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Getting Into The Game by Mary E. Stuckey
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1Getting Into The Game Whole Show
By Gareth Stack
Getting into the game is a new documentary aimed at kids who play games. Video games. Kids who play videogames and wonder maybe, possibly, perhapsily, if they’d like to make them. Growing up I remember getting those magazines full of strange impenetrable symbols that promised – if you could just type the whole book into your computer, without making any mistakes – you’d get a brand new, completely free game. These days games are everywhere, but they’re so damn fancy they can seem impossible to learn how to make. This documentary will help open the lid, just a crack, to see what lies inside your favourite games. We’ve brought together people from every corner of the industry – artists, coders, indies, musicians, gamejammers, and developers of every age. Featuring interviews with.. Mary Moloney of Coder Dojo Andrew Boel, Pete McNally, Nick Grey, & Jen Taylor of Havok . Terry Cavanagh , creator of VVVVVV and Super Hexagon Owen Harris, designer of Deep , and co-founder of DubLUDO . Niall Kehoe , Irelands youngest videogame developer. Students and Lecturers from IT Carlow’s Videogame design degree . Vicky Lee & Andrea Magnorsky of Global Gamecraft . and filmmaker, animator and indie developer David O’Reilly . Also featuring the music of Audionautix , Doomcloud , Chipzel , Oxygenstar , Sawsquarenoise , Rolemusic , Lack of Sound , Scott Holmes , AMOON , and the Triforce quartet . The programme is divided into five segments, each one looking at a different part of making games. Learning the Art We visit cutting edge computing research laboratories at DIT and IT Carlow and tour exciting games development technology. Lecturers and students explain the skills students should be building outside the classroom if they’d like to study videogames in college. Students tell us about their love of games and how they got into making their own. Getting Covered in Jam At DIT a group called ‘ Global Gamecraft ’ host ‘game jams’, competitions where anyone (over 18) can help make a game in just a few hours. Game Jams are an excellent way to develop the technical, artistic and collaborative skills sought by the games development industry. Jams are a fun and friendly way for young people to get a taste of game development. We speak to competitors and organisers like Vicky Lee, and provide a glimpse of the excitement and accessibility of ‘homebrew’ game development Creating Havok Modern videogames simulate exciting and realistic physics. The most impressive game physics ‘middleware’ software in the world comes from an Irish company founded by graduates of Trinity College. Havok are an industry leader employing dozens of artists and programmers. We speak to staff at the company about the day-to-day work of making one of the key technologies underpinning some of the most exciting and popular videogames. Independent Heroes The independent game development community is a thriving segment of the industry. We speak with leading Irish indie developer Terry Cavanagh , creator of hit games like ‘Super Hexagon’, about running his own studio. Terry explains how new distribution methods make it easy for anyone to sell their homemade game on the internet. Independent game development is a part of the industry that is particularly important to present to second level students – since it can be used to develop skills, or even start a business while at school. We try out virtual reality in the company of Bryan Duggan of DIT, exploring DEEP, the anti-anxiety game from Owen Harris . Deep uses unique breathing sensors, soothing music and a beautiful polygon virtual environment to teach deep breathing relaxation techniques. We hear from David O’Reilly , animator and creator of fictional videogames for use in Hollywood films. David gives us a glimpse into a self-directed career involving art, graphic design, and filmmaking. Coder Dojo Coder Dojo is a place for kids to learn how to make games, websites, and even robots. Started in County Cork, the Dojo movement has spread worldwide. Amazingly, Coder Dojo events are completely free! If there isn’t a coder dojo in your area, you can even start your own. We meet some of the kids who are making coder dojo the coolest place on earth. Getting into the game was produced by Dead Medium Productions. The programme was developed, researched and presented by Gareth Stack and James Van De Waal. All the music and sound effects used in the programme are listed here . Many of them are available for you to use for free in your projects under a creative commons licence . This documentary is available to download and share for free under the Attribution-NonCommercial-NoDerivatives 4.0 International licence, it can be played in class or emailed to your students. Use it and share it! Go make some games!
