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1Fast Algorithms And Their Implementation On Specialized Parallel Computers

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2Computational Number Theory And Digital Signal Processing : Fast Algorithms And Error Control Techniques

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3Fast Dual Proximal Gradient Algorithms With Rate $O(1/k^{1.5})$ For Convex Minimization

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We consider minimizing the composite function that consists of a strongly convex function and a convex function. The fast dual proximal gradient (FDPG) method decreases the dual function with a rate $O(1/k^2)$, leading to a rate $O(1/k)$ for decreasing the primal function. We propose a generalized FDPG method that guarantees an $O(1/k^{1.5})$ rate for the dual proximal gradient norm decrease. By relating this to the primal function decrease, the proposed approach decreases the primal function with the improved $O(1/k^{1.5})$ rate.

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4Generating Families Of Practical Fast Matrix Multiplication Algorithms

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Matrix multiplication (GEMM) is a core operation to numerous scientific applications. Traditional implementations of Strassen-like fast matrix multiplication (FMM) algorithms often do not perform well except for very large matrix sizes, due to the increased cost of memory movement, which is particularly noticeable for non-square matrices. Such implementations also require considerable workspace and modifications to the standard BLAS interface. We propose a code generator framework to automatically implement a large family of FMM algorithms suitable for multiplications of arbitrary matrix sizes and shapes. By representing FMM with a triple of matrices [U,V,W] that capture the linear combinations of submatrices that are formed, we can use the Kronecker product to define a multi-level representation of Strassen-like algorithms. Incorporating the matrix additions that must be performed for Strassen-like algorithms into the inherent packing and micro-kernel operations inside GEMM avoids extra workspace and reduces the cost of memory movement. Adopting the same loop structures as high-performance GEMM implementations allows parallelization of all FMM algorithms with simple but efficient data parallelism without the overhead of task parallelism. We present a simple performance model for general FMM algorithms and compare actual performance of 20+ FMM algorithms to modeled predictions. Our implementations demonstrate a performance benefit over conventional GEMM on single core and multi-core systems. This study shows that Strassen-like fast matrix multiplication can be incorporated into libraries for practical use.

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5Fast Genetic Algorithms

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For genetic algorithms using a bit-string representation of length~$n$, the general recommendation is to take $1/n$ as mutation rate. In this work, we discuss whether this is really justified for multimodal functions. Taking jump functions and the $(1+1)$ evolutionary algorithm as the simplest example, we observe that larger mutation rates give significantly better runtimes. For the $\jump_{m,n}$ function, any mutation rate between $2/n$ and $m/n$ leads to a speed-up at least exponential in $m$ compared to the standard choice. The asymptotically best runtime, obtained from using the mutation rate $m/n$ and leading to a speed-up super-exponential in $m$, is very sensitive to small changes of the mutation rate. Any deviation by a small $(1 \pm \eps)$ factor leads to a slow-down exponential in $m$. Consequently, any fixed mutation rate gives strongly sub-optimal results for most jump functions. Building on this observation, we propose to use a random mutation rate $\alpha/n$, where $\alpha$ is chosen from a power-law distribution. We prove that the $(1+1)$ EA with this heavy-tailed mutation rate optimizes any $\jump_{m,n}$ function in a time that is only a small polynomial (in~$m$) factor above the one stemming from the optimal rate for this $m$. Our heavy-tailed mutation operator yields similar speed-ups (over the best known performance guarantees) for the vertex cover problem in bipartite graphs and the matching problem in general graphs. Following the example of fast simulated annealing, fast evolution strategies, and fast evolutionary programming, we propose to call genetic algorithms using a heavy-tailed mutation operator \emph{fast genetic algorithms}.

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6Fast Algorithms For The Computation Of Fourier Extensions Of Arbitrary Length

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Fourier series of smooth, non-periodic functions on $[-1,1]$ are known to exhibit the Gibbs phenomenon, and exhibit overall slow convergence. One way of overcoming these problems is by using a Fourier series on a larger domain, say $[-T,T]$ with $T>1$, a technique called Fourier extension or Fourier continuation. When constructed as the discrete least squares minimizer in equidistant points, the Fourier extension has been shown shown to converge geometrically in the truncation parameter $N$. A fast ${\mathcal O}(N \log^2 N)$ algorithm has been described to compute Fourier extensions for the case where $T=2$, compared to ${\mathcal O}(N^3)$ for solving the dense discrete least squares problem. We present two ${\mathcal O}(N\log^2 N )$ algorithms for the computation of these approximations for the case of general $T$, made possible by exploiting the connection between Fourier extensions and Prolate Spheroidal Wave theory. The first algorithm is based on the explicit computation of so-called periodic discrete prolate spheroidal sequences, while the second algorithm is purely algebraic and only implicitly based on the theory.

