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1DTIC ADA186422: AFL-1: A Programming Language For Massively Concurrent Computers.

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Computational models are arising in which programs are constructed by specifying large networks of very simple computational devices. Although such models can potentially make us of a massive amount of concurrency, their usefulness as a programming model for the design of complex systems will ultimately be decided by the design of complex systems will ultimately be decided by the ease in which such networks can be programmed (constructed). This thesis outlines a language for specifying computational networks. The language (AFL-1) consists of a set of primitives, and a mechanism to group these elements into higher levels structures. An implementation of this language runs on the Thinking Machines Corporation, Connection Machine. Two significant examples were programmed in the language, an expert system (CIS), and a planning system (AFPLAN). These systems are explained and analyzed in terms of how they compare with similar systems written in conventional languages.

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  • Title: ➤  DTIC ADA186422: AFL-1: A Programming Language For Massively Concurrent Computers.
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  • Language: English

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The book is available for download in "texts" format, the size of the file-s is: 101.14 Mbs, the file-s for this book were downloaded 79 times, the file-s went public at Fri Feb 16 2018.

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2DTIC ADA213958: The Family Of Concurrent Logic Programming Languages

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Concurrent logic languages are high-level programming languages for parallel and distributed systems that offer a wide range of both known novel concurrent programming techniques. Being logic programming languages, they preserve many advantages of the abstract logic programming model, including the logical reading of programs and computations, the convenience of representing data-structures with logical terms and manipulating them using unification, and the amenability to meta-programming. Operationally, their model of computation consists of a dynamic set of concurrent processes, communicating by instantiating shared logical variables, synchronizing by waiting for variables to be instantiated, and making the nondeterministic choices, possibly based on the availability of values of variables. This paper surveys the family of concurrent logic programming languages within a uniform operational framework. It demonstrates the expressive power of even the simplest language in the family, and investigates how varying the basic synchronization and control constructs affect the expressiveness and efficiency of the resulting languages. In addition, the paper reports on techniques for sequential and parallel implementations of languages in this family, mentions their applications to date, and relates these languages to the abstract logic programming model, to the programming language Prolog, and to other concurrent computational models and programming languages. (KR)

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3DTIC ADA223760: Language And System Support For Concurrent Programming

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This curriculum module is concerned with support for concurrent programming provided to the application programmer by operating systems and programming languages. This includes system calls and language constructs for process creation, termination, synchronization, and communication, as well as nondeterministic language constructs such as the selective wait and timed call. Several readily available languages are discussed and compared: concurrent programming using system services of the UNIX operating system is introduced for the sake of comparison and contrast.

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The book is available for download in "texts" format, the size of the file-s is: 39.92 Mbs, the file-s for this book were downloaded 86 times, the file-s went public at Mon Feb 26 2018.

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4DTIC ADA061180: Concurrent Programming,

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Concurrency of activities has long been recognized as an important feature in many computer systems. These systems allow concurrent operations for a number of reasons on which three are particularly common. First, by executing several jobs, simultaneously, multiprogramming and time-sharing systems can make fuller use of the computing resources. Second, real-time transaction systems, such as airline reservation and point-of-sale terminal systems, allow a number of users to access a single database concurrently and to obtain responses in real-time. Finally, high speed parallel computers, such as array processors dedicate a number of processors to the execution of a single program to speed up completion of a computation. (Author)

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The book is available for download in "texts" format, the size of the file-s is: 27.50 Mbs, the file-s for this book were downloaded 68 times, the file-s went public at Wed Aug 23 2017.

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5DTIC ADA223897: Concepts Of Concurrent Programming

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A concurrent program is one defining actions that may be performed simultaneously. This module discusses the nature of such programs and provides an overview of the means by which they may be constructed and executed. Emphasis is given to the terminology used in this field and the underlying concepts involved. This module is largely concerned with explicit concurrency, where concurrent behavior is specified by the program designer. Particular attention is paid to programs that can be considered inherently concurrent, that is, programs that are constructed to control or model physical systems that involve parallel activity. The module also includes a brief introduction to performance- oriented concurrency, where concurrency is used to improve program performance by taking advantage of hardware support for parallel processing. The module is divided into three sections. The first deals with basic concepts in concurrent programming, covering characteristic attributes, formal properties, standard design problems, and execution details. The second section discusses the steps in constructing concurrent programs for specification to coding. The final section briefly examines concurrency from the point of view of some common application areas. The module gives a foundation for a deeper study of specific topics in concurrent programming. It also provides the preparatory material for a study of the concurrent aspects of application areas such as real-time (embedded) systems, database systems, operating systems, and many simulation systems.