“Getting Into The Game Whole Show” Metadata:
- Title: ➤ Getting Into The Game Whole Show
- Author: Gareth Stack
- Language: English
“Getting Into The Game Whole Show” Subjects and Themes:
- Subjects: games - videogames - learning - education
Edition Identifiers:
- Internet Archive ID: GettingIntoTheGameWholeShow
Downloads Information:
The book is available for download in "audio" format, the size of the file-s is: 1176.33 Mbs, the file-s for this book were downloaded 49 times, the file-s went public at Mon Jul 03 2017.
Available formats:
Archive BitTorrent - Columbia Peaks - Flac - Item Tile - Metadata - Ogg Vorbis - PNG - Spectrogram - VBR MP3 - WAVE -
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- Amazon: Audiable, Kindle and printed editions.
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2Getting Into The Game : Women And Sports
By Greenberg, Judith E
Getting into the game is a new documentary aimed at kids who play games. Video games. Kids who play videogames and wonder maybe, possibly, perhapsily, if they’d like to make them. Growing up I remember getting those magazines full of strange impenetrable symbols that promised – if you could just type the whole book into your computer, without making any mistakes – you’d get a brand new, completely free game. These days games are everywhere, but they’re so damn fancy they can seem impossible to learn how to make. This documentary will help open the lid, just a crack, to see what lies inside your favourite games. We’ve brought together people from every corner of the industry – artists, coders, indies, musicians, gamejammers, and developers of every age. Featuring interviews with.. Mary Moloney of Coder Dojo Andrew Boel, Pete McNally, Nick Grey, & Jen Taylor of Havok . Terry Cavanagh , creator of VVVVVV and Super Hexagon Owen Harris, designer of Deep , and co-founder of DubLUDO . Niall Kehoe , Irelands youngest videogame developer. Students and Lecturers from IT Carlow’s Videogame design degree . Vicky Lee & Andrea Magnorsky of Global Gamecraft . and filmmaker, animator and indie developer David O’Reilly . Also featuring the music of Audionautix , Doomcloud , Chipzel , Oxygenstar , Sawsquarenoise , Rolemusic , Lack of Sound , Scott Holmes , AMOON , and the Triforce quartet . The programme is divided into five segments, each one looking at a different part of making games. Learning the Art We visit cutting edge computing research laboratories at DIT and IT Carlow and tour exciting games development technology. Lecturers and students explain the skills students should be building outside the classroom if they’d like to study videogames in college. Students tell us about their love of games and how they got into making their own. Getting Covered in Jam At DIT a group called ‘ Global Gamecraft ’ host ‘game jams’, competitions where anyone (over 18) can help make a game in just a few hours. Game Jams are an excellent way to develop the technical, artistic and collaborative skills sought by the games development industry. Jams are a fun and friendly way for young people to get a taste of game development. We speak to competitors and organisers like Vicky Lee, and provide a glimpse of the excitement and accessibility of ‘homebrew’ game development Creating Havok Modern videogames simulate exciting and realistic physics. The most impressive game physics ‘middleware’ software in the world comes from an Irish company founded by graduates of Trinity College. Havok are an industry leader employing dozens of artists and programmers. We speak to staff at the company about the day-to-day work of making one of the key technologies underpinning some of the most exciting and popular videogames. Independent Heroes The independent game development community is a thriving segment of the industry. We speak with leading Irish indie developer Terry Cavanagh , creator of hit games like ‘Super Hexagon’, about running his own studio. Terry explains how new distribution methods make it easy for anyone to sell their homemade game on the internet. Independent game development is a part of the industry that is particularly important to present to second level students – since it can be used to develop skills, or even start a business while at school. We try out virtual reality in the company of Bryan Duggan of DIT, exploring DEEP, the anti-anxiety game from Owen Harris . Deep uses unique breathing sensors, soothing music and a beautiful polygon virtual environment to teach deep breathing relaxation techniques. We hear from David O’Reilly , animator and creator of fictional videogames for use in Hollywood films. David gives us a glimpse into a self-directed career involving art, graphic design, and filmmaking. Coder Dojo Coder Dojo is a place for kids to learn how to make games, websites, and even robots. Started in County Cork, the Dojo movement has spread worldwide. Amazingly, Coder Dojo events are completely free! If there isn’t a coder dojo in your area, you can even start your own. We meet some of the kids who are making coder dojo the coolest place on earth. Getting into the game was produced by Dead Medium Productions. The programme was developed, researched and presented by Gareth Stack and James Van De Waal. All the music and sound effects used in the programme are listed here . Many of them are available for you to use for free in your projects under a creative commons licence . This documentary is available to download and share for free under the Attribution-NonCommercial-NoDerivatives 4.0 International licence, it can be played in class or emailed to your students. Use it and share it! Go make some games!