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7Fast Inexact Decomposition Algorithms For Large-Scale Separable Convex Optimization

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In this paper we propose a new inexact dual decomposition algorithm for solving separable convex optimization problems. This algorithm is a combination of three techniques: dual Lagrangian decomposition, smoothing and excessive gap. The algorithm requires only one primal step and two dual steps at each iteration and allows one to solve the subproblem of each component inexactly and in parallel. Moreover, the algorithmic parameters are updated automatically without any tuning strategy as in augmented Lagrangian approaches. We analyze the convergence of the algorithm and estimate its $O(\frac{1}{\varepsilon})$ worst-case complexity. Numerical examples are implemented to verify the theoretical results.

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8Parallel Algorithms For Constructing Data Structures For Fast Multipole Methods

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We present efficient algorithms to build data structures and the lists needed for fast multipole methods. The algorithms are capable of being efficiently implemented on both serial, data parallel GPU and on distributed architectures. With these algorithms it is possible to map the FMM efficiently on to the GPU or distributed heterogeneous CPU-GPU systems. Further, in dynamic problems, as the distribution of the particles change, the reduced cost of building the data structures improves performance. Using these algorithms, we demonstrate example high fidelity simulations with large problem sizes by using FMM on both single and multiple heterogeneous computing facilities equipped with multi-core CPU and many-core GPUs.

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9DTIC AD0737337: Fast Envelope Algorithms Using Linear Combinations Of Quadrature Samples

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An algorithm for computing samples of a signal envelope from quadrature samples is presented. The method is well suited to either simple special purpose hardware or fast software implementation. Accuracy and speed can be traded off without varying the basic form of the algorithm.

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10DTIC ADA553728: Fast Multiscale Algorithms For Information Representation And Fusion

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In the fifth quarter of the work effort, we focused on (a) conducting experiments on real-world data sets using the developed algorithms, (b) design of the Multiscale Singular Value Decomposition (SVD) algorithm, (c) preliminary design of the Multiscale Heat-Kernel Coordinates algorithm and (d) fine tuning and bug fixes for the randomized SVD and ANN algorithms. This report documents the line-of-sight experiments using radio-frequency (RF) data. The project is currently on track in the upcoming quarters, we will continue applying the developed algorithms to various data sets and implement the multiscale SVD and heat-kernel coordinates algorithms. No problems are currently anticipated. Line of sight experiments conducted in this quarter using the developed algorithms. The objective here is to answer if one can determine if a received signal consists of signal+multipath, or direct signal only using sampled RF signal measurements. Measurements are performed by placing a signal source in a known location and driving a route with several types of multipath conditions. This knowledge is important in geolocation applications where knowing whether a received signal is line-of-sight (or not) is necessary for other algorithms to work.

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11NASA Technical Reports Server (NTRS) 19920015740: Fast Wavelet Based Algorithms For Linear Evolution Equations

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A class was devised of fast wavelet based algorithms for linear evolution equations whose coefficients are time independent. The method draws on the work of Beylkin, Coifman, and Rokhlin which they applied to general Calderon-Zygmund type integral operators. A modification of their idea is applied to linear hyperbolic and parabolic equations, with spatially varying coefficients. A significant speedup over standard methods is obtained when applied to hyperbolic equations in one space dimension and parabolic equations in multidimensions.

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12Fast Algorithms For Computing Isogenies Between Elliptic Curves

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We survey algorithms for computing isogenies between elliptic curves defined over a field of characteristic either 0 or a large prime. We introduce a new algorithm that computes an isogeny of degree $\ell$ ($\ell$ different from the characteristic) in time quasi-linear with respect to $\ell$. This is based in particular on fast algorithms for power series expansion of the Weierstrass $\wp$-function and related functions.

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13Fast Sorting Algorithms Using AVX-512 On Intel Knights Landing

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This paper describes fast sorting techniques using the recent AVX-512 instruction set. Our implementations benefit from the latest possibilities offered by AVX-512 to vectorize a two-parts hybrid algorithm: we sort the small arrays using a branch- free Bitonic variant, and we provide a vectorized partitioning kernel which is the main component of the well-known Quicksort. Our algorithm sorts in-place and is straightforward to implement thanks to the new instructions. Meanwhile, we also show how an algorithm can be adapted and implemented with AVX-512. We report a performance study on the Intel KNL where our approach is faster than the GNU C++ sort algorithm for any size in both integer and double floating-point arithmetics by a factor of 4 in average.

