonzalez's greedy algorithm can be efficiently parallelized in several MapReduce rounds; in practice, we find that two rounds are sufficient, leading to a 4-approximation. We contrast this with an existing parallel algorithm for k-center that runs in a constant number of rounds, and offers a 10-approximation. In depth runtime analysis reveals that this scheme is often slow, and that its sampling procedure only runs if k is sufficiently small, relative to the input size. To trade off runtime for approximation guarantee, we parameterize this sampling algorithm, and find in our experiments that the algorithm is not only faster, but sometimes more effective. Yet the parallel version of Gonzalez is about 100 times faster than both its sequential version and the parallel sampling algorithm, barely compromising solution quality.

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1Memoirs of Jacques Casanova Vol. 1

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This is the first of five volumes. - Giacomo Casanova (1725 in Venice – 1798 in Dux, Bohemia, now Duchcov, Czech Republic) was a famous Venetian adventurer, writer, and womanizer. He used charm, guile, threats, intimidation, and aggression, when necessary, to conquer women, sometimes leaving behind children or debt. In his autobiography Histoire de ma vie (Story of My Life), regarded as one of the most authentic sources of the customs and norms of European social life during the 18th century, he mentions 122 women with whom he had sex. <br /> <br />Although he is often associated with Don Juan because both seduced many women, Casanova is in fact very different from his fictitious counterpart. While Don Juan is a legend, Casanova is a historical character. (Summary from Wikipedia)

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2Memoirs of Jacques Casanova Vol. 2

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Giacomo Casanova (April 2, 1725 in Venice – June 4, 1798, in Dux, Bohemia, now Duchcov, Czech Republic) was a famous Venetian adventurer, writer, and womanizer. He used charm, guile, threats, intimidation, and aggression, when necessary, to conquer women, sometimes leaving behind children or debt. In his autobiography Histoire de ma vie (Story of My Life), regarded as one of the most authentic sources of the customs and norms of European social life during the 18th century, he mentions 122 women with whom he had sex.<br /><br /> Although he is often associated with Don Juan because both seduced many women, Casanova is in fact very different from his fictitious counterpart. While Don Juan is a legend, Casanova is a historical character. (Summary from Wikipedia)

“Memoirs of Jacques Casanova Vol. 2” Metadata:

  • Title: ➤  Memoirs of Jacques Casanova Vol. 2
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  • Language: English
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Edition Specifications:

  • Format: Audio
  • Number of Sections: 42
  • Total Time: 21:07:42

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  • Text Source: - Download text file/s.
  • Number of Sections: 42 sections

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  • File Name: memoirs_casanova2_1108_librivox
  • File Format: zip
  • Total Time: 21:07:42
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