“Getting Into The Game : Women And Sports” Metadata:
- Title: ➤ Getting Into The Game : Women And Sports
- Author: Greenberg, Judith E
- Language: English
“Getting Into The Game : Women And Sports” Subjects and Themes:
- Subjects: ➤ Sports for women - Sports - Women athletes - Sports féminins - Sportives - Frauensport - Geschichte - Sport - Geschlechtsunterschied - Sportlerin - Biographie
Edition Identifiers:
- Internet Archive ID: gettingintogamew00gree
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 249.39 Mbs, the file-s for this book were downloaded 71 times, the file-s went public at Mon Oct 25 2010.
Available formats:
ACS Encrypted PDF - Abbyy GZ - Animated GIF - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - MARC - MARC Binary - MARC Source - Metadata - Metadata Log - OCLC xISBN JSON - OCR Page Index - OCR Search Text - Page Numbers JSON - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - chOCR - hOCR -
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3PAX East 2014 - Land My Job! Inside Advice On Getting Into The Game Industry
By weeklygamingrecap
Want to get your foot in the door at a gaming company? Join industry employees as they share experiences, stories, and advice about landing their jobs. Game careers aren’t all just programming and design - marketers,event coordinators, community managers, mixologists and many others make up the gaming industry. There are tons of career options, and even more ways to wind up in the industry, but one thing’s for sure: if you want to know what it takes then you don’t want to miss this panel! Moderator: Amy White (Former Editor in Chief, Muck Rack ) Panelists: Andy Lunique [Senior Strategic Account Manager, Twitter ], Wanwisa "Pang" Hartman [VP / Creative Director, Twitter ], Michael Hartman [CEO, Twitter ], Mitch Hutts [Web Developer, Twitter ], Justin Korthof [Innovation Product Manager, Website ], Matt “Canj” Cangialosi [Scrum Master, Github ], Mike Gnade [Indie Game Publisher, BGG Profile ], Alix Stolzer [President, Twitter ], Dan Higgins [Principal Software Engineer and Lead, Microsoft], Richard Hoagland [CEO, RalphVR]
“PAX East 2014 - Land My Job! Inside Advice On Getting Into The Game Industry” Metadata:
- Title: ➤ PAX East 2014 - Land My Job! Inside Advice On Getting Into The Game Industry
- Author: weeklygamingrecap
- Language: English
“PAX East 2014 - Land My Job! Inside Advice On Getting Into The Game Industry” Subjects and Themes:
- Subjects: ➤ pax - convention - conventions - panel - ama - video game - industry - career
Edition Identifiers:
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 514.56 Mbs, the file-s for this book were downloaded 36 times, the file-s went public at Wed Apr 28 2021.