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14Linear-programming Design And Analysis Of Fast Algorithms For Max 2-Sat And Max 2-CSP

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The class $(r,2)$-CSP, or simply Max 2-CSP, consists of constraint satisfaction problems with at most two $r$-valued variables per clause. For instances with $n$ variables and $m$ binary clauses, we present an $O(n r^{5+19m/100})$-time algorithm which is the fastest polynomial-space algorithm for many problems in the class, including Max Cut. The method also proves a treewidth bound $\tw(G) \leq (13/75+o(1))m$, which gives a faster Max 2-CSP algorithm that uses exponential space: running in time $\Ostar{2^{(13/75+o(1))m}}$, this is fastest for most problems in Max 2-CSP. Parametrizing in terms of $n$ rather than $m$, for graphs of average degree $d$ we show a simple algorithm running time $\Ostar{2^{(1-\frac{2}{d+1})n}}$, the fastest polynomial-space algorithm known. In combination with ``Polynomial CSPs'' introduced in a companion paper, these algorithms also allow (with an additional polynomial-factor overhead in space and time) counting and sampling, and the solution of problems like Max Bisection that escape the usual CSP framework. Linear programming is key to the design as well as the analysis of the algorithms.

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15Handbook Of Real-time Fast Fourier Transforms : Algorithms To Product Testing

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The class $(r,2)$-CSP, or simply Max 2-CSP, consists of constraint satisfaction problems with at most two $r$-valued variables per clause. For instances with $n$ variables and $m$ binary clauses, we present an $O(n r^{5+19m/100})$-time algorithm which is the fastest polynomial-space algorithm for many problems in the class, including Max Cut. The method also proves a treewidth bound $\tw(G) \leq (13/75+o(1))m$, which gives a faster Max 2-CSP algorithm that uses exponential space: running in time $\Ostar{2^{(13/75+o(1))m}}$, this is fastest for most problems in Max 2-CSP. Parametrizing in terms of $n$ rather than $m$, for graphs of average degree $d$ we show a simple algorithm running time $\Ostar{2^{(1-\frac{2}{d+1})n}}$, the fastest polynomial-space algorithm known. In combination with ``Polynomial CSPs'' introduced in a companion paper, these algorithms also allow (with an additional polynomial-factor overhead in space and time) counting and sampling, and the solution of problems like Max Bisection that escape the usual CSP framework. Linear programming is key to the design as well as the analysis of the algorithms.

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16Fast Stable STAP Algorithms Based On Feedback Orthogonalization

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The aim of this paper is to present a new fast-convergent numerically stable space-time adaptive processing (STAP) algorithm derived using a novel technique of feedback orthogonalization. The main advantages of this approach lie in its perfected stability to computational errors and faults which makes its real-time implementation on substantially faster and cheaper regular fixed-point processors possible.

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17New Fast Divide-and-conquer Algorithms For The Symmetric Tridiagonal Eigenvalue Problem

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In this paper, two accelerated divide-and-conquer algorithms are proposed for the symmetric tridiagonal eigenvalue problem, which cost $O(N^2r)$ {flops} in the worst case, where $N$ is the dimension of the matrix and $r$ is a modest number depending on the distribution of eigenvalues. Both of these algorithms use hierarchically semiseparable (HSS) matrices to approximate some intermediate eigenvector matrices which are Cauchy-like matrices and are off-diagonally low-rank. The difference of these two versions lies in using different HSS construction algorithms, one (denoted by {ADC1}) uses a structured low-rank approximation method and the other ({ADC2}) uses a randomized HSS construction algorithm. For the ADC2 algorithm, a method is proposed to estimate the off-diagonal rank. Numerous experiments have been done to show their stability and efficiency. These algorithms are implemented in parallel in a shared memory environment, and some parallel implementation details are included. Comparing the ADCs with highly optimized multithreaded libraries such as Intel MKL, we find that ADCs could be more than 6x times faster for some large matrices with few deflations.

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18Fast Algorithms For Josephson Junction Arrays : Bus--bars And Defects

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We critically review the fast algorithms for the numerical study of two--dimensional Josephson junction arrays and develop the analogy of such systems with electrostatics. We extend these procedures to arrays with bus--bars and defects in the form of missing bonds. The role of boundaries and of the guage choice in determing the Green's function of the system is clarified. The extension of the Green's function approach to other situations is also discussed.

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19Fast And Robust Recursive Algorithms For Separable Nonnegative Matrix Factorization

We critically review the fast algorithms for the numerical study of two--dimensional Josephson junction arrays and develop the analogy of such systems with electrostatics. We extend these procedures to arrays with bus--bars and defects in the form of missing bonds. The role of boundaries and of the guage choice in determing the Green's function of the system is clarified. The extension of the Green's function approach to other situations is also discussed.