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The book is available for download in "texts" format, the size of the file-s is: 40.53 Mbs, the file-s for this book were downloaded 97 times, the file-s went public at Mon Feb 26 2018.

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6Microsoft Research Video 103610: A Component Language For Structured Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "movies" format, the size of the file-s is: 994.47 Mbs, the file-s for this book were downloaded 71 times, the file-s went public at Mon Feb 17 2014.

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7Conclog : A Methodological Approach To Concurrent Logic Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 1472.28 Mbs, the file-s for this book were downloaded 14 times, the file-s went public at Mon Oct 05 2020.

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8Principles Of Concurrent And Distributed Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 443.71 Mbs, the file-s for this book were downloaded 248 times, the file-s went public at Tue May 18 2021.

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9Concurrent Programming : Principles And Practice

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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10Concurrent Programming In Mac OS X And IOS

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 95.35 Mbs, the file-s for this book were downloaded 13 times, the file-s went public at Sun Oct 22 2023.

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11Structured Concurrent Programming With Operating Systems Applications

In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 739.98 Mbs, the file-s for this book were downloaded 90 times, the file-s went public at Sat Jun 08 2019.

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12Concurrent Programming : The Java Programming Language

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 529.37 Mbs, the file-s for this book were downloaded 242 times, the file-s went public at Tue Jun 09 2020.

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13Concurrent Programming For Software Engineers

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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The book is available for download in "texts" format, the size of the file-s is: 650.38 Mbs, the file-s for this book were downloaded 96 times, the file-s went public at Wed May 30 2018.

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14Concurrent Programming With Python And My Little Experiment

Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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15DTIC ADA183216: Methodologies For Concurrent Programming.

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This document proposes a unifying theory for the development of programs for a variety of architectures and applications. The computational model is unbounded nondeterministic iterative transformations of the program state. Transformations of the program state are represented by multiple assignments. The theory attempts to decouple the programmer's thinking about a program and its implementation on an architecture; we attempt to separate the concerns of what from those of where, when, and how. Details about implementations are considered in mappings of programs to architectures. We hope to demonstrate that we can develop, specify and refine solution strategies independent of architectures. The utility of a new approach is suspect, especially when it is a radical departure from the conventional. Therefore, we have made a conscientious effort to apply our ideas to a number of architectures and application domains. Our experience is encouraging. Keywords: Parallel programming; Unity computer programs.

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The book is available for download in "texts" format, the size of the file-s is: 21.13 Mbs, the file-s for this book were downloaded 53 times, the file-s went public at Thu Feb 15 2018.

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16Research Directions In Concurrent Object-oriented Programming

This document proposes a unifying theory for the development of programs for a variety of architectures and applications. The computational model is unbounded nondeterministic iterative transformations of the program state. Transformations of the program state are represented by multiple assignments. The theory attempts to decouple the programmer's thinking about a program and its implementation on an architecture; we attempt to separate the concerns of what from those of where, when, and how. Details about implementations are considered in mappings of programs to architectures. We hope to demonstrate that we can develop, specify and refine solution strategies independent of architectures. The utility of a new approach is suspect, especially when it is a radical departure from the conventional. Therefore, we have made a conscientious effort to apply our ideas to a number of architectures and application domains. Our experience is encouraging. Keywords: Parallel programming; Unity computer programs.

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The book is available for download in "texts" format, the size of the file-s is: 1139.88 Mbs, the file-s for this book were downloaded 8 times, the file-s went public at Sat Dec 30 2023.

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17Ada : Concurrent Programming

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This document proposes a unifying theory for the development of programs for a variety of architectures and applications. The computational model is unbounded nondeterministic iterative transformations of the program state. Transformations of the program state are represented by multiple assignments. The theory attempts to decouple the programmer's thinking about a program and its implementation on an architecture; we attempt to separate the concerns of what from those of where, when, and how. Details about implementations are considered in mappings of programs to architectures. We hope to demonstrate that we can develop, specify and refine solution strategies independent of architectures. The utility of a new approach is suspect, especially when it is a radical departure from the conventional. Therefore, we have made a conscientious effort to apply our ideas to a number of architectures and application domains. Our experience is encouraging. Keywords: Parallel programming; Unity computer programs.

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The book is available for download in "texts" format, the size of the file-s is: 589.54 Mbs, the file-s for this book were downloaded 38 times, the file-s went public at Wed May 03 2023.

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18Microsoft Research Video 153378: Laws Of Concurrent Programming

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A simple but complete set of algebraic laws is given for a basic language (e.g., at the level of boogie). They include the algebraic properties of concurrency, similar to those of sequential composition. The laws are valid equally for interleaved concurrency and separated concurrency, and mixtures between them (e.g., as used in VCC). Most recognised methods of program analysis and verification are simply derived from the algebra. But will it be useful? ©2011 Microsoft Corporation. All rights reserved.