Available formats:
Archive BitTorrent - Item Tile - MPEG4 - Metadata - Thumbnail -
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- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
4Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools
By Bouknight, Omari, 1977- and Shrum, Scott, 1975-
Want to get your foot in the door at a gaming company? Join industry employees as they share experiences, stories, and advice about landing their jobs. Game careers aren’t all just programming and design - marketers,event coordinators, community managers, mixologists and many others make up the gaming industry. There are tons of career options, and even more ways to wind up in the industry, but one thing’s for sure: if you want to know what it takes then you don’t want to miss this panel! Moderator: Amy White (Former Editor in Chief, Muck Rack ) Panelists: Andy Lunique [Senior Strategic Account Manager, Twitter ], Wanwisa "Pang" Hartman [VP / Creative Director, Twitter ], Michael Hartman [CEO, Twitter ], Mitch Hutts [Web Developer, Twitter ], Justin Korthof [Innovation Product Manager, Website ], Matt “Canj” Cangialosi [Scrum Master, Github ], Mike Gnade [Indie Game Publisher, BGG Profile ], Alix Stolzer [President, Twitter ], Dan Higgins [Principal Software Engineer and Lead, Microsoft], Richard Hoagland [CEO, RalphVR]
“Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools” Metadata:
- Title: ➤ Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools
- Authors: Bouknight, Omari, 1977-Shrum, Scott, 1975-
- Language: English
“Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools” Subjects and Themes:
- Subjects: ➤ Master of business administration degree - Business education
Edition Identifiers:
- Internet Archive ID: yourmbagameplanp00bouk
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 470.85 Mbs, the file-s for this book were downloaded 84 times, the file-s went public at Wed Dec 01 2010.
Available formats:
ACS Encrypted PDF - Abbyy GZ - Animated GIF - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - MARC - MARC Binary - MARC Source - METS - Metadata - Metadata Log - OCLC xISBN JSON - OCR Page Index - OCR Search Text - Page Numbers JSON - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - chOCR - hOCR -
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5BuckShot: Getting Into The Media Game
By Buck Sexton
Today on the Buck Sexton Show, Buck talks about the different ways to get in the media game. Buck states where and how he started also his perspective on the matter, “I started out as a writer for the Blaze.com.” He also goes over the up and down sides of being a website writer. The Buck Sexton Show, Weekdays 12–3pm ET on The Blaze Radio. Twitter: @BuckSexton Facebook: Buck Sexton Source: https://soundcloud.com/buck-sexton/buckshot-getting-into-the-media-game Uploader: Buck Sexton
“BuckShot: Getting Into The Media Game” Metadata:
- Title: ➤ BuckShot: Getting Into The Media Game
- Author: Buck Sexton
“BuckShot: Getting Into The Media Game” Subjects and Themes:
- Subjects: Soundcloud - video
Edition Identifiers:
- Internet Archive ID: soundcloud-311738974
Downloads Information:
The book is available for download in "audio" format, the size of the file-s is: 5.06 Mbs, the file-s for this book were downloaded 12 times, the file-s went public at Sat Oct 03 2020.
Available formats:
Archive BitTorrent - Columbia Peaks - Item Tile - JPEG - JPEG Thumb - JSON - Metadata - PNG - Spectrogram - Unknown - VBR MP3 -
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6The Uncucked Guide: Getting Into AD&D And Game Design
By ⚔️ pilleater ⚔️
#D&D #5e #DungeonsandDragons The ultimate guide for getting into games ruined by soyboys. www.pilleater.com
“The Uncucked Guide: Getting Into AD&D And Game Design” Metadata:
- Title: ➤ The Uncucked Guide: Getting Into AD&D And Game Design
- Author: ⚔️ pilleater ⚔️
“The Uncucked Guide: Getting Into AD&D And Game Design” Subjects and Themes:
- Subjects: ➤ Youtube - video - People & Blogs - Roll D20 - Dungeons and Dragons - Advance Dungeons and Dragons - AD&D - AD&D2 - 5e - 4e - 3e - 1e - Magic: The Gathering - Game Design - Fighting Fantasy - Steve Jackson - Gen Con - Jon's D&D Vlog - RPGPundit - pilleater - asian aryanism - cuck - soyboy
Edition Identifiers:
- Internet Archive ID: youtube-jGKxTxidRRs
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 108.15 Mbs, the file-s for this book were downloaded 30 times, the file-s went public at Sun Jun 25 2023.