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20Mixed Robust/Average Submodular Partitioning: Fast Algorithms, Guarantees, And Applications To Parallel Machine Learning And Multi-Label Image Segmentation

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We study two mixed robust/average-case submodular partitioning problems that we collectively call Submodular Partitioning. These problems generalize both purely robust instances of the problem (namely max-min submodular fair allocation (SFA) and min-max submodular load balancing (SLB) and also generalize average-case instances (that is the submodular welfare problem (SWP) and submodular multiway partition (SMP). While the robust versions have been studied in the theory community, existing work has focused on tight approximation guarantees, and the resultant algorithms are not, in general, scalable to very large real-world applications. This is in contrast to the average case, where most of the algorithms are scalable. In the present paper, we bridge this gap, by proposing several new algorithms (including those based on greedy, majorization-minimization, minorization-maximization, and relaxation algorithms) that not only scale to large sizes but that also achieve theoretical approximation guarantees close to the state-of-the-art, and in some cases achieve new tight bounds. We also provide new scalable algorithms that apply to additive combinations of the robust and average-case extreme objectives. We show that these problems have many applications in machine learning (ML). This includes: 1) data partitioning and load balancing for distributed machine algorithms on parallel machines; 2) data clustering; and 3) multi-label image segmentation with (only) Boolean submodular functions via pixel partitioning. We empirically demonstrate the efficacy of our algorithms on real-world problems involving data partitioning for distributed optimization of standard machine learning objectives (including both convex and deep neural network objectives), and also on purely unsupervised (i.e., no supervised or semi-supervised learning, and no interactive segmentation) image segmentation.

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21Belief Consensus Algorithms For Fast Distributed Target Tracking In Wireless Sensor Networks

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In distributed target tracking for wireless sensor networks, agreement on the target state can be achieved by the construction and maintenance of a communication path, in order to exchange information regarding local likelihood functions. Such an approach lacks robustness to failures and is not easily applicable to ad-hoc networks. To address this, several methods have been proposed that allow agreement on the global likelihood through fully distributed belief consensus (BC) algorithms, operating on local likelihoods in distributed particle filtering (DPF). However, a unified comparison of the convergence speed and communication cost has not been performed. In this paper, we provide such a comparison and propose a novel BC algorithm based on belief propagation (BP). According to our study, DPF based on metropolis belief consensus (MBC) is the fastest in loopy graphs, while DPF based on BP consensus is the fastest in tree graphs. Moreover, we found that BC-based DPF methods have lower communication overhead than data flooding when the network is sufficiently sparse.

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22Compiling Fast Partial Derivatives Of Functions Given By Algorithms

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In distributed target tracking for wireless sensor networks, agreement on the target state can be achieved by the construction and maintenance of a communication path, in order to exchange information regarding local likelihood functions. Such an approach lacks robustness to failures and is not easily applicable to ad-hoc networks. To address this, several methods have been proposed that allow agreement on the global likelihood through fully distributed belief consensus (BC) algorithms, operating on local likelihoods in distributed particle filtering (DPF). However, a unified comparison of the convergence speed and communication cost has not been performed. In this paper, we provide such a comparison and propose a novel BC algorithm based on belief propagation (BP). According to our study, DPF based on metropolis belief consensus (MBC) is the fastest in loopy graphs, while DPF based on BP consensus is the fastest in tree graphs. Moreover, we found that BC-based DPF methods have lower communication overhead than data flooding when the network is sufficiently sparse.

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23Fast Algorithms For Digital Signal Processing

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In distributed target tracking for wireless sensor networks, agreement on the target state can be achieved by the construction and maintenance of a communication path, in order to exchange information regarding local likelihood functions. Such an approach lacks robustness to failures and is not easily applicable to ad-hoc networks. To address this, several methods have been proposed that allow agreement on the global likelihood through fully distributed belief consensus (BC) algorithms, operating on local likelihoods in distributed particle filtering (DPF). However, a unified comparison of the convergence speed and communication cost has not been performed. In this paper, we provide such a comparison and propose a novel BC algorithm based on belief propagation (BP). According to our study, DPF based on metropolis belief consensus (MBC) is the fastest in loopy graphs, while DPF based on BP consensus is the fastest in tree graphs. Moreover, we found that BC-based DPF methods have lower communication overhead than data flooding when the network is sufficiently sparse.

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24DTIC ADA1024893: Computationally Fast Algorithms For ARMA Spectral Estimation,

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Various procedures for effecting a rational spectral model of a stationary time series are presented. In particular, the new high performance ARMA modeling method is detailed and its superior spectral estimation performance relative to the AR maximum entropy and Box-Jenkins ARMA method is demonstrated. The major contribution of this report is the development of a super fast adaptive algorithm for implementing the high performance ARMA algorithm thereby making real time estimates feasible. (Author)

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25DTIC ADA246269: Design Of Digital Signal Processing Algorithms For Enhancing The Measurements Of Ultra-Fast Electromagnetic Transients

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This report describes the various techniques and algorithms developed to enhance the accuracy of the measurements of very fast transient electromagnetic fields generated during EMP testing. Some fundamentals of digital signal processing are presented and the practical aspects are highlighted. The response of some sensors to incident fields is studied. Appropriates algorithms for reconstructing the incident field from the measurements are developed. The effect of low frequency cut-off of some sensors is also studied. A method to design a digital filter to arbitrary transfer function is presented. It is applied to compensate for losses occurring in long cables and also to fine tune other filters. The Hilbert transform is introduced to relate the magnitude and phase component of a transfer function. An implementation of the transform is given, allowing the design of digital filters when only the magnitude of the transfer function is known.