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The book is available for download in "movies" format, the size of the file-s is: 1125.76 Mbs, the file-s for this book were downloaded 72 times, the file-s went public at Sun Dec 07 2014.

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19DTIC ADA068167: A Keynote Address Concurrent Programming,

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This paper summarizes the first twenty years of concurrent programming and identifies the major development phases as an initial hardware challenge followed by a software crisis, a conceptual innovation, and language development which in turn led to formal understanding and hardware refinement. The paper draws a parallel between this development and the present challenge of distributed computing. (Author)

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20DTIC ADA223739: Support Materials For Language And System Support For Concurrent Programming

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The first example is an implementation in each of four languages (Ada, Concurrent C, Co-Pascal, and occam) of the famous Dining Philosophers problem first stated by Dijkstra. In this metaphorical statement of deadlock and resource allocation problems, five philosophers sit around a circular table, in the center of which is a infinitely large bowl of Chinese food. To the left and right of each philosopher is a single chopstick; each philosopher must try to acquire both chopsticks, each for awhile, then put down the chopsticks and think for awhile; this cycle repeats for some total number of meals. (Dijkstra's original formulation used spaghetti and forks; we prefer the chopstick setting because most people can eat spaghetti with one fork.) The algorithm for chopstick selection must be chosen carefully, otherwise if all philosophers grab, say, their left chopsticks and refuse to yield them, all will starve! The second example is one we have used with repeated success at The George Washington University, namely a sort race in which the three different sorting methods are activated as processes. Each sort displays its progress in its window (usually a single row) on the terminal; mutual exclusion is necessary to protect the screen, which is a writable shared resource. We have found this example interesting and fun-there is a lot of screen activity, the problem being solved is obvious, and the three independent sorts serve as placeholders for any three independent applications contending for the processor and a shared data structure. (kr)

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21Concurrent Programming In ML

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The first example is an implementation in each of four languages (Ada, Concurrent C, Co-Pascal, and occam) of the famous Dining Philosophers problem first stated by Dijkstra. In this metaphorical statement of deadlock and resource allocation problems, five philosophers sit around a circular table, in the center of which is a infinitely large bowl of Chinese food. To the left and right of each philosopher is a single chopstick; each philosopher must try to acquire both chopsticks, each for awhile, then put down the chopsticks and think for awhile; this cycle repeats for some total number of meals. (Dijkstra's original formulation used spaghetti and forks; we prefer the chopstick setting because most people can eat spaghetti with one fork.) The algorithm for chopstick selection must be chosen carefully, otherwise if all philosophers grab, say, their left chopsticks and refuse to yield them, all will starve! The second example is one we have used with repeated success at The George Washington University, namely a sort race in which the three different sorting methods are activated as processes. Each sort displays its progress in its window (usually a single row) on the terminal; mutual exclusion is necessary to protect the screen, which is a writable shared resource. We have found this example interesting and fun-there is a lot of screen activity, the problem being solved is obvious, and the three independent sorts serve as placeholders for any three independent applications contending for the processor and a shared data structure. (kr)

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22DTIC ADA329349: Second Calculus Of Binary Relations As A Concurrent Programming Language.

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This grant supported Anna Patterson from June 1994 to October 1996, Russ Allbery from October 1995 to March 1997, and Larry Yogman from January 1997 to June 1997. Patterson wrote (1) A new semantics for constructible falsity, presented at ASL Summer Meeting 96, appearing in the Bulletin of Symbolic Logic and submitted to JSL; (2) Bisimulation and Propositional Intuitionistic Logic, presented at ESSLLI'96 and in more detail at Concur 1997 in Warsaw; and (3) (with T. Costello) Guilt-Free Exponentials, to be submitted. In addition she wrote the early stages of her thesis. Allbery implemented a much faster version of Vineet Gupta's Chu space calculator. The one difficult operation is tensor product, which is known to be NP-complete and therefore requires good heuristics in order to be useful in practice. The bulk of the effort went into tuning for this operation. Yogman reimplemented the Gupta-Allbery calculator as a Java applet. This allows the user of a Java-enabled web browser, from anywhere in the world, to download and start up the calculator with one click. This version is not as fast as Allbery's and therefore not as useful for testing hypotheses about large Chu spaces. However, as a pedagogical tool for studying Chu spaces it is excellent.

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23DTIC ADA315138: Scalable Concurrent Programming Project, Scalable Concurrent Programming Laboratory.