Available formats:
Archive BitTorrent - Item Tile - JSON - Matroska - Metadata - Thumbnail - Unknown - h.264 -
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7PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry
By Nicholas Grugin
Fancy degrees and connections can only get you so far when applying for work. Even if you work for yourself putting in the hours and time is the only way to get your name out there. Time to get your hands dirty and show people that you can do the job before you even have it. Panelists: Mario R. Kroll - (https://twitter.com/spindoctormario) [Founder, ÜberStrategist] Amber Osborne (https://twitter.com/MissDestructo) [Co-Founder/Chief Marketing Officer, Meshfire] Becky Taylor (https://twitter.com/omglazerkittens) [Business Development, Meshfire] Jacob Clark (https://twitter.com/gaminginpublic) [Developer Outreach, Indie Game Stand] Craig Kaufman (https://twitter.com/craigums) [Events Coordinator, Able Gamers Charity] Garrett Cooper (https://twitter.com/superdupergc) [Creator, Indie Game Developer]
“PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry” Metadata:
- Title: ➤ PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry
- Author: Nicholas Grugin
- Language: English
“PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry” Subjects and Themes:
- Subjects: ➤ pax - panel - convention - conventions - game industry - video games - job
Edition Identifiers:
- Internet Archive ID: ➤ hard-work-may-be-required-getting-into-the-game-industry
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 6107.74 Mbs, the file-s for this book were downloaded 36 times, the file-s went public at Sun Aug 02 2020.
Available formats:
Archive BitTorrent - Item Tile - MPEG4 - Metadata - Thumbnail - h.264 IA -
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Find PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry at online marketplaces:
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8Getting Into The Game : Sports Programs For Kids With ASD
By Smith, Veronica
Fancy degrees and connections can only get you so far when applying for work. Even if you work for yourself putting in the hours and time is the only way to get your name out there. Time to get your hands dirty and show people that you can do the job before you even have it. Panelists: Mario R. Kroll - (https://twitter.com/spindoctormario) [Founder, ÜberStrategist] Amber Osborne (https://twitter.com/MissDestructo) [Co-Founder/Chief Marketing Officer, Meshfire] Becky Taylor (https://twitter.com/omglazerkittens) [Business Development, Meshfire] Jacob Clark (https://twitter.com/gaminginpublic) [Developer Outreach, Indie Game Stand] Craig Kaufman (https://twitter.com/craigums) [Events Coordinator, Able Gamers Charity] Garrett Cooper (https://twitter.com/superdupergc) [Creator, Indie Game Developer]
“Getting Into The Game : Sports Programs For Kids With ASD” Metadata:
- Title: ➤ Getting Into The Game : Sports Programs For Kids With ASD
- Author: Smith, Veronica
- Language: English
“Getting Into The Game : Sports Programs For Kids With ASD” Subjects and Themes:
- Subjects: ➤ Sports for children with disabilities - Physical education for children with disabilities - Autistic children
Edition Identifiers:
- Internet Archive ID: gettingintogames0000smit
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 623.41 Mbs, the file-s for this book were downloaded 23 times, the file-s went public at Sun Jun 25 2023.
Available formats:
ACS Encrypted PDF - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JPEG Thumb - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - Log - MARC - MARC Binary - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - RePublisher Final Processing Log - RePublisher Initial Processing Log - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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9Beto O'Rourke - Great To Be In Waco Last Night. So Many Good People Are Getting After It, Getting Off The Sidelines And Getting Into The Game And They're Going To Make Sure They Give It All They've Got.