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26Fast Algorithms For Convolutional Neural Networks

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Deep convolutional neural networks take GPU days of compute time to train on large data sets. Pedestrian detection for self driving cars requires very low latency. Image recognition for mobile phones is constrained by limited processing resources. The success of convolutional neural networks in these situations is limited by how fast we can compute them. Conventional FFT based convolution is fast for large filters, but state of the art convolutional neural networks use small, 3x3 filters. We introduce a new class of fast algorithms for convolutional neural networks using Winograd's minimal filtering algorithms. The algorithms compute minimal complexity convolution over small tiles, which makes them fast with small filters and small batch sizes. We benchmark a GPU implementation of our algorithm with the VGG network and show state of the art throughput at batch sizes from 1 to 64.

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27Discrete Cosine And Sine Transforms : General Properties, Fast Algorithms And Integer Approximations

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Deep convolutional neural networks take GPU days of compute time to train on large data sets. Pedestrian detection for self driving cars requires very low latency. Image recognition for mobile phones is constrained by limited processing resources. The success of convolutional neural networks in these situations is limited by how fast we can compute them. Conventional FFT based convolution is fast for large filters, but state of the art convolutional neural networks use small, 3x3 filters. We introduce a new class of fast algorithms for convolutional neural networks using Winograd's minimal filtering algorithms. The algorithms compute minimal complexity convolution over small tiles, which makes them fast with small filters and small batch sizes. We benchmark a GPU implementation of our algorithm with the VGG network and show state of the art throughput at batch sizes from 1 to 64.

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28Fast Parallel GCD Algorithms For Several Polynomials Over Integral Domain

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19 p. 28 cm

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29Fast Algorithms For Josephson Junction Arrays And Their Applications

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Book Source: Digital Library of India Item 2015.199409 dc.contributor.author: Datta, Sujay dc.date.accessioned: 2015-07-08T13:13:04Z dc.date.available: 2015-07-08T13:13:04Z dc.date.digitalpublicationdate: 2005-08-27 dc.identifier.barcode: 5990010101785 dc.identifier.origpath: /rawdataupload/upload/0101/787 dc.identifier.copyno: 1 dc.identifier.uri: http://www.new.dli.ernet.in/handle/2015/199409 dc.description.scannerno: 14 dc.description.scanningcentre: IIIT, Allahabad dc.description.main: 1 dc.description.tagged: 0 dc.description.totalpages: 73 dc.format.mimetype: application/pdf dc.language.iso: English dc.publisher: Indian Institute Of Technology Kanpur dc.rights: Out_of_copyright dc.source.library: Indian Institute Of Technology Kanpur dc.subject.classification: Physics dc.title: Fast Algorithms For Josephson Junction Arrays And Their Applications

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30Computational AstroStatistics: Fast Algorithms And Efficient Statistics For Density Estimation In Large Astronomical Datasets

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We present initial results on the use of Mixture Models for density estimation in large astronomical databases. We provide herein both the theoretical and experimental background for using a mixture model of Gaussians based on the Expectation Maximization (EM) Algorithm. Applying these analyses to simulated data sets we show that the EM algorithm - using the both the AIC & BIC penalized likelihood to score the fit - can out-perform the best kernel density estimate of the distribution while requiring no ``fine-tuning'' of the input algorithm parameters. We find that EM can accurately recover the underlying density distribution from point processes thus providing an efficient adaptive smoothing method for astronomical source catalogs. To demonstrate the general application of this statistic to astrophysical problems we consider two cases of density estimation; the clustering of galaxies in redshift space and the clustering of stars in color space. From these data we show that EM provides an adaptive smoothing of the distribution of galaxies in redshift space (describing accurately both the small and large-scale features within the data) and a means of identifying outliers in multi-dimensional color-color space (e.g. for the identification of high redshift QSOs). Automated tools such as those based on the EM algorithm will be needed in the analysis of the next generation of astronomical catalogs (2MASS, FIRST, PLANCK, SDSS) and ultimately in the development of the National Virtual Observatory.

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31Fast And Oblivious Algorithms For Dissipative And 2D Wave Equations

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The use of time-domain boundary integral equations has proved very effective and efficient for three dimensional acoustic and electromagnetic wave equations. In even dimensions and when some dissipation is present, time-domain boundary equations contain an infinite memory tail. Due to this, computation for longer times becomes exceedingly expensive. In this paper we show how oblivious quadrature, initially designed for parabolic problems, can be used to significantly reduce both the cost and the memory requirements of computing this tail. We analyse Runge-Kutta based quadrature and conclude the paper with numerical experiments.