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Proposed at a time when the community was primarily concerned with statically structured problems in scientific computing, the Scalable Concurrent Programming Project was motivated by the following general perceptions: (1) For much of this century, scientific computing has been dominated by large regular problems and their associated computational techniques. This has been a direct result of relatively poor uniprocessor performance, simplistic software tools, and the associated education from previous generations; (2) Device technology is rapidly approaching the physical limits of CMOS technology. During the next decade vast improvements in uniprocessor performance will be increasingly difficult and expensive to obtain. Concurrency is the door to the future; Scalability is the key; and (3) As performance improves, we will not solve the same problems faster, but rather we will solve completely new and more realistic computational problems. These irregular problems will combine computations in structures, materials, fluids, and electromagnetics. They will be three-dimensional in nature, involve complex moving boundaries, and resolve transient effects. They will become the cornerstone of design, test, and manufacturing in a broad range of industries currently dominated by empiricism.

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24Concurrent Programming

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Proposed at a time when the community was primarily concerned with statically structured problems in scientific computing, the Scalable Concurrent Programming Project was motivated by the following general perceptions: (1) For much of this century, scientific computing has been dominated by large regular problems and their associated computational techniques. This has been a direct result of relatively poor uniprocessor performance, simplistic software tools, and the associated education from previous generations; (2) Device technology is rapidly approaching the physical limits of CMOS technology. During the next decade vast improvements in uniprocessor performance will be increasingly difficult and expensive to obtain. Concurrency is the door to the future; Scalability is the key; and (3) As performance improves, we will not solve the same problems faster, but rather we will solve completely new and more realistic computational problems. These irregular problems will combine computations in structures, materials, fluids, and electromagnetics. They will be three-dimensional in nature, involve complex moving boundaries, and resolve transient effects. They will become the cornerstone of design, test, and manufacturing in a broad range of industries currently dominated by empiricism.

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25Microsoft Research Audio 104523: SSCLI RFP II Capstone Workshop - SCOOP: Concurrent Object-Oriented Programming For Rotor

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Proposed at a time when the community was primarily concerned with statically structured problems in scientific computing, the Scalable Concurrent Programming Project was motivated by the following general perceptions: (1) For much of this century, scientific computing has been dominated by large regular problems and their associated computational techniques. This has been a direct result of relatively poor uniprocessor performance, simplistic software tools, and the associated education from previous generations; (2) Device technology is rapidly approaching the physical limits of CMOS technology. During the next decade vast improvements in uniprocessor performance will be increasingly difficult and expensive to obtain. Concurrency is the door to the future; Scalability is the key; and (3) As performance improves, we will not solve the same problems faster, but rather we will solve completely new and more realistic computational problems. These irregular problems will combine computations in structures, materials, fluids, and electromagnetics. They will be three-dimensional in nature, involve complex moving boundaries, and resolve transient effects. They will become the cornerstone of design, test, and manufacturing in a broad range of industries currently dominated by empiricism.

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26NASA Technical Reports Server (NTRS) 19870009555: Concurrent Extensions To The FORTRAN Language For Parallel Programming Of Computational Fluid Dynamics Algorithms

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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27The JR Programming Language [electronic Resource] : Concurrent Programming In An Extended Java

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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28Higher-Order Concurrent Win32 Programming

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We present a concurrent framework for Win32 programming based on Concurrent ML, a concurrent language with higher-order functions, static typing, lightweight threads and synchronous communication channels. The key points of the framework are the move from an event loop model to a threaded model for the processing of window messages, and the decoupling of controls notifications from the system messages. This last point allows us to derive a general way of writing controls that leads to easy composition, and can accommodate ActiveX Controls in a transparent way.

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29Relaxed Operational Semantics Of Concurrent Programming Languages

We present a concurrent framework for Win32 programming based on Concurrent ML, a concurrent language with higher-order functions, static typing, lightweight threads and synchronous communication channels. The key points of the framework are the move from an event loop model to a threaded model for the processing of window messages, and the decoupling of controls notifications from the system messages. This last point allows us to derive a general way of writing controls that leads to easy composition, and can accommodate ActiveX Controls in a transparent way.

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30DTIC ADA188823: A Digital Logic Simulator With Concurrent Programming Considerations.

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The digital logic simulator, LOGSIM248, a re-engineered version of LOGSIM, version 5.5, has been implemented as a component of the digital design environment, IDIET (Integrated Digital Engineering Tool). This new design expands the capabilities of the older version by improving run time performance, maintainability, and compatability. Written in the C programming language, LOGSIM248 boasts looser coupling between functional modules while exhibiting greater functional cohesion within these modules. As an integral part of IDIET, the simulator overcomes difficulties created by the complicated user interface of earlier versions. With greater run time performance as a goal, this new simulator was studied and adapted to produce a concurrent implementation. Here, several roadblocks were encountered which essentially showed this algorithm and data structure implementation to be difficult to parallelize at best.