By Beto O'Rourke
Great to be in Waco last night. So many good people are getting after it, getting off the sidelines and getting into the game and they're going to make sure they give it all they've got. https://t.co/1xUmZWPDWf Source: https://twitter.com/BetoORourke/status/967791914807328768 Uploader: Beto O'Rourke
“Beto O'Rourke - Great To Be In Waco Last Night. So Many Good People Are Getting After It, Getting Off The Sidelines And Getting Into The Game And They're Going To Make Sure They Give It All They've Got.” Metadata:
- Title: ➤ Beto O'Rourke - Great To Be In Waco Last Night. So Many Good People Are Getting After It, Getting Off The Sidelines And Getting Into The Game And They're Going To Make Sure They Give It All They've Got.
- Author: Beto O'Rourke
“Beto O'Rourke - Great To Be In Waco Last Night. So Many Good People Are Getting After It, Getting Off The Sidelines And Getting Into The Game And They're Going To Make Sure They Give It All They've Got.” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: twitter-967791914807328768
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 12.62 Mbs, the file-s for this book were downloaded 18 times, the file-s went public at Fri Nov 27 2020.
Available formats:
Archive BitTorrent - Item Tile - JPEG - JPEG Thumb - JSON - MPEG4 - Metadata - Thumbnail - Unknown -
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10PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry
By Nicholas Grugin
Fancy degrees and connections can only get you so far when applying for work. Even if you work for yourself putting in the hours and time is the only way to get your name out there. Time to get your hands dirty and show people that you can do the job before you even have it. Join Able Gamers Charity, UberStrategist, Indie Game Stand, Monkey Plum Media, and the creator of Black Ice on how to hard work really pays off. Panelists: Garrett "Super Dooper" Cooper [Developer, Moby Games ], Craig Kaufman [Program Director, Able Gamers], Jacob Clark [ Twitter ], Becky Taylor [Consultant, Twitter ], Amber Osborne [Consultant, Website ], Mario R. Kroll [President, Twitter ]
“PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry” Metadata:
- Title: ➤ PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry
- Author: Nicholas Grugin
- Language: English
“PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry” Subjects and Themes:
- Subjects: ➤ pax - convention - conventions - panel - video games - industry - career - ama
Edition Identifiers:
- Internet Archive ID: ➤ hard-work-may-be-required-getting-into-the-game-industry-b-4l-vio-2-mc-n-0
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 1005.35 Mbs, the file-s for this book were downloaded 35 times, the file-s went public at Thu Dec 22 2022.
Available formats:
Archive BitTorrent - Item Tile - MPEG4 - Metadata - Thumbnail -
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Find PAX South 2016 - Hard Work May Be Required: Getting Into The Game Industry at online marketplaces:
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11Getting Into The Game : The Pre-presidential Rhetoric Of Ronald Reagan
By Stuckey, Mary E
Fancy degrees and connections can only get you so far when applying for work. Even if you work for yourself putting in the hours and time is the only way to get your name out there. Time to get your hands dirty and show people that you can do the job before you even have it. Join Able Gamers Charity, UberStrategist, Indie Game Stand, Monkey Plum Media, and the creator of Black Ice on how to hard work really pays off. Panelists: Garrett "Super Dooper" Cooper [Developer, Moby Games ], Craig Kaufman [Program Director, Able Gamers], Jacob Clark [ Twitter ], Becky Taylor [Consultant, Twitter ], Amber Osborne [Consultant, Website ], Mario R. Kroll [President, Twitter ]
“Getting Into The Game : The Pre-presidential Rhetoric Of Ronald Reagan” Metadata:
- Title: ➤ Getting Into The Game : The Pre-presidential Rhetoric Of Ronald Reagan
- Author: Stuckey, Mary E
- Language: English
“Getting Into The Game : The Pre-presidential Rhetoric Of Ronald Reagan” Subjects and Themes:
- Subjects: ➤ Reagan, Ronald -- Oratory - Reagan, Ronald -- Art oratoire - Reagan, Ronald - Reagan, Ronald, 1911-2004 - Rhetoric -- Political aspects -- United States -- History -- 20th century - English language -- United States -- Rhetoric - English language -- 20th century -- Rhetoric - Discours politique -- États-Unis -- Histoire -- 20e siècle - English language -- Rhetoric - Oratory - Politics and government - Rhetoric -- Political aspects - Politische Rede - Geschichte (1960-1980) - United States -- Politics and government -- 1945-1989 - États-Unis -- Politique et gouvernement -- 1945-1989 - United States
Edition Identifiers:
- Internet Archive ID: gettingintogamep0000stuc
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 452.82 Mbs, the file-s for this book were downloaded 34 times, the file-s went public at Thu Aug 27 2020.