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32Fast Approximation Algorithms For The Generalized Survivable Network Design Problem

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In a standard $f$-connectivity network design problem, we are given an undirected graph $G=(V,E)$, a cut-requirement function $f:2^V \rightarrow {\mathbb{N}}$, and non-negative costs $c(e)$ for all $e \in E$. We are then asked to find a minimum-cost vector $x \in {\mathbb{N}}^E$ such that $x(\delta(S)) \geq f(S)$ for all $S \subseteq V$. We focus on the class of such problems where $f$ is a proper function. This encodes many well-studied NP-hard problems such as the generalized survivable network design problem. In this paper we present the first strongly polynomial time FPTAS for solving the LP relaxation of the standard IP formulation of the $f$-connectivity problem with general proper functions $f$. Implementing Jain's algorithm, this yields a strongly polynomial time $(2+\epsilon)$-approximation for the generalized survivable network design problem (where we consider rounding up of rationals an arithmetic operation).

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33Fast L1-Minimization Algorithms For Robust Face Recognition

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L1-minimization refers to finding the minimum L1-norm solution to an underdetermined linear system b=Ax. Under certain conditions as described in compressive sensing theory, the minimum L1-norm solution is also the sparsest solution. In this paper, our study addresses the speed and scalability of its algorithms. In particular, we focus on the numerical implementation of a sparsity-based classification framework in robust face recognition, where sparse representation is sought to recover human identities from very high-dimensional facial images that may be corrupted by illumination, facial disguise, and pose variation. Although the underlying numerical problem is a linear program, traditional algorithms are known to suffer poor scalability for large-scale applications. We investigate a new solution based on a classical convex optimization framework, known as Augmented Lagrangian Methods (ALM). The new convex solvers provide a viable solution to real-world, time-critical applications such as face recognition. We conduct extensive experiments to validate and compare the performance of the ALM algorithms against several popular L1-minimization solvers, including interior-point method, Homotopy, FISTA, SESOP-PCD, approximate message passing (AMP) and TFOCS. To aid peer evaluation, the code for all the algorithms has been made publicly available.

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34Fast Algorithms For Computing Defects And Their Derivatives In The Regge Calculus

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Any practical attempt to solve the Regge equations, these being a large system of non-linear algebraic equations, will almost certainly employ a Newton-Raphson like scheme. In such cases it is essential that efficient algorithms be used when computing the defect angles and their derivatives with respect to the leg-lengths. The purpose of this paper is to present details of such an algorithm.

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35Comment On ``Monte Carlo Algorithms With Absorbing Markov Chains: Fast Local Algorithms For Slow Dynamics``

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We give a corrected version of the algorithm presented within the commented paper by M.A. Novotny, Phys. Rev. Lett. Vol. 74, 1 (1995) (cond-mat/9411086)

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36Fast Computational Algorithms For The Discrete Wavelet Transform And Applications Of Localized Orthonormal Bases In Signal Classification

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We construct an algorithm for implementing the discrete wavelet transform by means of matrices in SO_2(R) for orthonormal compactly supported wavelets and matrices in SL_m(R), m > = 2, for compactly supported biorthogonal wavelets. We show that in 1 dimension the total operation count using this algorithm can be reduced to about 50% of the conventional convolution and downsampling by 2-operation for both orthonormal and biorthogonal filters. In the special case of biorthogonal symmetric odd-odd filters, we show an implementation yielding a total operation count of about 38% of the conventional method. In 2 dimensions we show an implementation of this algorithm yielding a reduction in the total operation count of about 70% when the filters are orthonormal, a reduction of about 62% for general biorthogonal filters, and a reduction of about 70% if the filters are symmetric odd-odd length filters. We further extend these results to 3 dimensions. We also show how the SO_2(R)-method for implementing the discrete wavelet transform may be exploited to compute short FIR filters, and we construct edge mappings where we try to improve upon the degree of preservation of regularity in the conventional methods. We also consider a two-class waveform discrimination problem. A statistical space-frequency analysis is performed on a training data set using the LDB-algorithm of N.Saito and R.Coifman. The success of the algorithm on this particular problem is evaluated on a disjoint test data set.