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31[EuroPython 2014] Benoit Chesneau - Concurrent Programming With Python And My Little Experiment

[EuroPython 2014] Benoit Chesneau - Concurrent programming with Python and my little experiment [EuroPython 2014] [25 July 2014] Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time and my little experiment in porting the Go concurrency model in Python. ----- Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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32Concurrent Programming In Java

[EuroPython 2014] Benoit Chesneau - Concurrent programming with Python and my little experiment [EuroPython 2014] [25 July 2014] Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time and my little experiment in porting the Go concurrency model in Python. ----- Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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33A Comparative Study Of The Usability Of Two Object-oriented Concurrent Programming Languages

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Concurrency has been rapidly gaining importance in general-purpose computing, caused by the recent turn towards multicore processing architectures. As a result, an increasing number of developers have to learn to write concurrent programs, a task that is known to be hard even for the expert. Language designers are therefore working on languages that promise to make concurrent programming "easier" than using traditional thread libraries. However, the claim that a new language is more usable than another cannot be supported by purely theoretical considerations, but calls for empirical studies. In this paper, we present the design of a study to compare concurrent programming languages with respect to comprehending and debugging existing programs and writing correct new programs. A critical challenge for such a study is avoiding the bias that might be introduced during the training phase and when interpreting participants' solutions. We address these issues by the use of self-study material and an evaluation scheme that exposes any subjective decisions of the corrector, or eliminates them altogether. We apply our design to a comparison of two object-oriented languages for concurrency, multithreaded Java and SCOOP (Simple Concurrent Object-Oriented Programming), in an academic setting. We obtain results in favor of SCOOP even though the study participants had previous training in Java Threads.

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34DTIC ADA150009: Very-High Level Concurrent Programming.

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The prime contribution of this dissertation is the creation of a programming style and environment that allows the human designers to develop an implementation independent, very high level functional view of concurrent systems. The translation of this view into a concurrently operating system is performed automatically. There is an emphasis on the human engineering aspects of the designer - computer interactions. The designers specify the problem through declaring variable structures and composing equations which relate the variables. The designers of a concurrent system interact with automatic systems on two levels: On the global level, the Configurator accepts as input a graph of the network of subsystems, modules and files. It verifies the validity of interfaces and implements the network by generating command language programs that set up communications and optimize parallelism among modules. The modules are executed under multiprogramming time sharing operating systems in respective sequential processors in a network. On the local level, the MODEL Compiler accepts as input an individual module specification. It performs checking of completeness and consistency of variables and equations and generates an optimized sequential program in a high level language (PL/I). Originator-supplied key words include: Configurations, Computer files.

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35Object-oriented Concurrent Programming

The prime contribution of this dissertation is the creation of a programming style and environment that allows the human designers to develop an implementation independent, very high level functional view of concurrent systems. The translation of this view into a concurrently operating system is performed automatically. There is an emphasis on the human engineering aspects of the designer - computer interactions. The designers specify the problem through declaring variable structures and composing equations which relate the variables. The designers of a concurrent system interact with automatic systems on two levels: On the global level, the Configurator accepts as input a graph of the network of subsystems, modules and files. It verifies the validity of interfaces and implements the network by generating command language programs that set up communications and optimize parallelism among modules. The modules are executed under multiprogramming time sharing operating systems in respective sequential processors in a network. On the local level, the MODEL Compiler accepts as input an individual module specification. It performs checking of completeness and consistency of variables and equations and generates an optimized sequential program in a high level language (PL/I). Originator-supplied key words include: Configurations, Computer files.

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36The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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ADA150771

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37The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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The \"von Neumann bottleneck\" imposes severe limitations on programming languages. This thesis points out that although the hardware limitations imposed by this bottleneck are being overcome, its constraints will remain in programs as long as there are assignment statements in their code. We assert that functional programming languages allow us to harness the processing power of computers with hundreds or even thousands of processors, and also allow is to solve problems which are time/cost prohibitive on a uniprocessor. We discuss a mechanical method for transforming imperative programs into functional programs. We feel that the mechanical transformation process is very inexpensive, and that it might be the best way to make imperative \"library\" programs into functional ones which are well suited to concurrent processing.