Available formats:
ACS Encrypted EPUB - ACS Encrypted PDF - Abbyy GZ - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JPEG Thumb - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - Log - MARC - MARC Binary - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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12Oh How Horrible For CNN+ To Go Under!!! We’re Getting Into The Meme Game - Http://RIPCNN.com
By WeAreChange
Oh how horrible for CNN+ to go under!!! We’re getting into the meme game - http://RIPCNN.com
“Oh How Horrible For CNN+ To Go Under!!! We’re Getting Into The Meme Game - Http://RIPCNN.com” Metadata:
- Title: ➤ Oh How Horrible For CNN+ To Go Under!!! We’re Getting Into The Meme Game - Http://RIPCNN.com
- Author: WeAreChange
“Oh How Horrible For CNN+ To Go Under!!! We’re Getting Into The Meme Game - Http://RIPCNN.com” Subjects and Themes:
- Subjects: ➤ Youtube - video - News & Politics - CNN - News - Reporting - Economy - Inflation - Truth
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- Internet Archive ID: youtube-Vv1i7zPqULU
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 6.49 Mbs, the file-s for this book were downloaded 3 times, the file-s went public at Sat Jan 13 2024.
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13Getting Into The Game : Teaching Toward Involvement
By Larry Thomas
EMBRACING GOD'S PLAN FOR HIS CHURCH -- Every believer is a minister / Steven R. Mills -- Understanding ministry gifts / LeRoy R. Bartel -- IDENTIFYING GIFTS AND POTENTIAL -- Understanding the Divine design / John Spurling -- Identifying potential in people / Clancy Hayes -- DISCIPLING BELIVERS IN SMALL GROUPS -- Creating a growth environment / Billie Davis -- Setting up apprenticeships / Marlyn B. DeFoggi -- MAKING DISCIPLESHIP WORK -- Mentoring : developing potential / Tim Elmore -- Implementing ministry / Larry Thomas
“Getting Into The Game : Teaching Toward Involvement” Metadata:
- Title: ➤ Getting Into The Game : Teaching Toward Involvement
- Author: Larry Thomas
- Language: English
“Getting Into The Game : Teaching Toward Involvement” Subjects and Themes:
- Subjects: ➤ Christian Education - General - Christian Ministry - Discipleship - Christianity - Pentecostal & Charismatic - Christianity - Pentecostalism - Religion - Educational Resources - Christianity - Discipleship - Leadership, Christian
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- Internet Archive ID: gettingintogame00larr
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The book is available for download in "texts" format, the size of the file-s is: 169.50 Mbs, the file-s for this book were downloaded 37 times, the file-s went public at Wed Apr 25 2012.
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14Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools
By Bouknight, Omari, 1977- and Shrum, Scott, 1975-
Includes index
“Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools” Metadata:
- Title: ➤ Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools
- Authors: Bouknight, Omari, 1977-Shrum, Scott, 1975-
- Language: English
“Your MBA Game Plan : Proven Strategies For Getting Into The Top Business Schools” Subjects and Themes:
- Subjects: ➤ Master of business administration degree - Business education
Edition Identifiers:
- Internet Archive ID: isbn_9781564146830
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The book is available for download in "texts" format, the size of the file-s is: 396.32 Mbs, the file-s for this book were downloaded 41 times, the file-s went public at Fri Dec 02 2011.
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