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37Recurrence Relations And Fast Algorithms

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We construct fast algorithms for evaluating transforms associated with families of functions which satisfy recurrence relations. These include algorithms both for computing the coefficients in linear combinations of the functions, given the values of these linear combinations at certain points, and, vice versa, for evaluating such linear combinations at those points, given the coefficients in the linear combinations; such procedures are also known as analysis and synthesis of series of certain special functions. The algorithms of the present paper are efficient in the sense that their computational costs are proportional to n (ln n) (ln(1/epsilon))^3, where n is the amount of input and output data, and epsilon is the precision of computations. Stated somewhat more precisely, we find a positive real number C such that, for any positive integer n > 10, the algorithms require at most C n (ln n) (ln(1/epsilon))^3 floating-point operations and words of memory to evaluate at n appropriately chosen points any linear combination of n special functions, given the coefficients in the linear combination, where epsilon is the precision of computations.

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38Fast Stochastic Algorithms For SVD And PCA: Convergence Properties And Convexity

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We study the convergence properties of the VR-PCA algorithm introduced by \cite{shamir2015stochastic} for fast computation of leading singular vectors. We prove several new results, including a formal analysis of a block version of the algorithm, and convergence from random initialization. We also make a few observations of independent interest, such as how pre-initializing with just a single exact power iteration can significantly improve the runtime of stochastic methods, and what are the convexity and non-convexity properties of the underlying optimization problem.

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39Fast Transforms : Algorithms, Analyses, Applications

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We study the convergence properties of the VR-PCA algorithm introduced by \cite{shamir2015stochastic} for fast computation of leading singular vectors. We prove several new results, including a formal analysis of a block version of the algorithm, and convergence from random initialization. We also make a few observations of independent interest, such as how pre-initializing with just a single exact power iteration can significantly improve the runtime of stochastic methods, and what are the convexity and non-convexity properties of the underlying optimization problem.

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40Fast Conversion Algorithms For Orthogonal Polynomials

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We discuss efficient conversion algorithms for orthogonal polynomials. We describe a known conversion algorithm from an arbitrary orthogonal basis to the monomial basis, and deduce a new algorithm of the same complexity for the converse operation.

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41Fast Distributed Algorithms For Testing Graph Properties

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We initiate a thorough study of \emph{distributed property testing} -- producing algorithms for the approximation problems of property testing in the CONGEST model. In particular, for the so-called \emph{dense} testing model we emulate sequential tests for nearly all graph properties having $1$-sided tests, while in the \emph{sparse} and \emph{general} models we obtain faster tests for triangle-freeness and bipartiteness respectively. In most cases, aided by parallelism, the distributed algorithms have a much shorter running time as compared to their counterparts from the sequential querying model of traditional property testing. The simplest property testing algorithms allow a relatively smooth transitioning to the distributed model. For the more complex tasks we develop new machinery that is of independent interest. This includes a method for distributed maintenance of multiple random walks.

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42Fast Quantum Algorithms For Numerical Integrals And Stochastic Processes

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We discuss quantum algorithms that calculate numerical integrals and descriptive statistics of stochastic processes. With either of two distinct approaches, one obtains an exponential speed increase in comparison to the fastest known classical deterministic algorithms and a quadratic speed increase in comparison to classical Monte Carlo (probabilistic) methods. We derive a simpler and slightly faster version of Grover's mean algorithm, demonstrate how to apply quantum counting to the problem, develop some variations of these algorithms, and show how both (apparently quite different) approaches can be understood from the same unified framework. Finally, we discuss how the exponential speed increase appears to (but does not) violate results obtained via the method of polynomials, from which it is known that a bounded-error quantum algorithm for computing a total function can be only polynomially more efficient than the fastest deterministic classical algorithm.

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43Designing Optimal- And Fast-on-average Pattern Matching Algorithms

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Given a pattern $w$ and a text $t$, the speed of a pattern matching algorithm over $t$ with regard to $w$, is the ratio of the length of $t$ to the number of text accesses performed to search $w$ into $t$. We first propose a general method for computing the limit of the expected speed of pattern matching algorithms, with regard to $w$, over iid texts. Next, we show how to determine the greatest speed which can be achieved among a large class of algorithms, altogether with an algorithm running this speed. Since the complexity of this determination make it impossible to deal with patterns of length greater than 4, we propose a polynomial heuristic. Finally, our approaches are compared with 9 pre-existing pattern matching algorithms from both a theoretical and a practical point of view, i.e. both in terms of limit expected speed on iid texts, and in terms of observed average speed on real data. In all cases, the pre-existing algorithms are outperformed.

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44Fast And Provable Algorithms For Spectrally Sparse Signal Reconstruction Via Low-Rank Hankel Matrix Completion

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A spectrally sparse signal of order $r$ is a mixture of $r$ damped or undamped complex sinusoids. This paper investigates the problem of reconstructing spectrally sparse signals from a random subset of $n$ regular time domain samples, which can be reformulated as a low rank Hankel matrix completion problem. We introduce an iterative hard thresholding (IHT) algorithm and a fast iterative hard thresholding (FIHT) algorithm for efficient reconstruction of spectrally sparse signals via low rank Hankel matrix completion. Theoretical recovery guarantees have been established for FIHT, showing that $O(r^2\log^2(n))$ number of samples are sufficient for exact recovery with high probability. Empirical performance comparisons establish significant computational advantages for IHT and FIHT. In particular, numerical simulations on $3$D arrays demonstrate the capability of FIHT on handling large and high-dimensional real data.