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38Channels As Objects In Concurrent Object-Oriented Programming

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There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream object-oriented languages cannot provide for the verification of client code adherence against the sought class behaviour. We have defined a class-based concurrent object-oriented language that formalises such protocols in the form of usage types. Usage types are attached to class definitions, allowing for the specification of (1) the available methods, (2) the tests clients must perform on the result of methods, and (3) the object status - linear or shared - all of which depend on the object's state. Our work extends the recent approach on modular session types by eliminating channel operations, and defining the method call as the single communication primitive in both sequential and concurrent settings. In contrast to previous works, we define a single category for objects, instead of distinct categories for linear and for shared objects, and let linear objects evolve into shared ones. We introduce a standard sync qualifier to prevent thread interference in certain operations on shared objects. We formalise the language syntax, the operational semantics, and a type system that enforces by static typing that methods are called only when available, and by a single client if so specified in the usage type. We illustrate the language via a complete example.

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39Microsoft Research Audio 103610: A Component Language For Structured Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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40A Linear Logic Programming Language For Concurrent Programming Over Graph Structures

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We have designed a new logic programming language called LM (Linear Meld) for programming graph-based algorithms in a declarative fashion. Our language is based on linear logic, an expressive logical system where logical facts can be consumed. Because LM integrates both classical and linear logic, LM tends to be more expressive than other logic programming languages. LM programs are naturally concurrent because facts are partitioned by nodes of a graph data structure. Computation is performed at the node level while communication happens between connected nodes. In this paper, we present the syntax and operational semantics of our language and illustrate its use through a number of examples.

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41Concurrent Programming In Ada

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Includes bibliographical references (pages 229-237) and index

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42DTIC AD1019540: AEminium: A Permission Based Concurrent-by-Default Programming Language Approach

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Writing concurrent applications is extremely challenging, not only in terms of producing bug-free and maintainable software, but also for enabling developer productivity. In this article we present the AEminium concurrent-by-default programming language. Using AEminium programmers express data dependencies rather than control flow between instructions. Dependencies are expressed using permissions, which are used by the type system to automatically parallelize the application. The AEminium approach provides a modular and composable mechanism for writing concurrent applications, preventing data races in a provable way. This allows programmers to shift their attention from low-level, error-prone reasoning about thread interleaving and synchronization to focus on the core functionality of their applications. We study the semantics of AEminium through microminium, a sound core calculus that leverages permission flow to enable concurrent-by-default execution. After discussing our prototype implementation we present several case studies of our system. Our case studies show up to 6.5X speedup on an eightcore machine when leveraging data group permissions to manage access to shared state, and more than 70% higher throughput in a Web server application.

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43Principles Of Concurrent Programming

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Writing concurrent applications is extremely challenging, not only in terms of producing bug-free and maintainable software, but also for enabling developer productivity. In this article we present the AEminium concurrent-by-default programming language. Using AEminium programmers express data dependencies rather than control flow between instructions. Dependencies are expressed using permissions, which are used by the type system to automatically parallelize the application. The AEminium approach provides a modular and composable mechanism for writing concurrent applications, preventing data races in a provable way. This allows programmers to shift their attention from low-level, error-prone reasoning about thread interleaving and synchronization to focus on the core functionality of their applications. We study the semantics of AEminium through microminium, a sound core calculus that leverages permission flow to enable concurrent-by-default execution. After discussing our prototype implementation we present several case studies of our system. Our case studies show up to 6.5X speedup on an eightcore machine when leveraging data group permissions to manage access to shared state, and more than 70% higher throughput in a Web server application.

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44DTIC ADA150771: The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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The von Neumann bottleneck imposes severe limitations on programming languages. This thesis points out that although the hardware limitations imposed by this bottleneck are being overcome, its constraints will remain in programs as long as there are assignments statements in their code. We assert that functional programming languages allow us to harness the processing power of computers with hundreds or even thousands of processors, and which allow us to solve problems which are time/cost prohibitive on a uniprocessor. We discuss a mechanical method for transforming imperative programs into functional programs. We feel that the mechanical transformation process is very inexpensive, and that it might be the best way to make imperative library programs into functional ones which are well suited to concurrent processing. Originator supplied key words include: Parallel processing, Functional, Concurrent processing, and Multiprocessor.

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45Microsoft Research Video 146605: An Intuitive And Efficient Semantics For Concurrent Programming Languages

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Programming concurrent systems is notoriously subtle and error-prone. This is hardly surprising considering that mainstream memory models, which form the basis of concurrent languages' semantics, are confusing and provide only weak memory-ordering guarantees. We tolerate such weak memory models in order to facilitate efficient compiler and hardware implementations. I will present a novel, holistic approach that gives strong memory model guarantees without sacrificing performance. I will first discuss DRFx, a memory model which relies on cooperation between the compiler and the hardware to provide straightforward guarantees to the programmer while still permitting most common optimizations. This is achieved through an extremely lightweight form of dynamic data race detection and the introduction of a memory model exception. I will also present more recent research which suggests that an efficient implementation of end-to-end sequential consistency (a strong, intuitive memory model) may be within reach. ©2011 Microsoft Corporation. All rights reserved.

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46On Concurrent Programming

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Programming concurrent systems is notoriously subtle and error-prone. This is hardly surprising considering that mainstream memory models, which form the basis of concurrent languages' semantics, are confusing and provide only weak memory-ordering guarantees. We tolerate such weak memory models in order to facilitate efficient compiler and hardware implementations. I will present a novel, holistic approach that gives strong memory model guarantees without sacrificing performance. I will first discuss DRFx, a memory model which relies on cooperation between the compiler and the hardware to provide straightforward guarantees to the programmer while still permitting most common optimizations. This is achieved through an extremely lightweight form of dynamic data race detection and the introduction of a memory model exception. I will also present more recent research which suggests that an efficient implementation of end-to-end sequential consistency (a strong, intuitive memory model) may be within reach. ©2011 Microsoft Corporation. All rights reserved.

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47Programming Erlang : Software For A Concurrent World

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Programming concurrent systems is notoriously subtle and error-prone. This is hardly surprising considering that mainstream memory models, which form the basis of concurrent languages' semantics, are confusing and provide only weak memory-ordering guarantees. We tolerate such weak memory models in order to facilitate efficient compiler and hardware implementations. I will present a novel, holistic approach that gives strong memory model guarantees without sacrificing performance. I will first discuss DRFx, a memory model which relies on cooperation between the compiler and the hardware to provide straightforward guarantees to the programmer while still permitting most common optimizations. This is achieved through an extremely lightweight form of dynamic data race detection and the introduction of a memory model exception. I will also present more recent research which suggests that an efficient implementation of end-to-end sequential consistency (a strong, intuitive memory model) may be within reach. ©2011 Microsoft Corporation. All rights reserved.

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48A Verification Algorithm For Declarative Concurrent Programming

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A verification method for distributed systems based on decoupling forward and backward behaviour is proposed. This method uses an event structure based algorithm that, given a CCS process, constructs its causal compression relative to a choice of observable actions. Verifying the original process equipped with distributed backtracking on non-observable actions, is equivalent to verifying its relative compression which in general is much smaller. We call this method Declarative Concurrent Programming (DCP). DCP technique compares well with direct bisimulation based methods. Benchmarks for the classic dining philosophers problem show that causal compression is rather efficient both time- and space-wise. State of the art verification tools can successfully handle more than 15 agents, whereas they can handle no more than 5 following the traditional direct method; an altogether spectacular improvement, since in this example the specification size is exponential in the number of agents.

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49Object-oriented Concurrent Programming

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A verification method for distributed systems based on decoupling forward and backward behaviour is proposed. This method uses an event structure based algorithm that, given a CCS process, constructs its causal compression relative to a choice of observable actions. Verifying the original process equipped with distributed backtracking on non-observable actions, is equivalent to verifying its relative compression which in general is much smaller. We call this method Declarative Concurrent Programming (DCP). DCP technique compares well with direct bisimulation based methods. Benchmarks for the classic dining philosophers problem show that causal compression is rather efficient both time- and space-wise. State of the art verification tools can successfully handle more than 15 agents, whereas they can handle no more than 5 following the traditional direct method; an altogether spectacular improvement, since in this example the specification size is exponential in the number of agents.

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50Concurrent Programming In Java

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A verification method for distributed systems based on decoupling forward and backward behaviour is proposed. This method uses an event structure based algorithm that, given a CCS process, constructs its causal compression relative to a choice of observable actions. Verifying the original process equipped with distributed backtracking on non-observable actions, is equivalent to verifying its relative compression which in general is much smaller. We call this method Declarative Concurrent Programming (DCP). DCP technique compares well with direct bisimulation based methods. Benchmarks for the classic dining philosophers problem show that causal compression is rather efficient both time- and space-wise. State of the art verification tools can successfully handle more than 15 agents, whereas they can handle no more than 5 following the traditional direct method; an altogether spectacular improvement, since in this example the specification size is exponential in the number of agents.