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45Fast Algorithms For The Computation Of The Minimum Distance Of A Random Linear Code

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The minimum distance of a code is an important concept in information theory. Hence, computing the minimum distance of a code with a minimum computational cost is a crucial process to many problems in this area. In this paper, we present and evaluate a family of algorithms and implementations to compute the minimum distance of a random linear code over $\mathbb{F}_{2}$ that are faster than different current implementations. In addition to the basic sequential implementations, we present parallel and vectorized implementations that render high performances on modern architectures. The attained performance results show the benefits of the developed optimized algorithms, which obtain remarkable performance improvements compared with state-of-the-art implementations widely used nowadays.

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46Fast Approximation Algorithms For $p$-centres In Large $\delta$-hyperbolic Graphs

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We provide a quasilinear time algorithm for the $p$-center problem with an additive error less than or equal to 3 times the input graph's hyperbolic constant. Specifically, for the graph $G=(V,E)$ with $n$ vertices, $m$ edges and hyperbolic constant $\delta$, we construct an algorithm for $p$-centers in time $O(p(\delta+1)(n+m)\log(n))$ with radius not exceeding $r_p + \delta$ when $p \leq 2$ and $r_p + 3\delta$ when $p \geq 3$, where $r_p$ are the optimal radii. Prior work identified $p$-centers with accuracy $r_p+\delta$ but with time complexity $O((n^3\log n + n^2m)\log(diam(G)))$ which is impractical for large graphs.

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47Fast Algorithms For 3D Graphics ( 1994)

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basic spatial analytic geometry projections how to descripe 3-dimensional objects graphics output a fast hidden-surface algorithm advanced features hidden-line removal mathematical curves and surfaces spline curves and surfaces computer-generated movies programming package on disk system dependencies and other programming languages

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48Fast Thresholding Algorithms With Feedbacks For Sparse Signal Recovery

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We provide another framework of iterative algorithms based on thresholding, feedback and null space tuning for sparse signal recovery arising in sparse representations and compressed sensing. Several thresholding algorithms with various feedbacks are derived, which are seen as exceedingly effective and fast. Convergence results are also provided. The core algorithm is shown to converge in finite many steps under a (preconditioned) restricted isometry condition. The algorithms are seen as particularly effective for large scale problems. Numerical studies about the effectiveness and the speed of the algorithms are also presented.

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49Fast Quantum Algorithms For Traversing Paths Of Eigenstates

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Consider a path of non-degenerate eigenstates of unitary operators or Hamiltonians with minimum eigenvalue gap G. The eigenpath traversal problem is to transform one or more copies of the initial to the final eigenstate. Solutions to this problem have applications ranging from quantum physics simulation to optimization. For Hamiltonians, the conventional way of doing this is by applying the adiabatic theorem. We give ``digital'' methods for performing the transformation that require no assumption on path continuity or differentiability other than the absence of large jumps. Given sufficient information about eigenvalues and overlaps between states on the path, the transformation can be accomplished with complexity O(L/G log(L/e)), where L is the angular length of the path and e is a specified bound on the error of the output state. We show that the required information can be obtained in a first set of transformations, whose complexity per state transformed has an additional factor that depends logarithmically on a maximum angular velocity along the path. This velocity is averaged over constant angular distances and does not require continuity. Our methods have substantially better behavior than conventional adiabatic algorithms, with fewer conditions on the path. They also improve on the previously best digital methods and demonstrate that path length and the gap are the primary parameters that determine the complexity of state transformation along a path.

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50Fast Approximation Algorithms For Cut-based Problems In Undirected Graphs

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We present a general method of designing fast approximation algorithms for cut-based minimization problems in undirected graphs. In particular, we develop a technique that given any such problem that can be approximated quickly on trees, allows approximating it almost as quickly on general graphs while only losing a poly-logarithmic factor in the approximation guarantee. To illustrate the applicability of our paradigm, we focus our attention on the undirected sparsest cut problem with general demands and the balanced separator problem. By a simple use of our framework, we obtain poly-logarithmic approximation algorithms for these problems that run in time close to linear. The main tool behind our result is an efficient procedure that decomposes general graphs into simpler ones while approximately preserving the cut-flow structure. This decomposition is inspired by the cut-based graph decomposition of R\"acke that was developed in the context of oblivious routing schemes, as well as, by the construction of the ultrasparsifiers due to Spielman and Teng that was employed to preconditioning symmetric diagonally-dominant matrices.

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