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1Hunting Dogs

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The title of this book quotes its object. To tell something of night hunting, and especially to suggest how the ever necessary dog can best be selected, trained, maintained and utilized, is the consideration of first importance. To round out the subject all forms of hunting will receive some notice, and the various breeds of dogs will be so far dealt with, that their value and usefulness in their given fields may be determined. Best of all, the contents of this volume are based on the opinions and declarations of men who have had years of experience in the matters on which they presume to write.(Extracted from the Introduction)

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2Ladies' Book of Etiquette, and Manual of Politeness

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A guide for ladies, written in 1860, on what is accepted as correct behavior in polite society. The advice covers dress, travelling, staying in hotels, attending and giving parties and balls, making and receiving morning calls, letter writing, how to deal with servants, what accomplishments every well bred lady should be expected to acquire and how to choose a suitable husband. (Summary by Christine Lamberton)

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3Looking Back

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LibriVox volunteers bring you 12 recordings of Looking Back by John Hartley.<br> This was the Fortnightly Poetry project for January 5, 2020.. <br> ------<br> John Hartley was an English poet who worked in the Yorkshire dialect. He wrote a great deal of prose and poetry – often of a sentimental nature – dealing with the poverty of the district. He was born in Halifax, West Yorkshire. - Summary by Wikipedia

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4Women, Children, Love and Marriage

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This book contains a number of essays about various subjects pertaining to women, children love and marriage - Summary by ashleighjane

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5Women's Wild Oats: Essays on the Re-fixing of Moral Standards

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A resounding and, for the times, outrageous look at restructuring British society using the first world war as trigger for changing the place of women in the workplace and their homes, right down to their relations with their children. These essays are persuasively argued and copiously documented. - Summary by czandra

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  • Number of Sections: 8 sections

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  • File Name: womenswildoats_2202_librivox
  • File Format: zip
  • Total Time: 05:05:56
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6Night Fears and Other Stories

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When one thinks of fear, terrors in the night creeping upon you may come to mind. L. P. Hartley does feature some of these kinds of fears. In addition, Hartley delves into characters with societal fears, social anxieties. People who live in fear of saying or doing the wrong thing, feeling uneasy in their own skin. We witness the fear of death that comes for all of us, some earlier than others. L. P. Hartley brings us these fears with a satisfyingly musical prose and a sly sense of dry wit that will leave one absorbed in these tales late into the evening. (Summary by Ben Tucker)

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  • Title: Night Fears and Other Stories
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  • Language: English
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  • Format: Audio
  • Number of Sections: 17
  • Total Time: 04:09:27

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  • File Name: night_fears_bt_2308_librivox
  • File Format: zip
  • Total Time: 04:09:27
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7Ladies' Book of Etiquette, and Manual of Politeness

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A COMPLETE HAND BOOK FOR THE USE OF THE LADY IN POLITE SOCIETY. CONTAINING FULL DIRECTIONS FOR CORRECT MANNERS, DRESS, DEPORTMENT, AND CONVERSATION; RULES FOR THE DUTIES OF BOTH HOSTESS AND GUEST IN MORNING RECEPTIONS, DINNER COMPANIES, VISITING, EVENING PARTIES AND BALLS; A COMPLETE GUIDE FOR LETTER WRITING AND CARDS OF COMPLIMENT; HINTS ON MANAGING SERVANTS, ON THE PRESERVATION OF HEALTH, AND ON ACCOMPLISHMENTS. AND ALSO USEFUL RECEIPTS FOR THE COMPLEXION, HAIR, AND WITH HINTS AND DIRECTIONS FOR THE CARE OF THE WARDROBE. - Summary from book.

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  • Title: ➤  Ladies' Book of Etiquette, and Manual of Politeness
  • Author:
  • Language: English

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  • Format: Audio
  • Number of Sections: 30
  • Total Time: 09:55:27

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  • Number of Sections: 30 sections

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  • File Name: ladiesbook_2404_librivox
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  • Total Time: 09:55:27
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8Things Seen in Spain

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Written in 1912, Hartley’s account of her travels in Spain discusses the fascinating country and its people. She dedicates a section to each major city, as well as showing the reader country life. After a chapter on Spanish art, she finishes up with a discussion of the spirit of the Spaniard and what it says about the future of the country. (Summary by Verla Viera)

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  • Title: Things Seen in Spain
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  • Language: English
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  • Format: Audio
  • Number of Sections: 10
  • Total Time: 02:45:50

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  • File Name: things_seen_in_spain_2402_librivox
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  • Total Time: 02:45:50
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9Charming May

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LibriVox volunteers bring you 15 recordings of Charming May by John Hartley.<br> This was the Fortnightly Poetry project for April 24, 2025. <br> ------<br> John Hartley was an English poet who worked in the Yorkshire dialect. He wrote a great deal of prose and poetry – often of a sentimental nature – dealing with the poverty of the district. - Summary by Wikipedia

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  • Title: Charming May
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  • Language: English
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  • Format: Audio
  • Number of Sections: 15
  • Total Time: 00:33:25

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  • Number of Sections: 15 sections

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  • File Name: charmingmay_2505,poem_librivox
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  • Total Time: 00:33:25
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