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1Complexity And Algorithms For The Discrete Fr\'echet Distance Upper Bound With Imprecise Input

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We study the problem of computing the upper bound of the discrete Fr\'{e}chet distance for imprecise input, and prove that the problem is NP-hard. This solves an open problem posed in 2010 by Ahn \emph{et al}. If shortcuts are allowed, we show that the upper bound of the discrete Fr\'{e}chet distance with shortcuts for imprecise input can be computed in polynomial time and we present several efficient algorithms.

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2Query Evaluation In P2P Systems Of Taxonomy-based Sources: Algorithms, Complexity, And Optimizations

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In this study, we address the problem of answering queries over a peer-to-peer system of taxonomy-based sources. A taxonomy states subsumption relationships between negation-free DNF formulas on terms and negation-free conjunctions of terms. To the end of laying the foundations of our study, we first consider the centralized case, deriving the complexity of the decision problem and of query evaluation. We conclude by presenting an algorithm that is efficient in data complexity and is based on hypergraphs. More expressive forms of taxonomies are also investigated, which however lead to intractability. We then move to the distributed case, and introduce a logical model of a network of taxonomy-based sources. On such network, a distributed version of the centralized algorithm is then presented, based on a message passing paradigm, and its correctness is proved. We finally discuss optimization issues, and relate our work to the literature.

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3Cooperative Cognitive Networks: Optimal, Distributed And Low-Complexity Algorithms

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This paper considers the cooperation between a cognitive system and a primary system where multiple cognitive base stations (CBSs) relay the primary user's (PU) signals in exchange for more opportunity to transmit their own signals. The CBSs use amplify-and-forward (AF) relaying and coordinated beamforming to relay the primary signals and transmit their own signals. The objective is to minimize the overall transmit power of the CBSs given the rate requirements of the PU and the cognitive users (CUs). We show that the relaying matrices have unit rank and perform two functions: Matched filter receive beamforming and transmit beamforming. We then develop two efficient algorithms to find the optimal solution. The first one has linear convergence rate and is suitable for distributed implementation, while the second one enjoys superlinear convergence but requires centralized processing. Further, we derive the beamforming vectors for the linear conventional zero-forcing (CZF) and prior zero-forcing (PZF) schemes, which provide much simpler solutions. Simulation results demonstrate the improvement in terms of outage performance due to the cooperation between the primary and cognitive systems.

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4Low Complexity Coefficient Selection Algorithms For Compute-and-Forward

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Compute-and-Forward (C&F) has been proposed as an efficient strategy to reduce the backhaul load for the distributed antenna systems. Finding the optimal coefficients in C&F has commonly been treated as a shortest vector problem (SVP), which is N-P hard. The point of our work and of Sahraei's recent work is that the C&F coefficient problem can be much simpler. Due to the special structure of C&F, some low polynomial complexity optimal algorithms have recently been developed. However these methods can be applied to real valued channels and integer based lattices only. In this paper, we consider the complex valued channel with complex integer based lattices. For the first time, we propose a low polynomial complexity algorithm to find the optimal solution for the complex scenario. Then we propose a simple linear search algorithm which is conceptually suboptimal, however numerical results show that the performance degradation is negligible compared to the optimal method. Both algorithms are suitable for lattices over any algebraic integers, and significantly outperform the lattice reduction algorithm. The complexity of both algorithms are investigated both theoretically and numerically. The results show that our proposed algorithms achieve better performance-complexity trade-offs compared to the existing algorithms.

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5Topological Complexity And Efficiency Of Motion Planning Algorithms

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We introduce a variant of Farber's topological complexity, defined for smooth compact orientable Riemannian manifolds, which takes into account only motion planners with the lowest possible "average length" of the output paths. We prove that it never differs from topological complexity by more than $1$, thus showing that the latter invariant addresses the problem of the existence of motion planners which are "efficient".

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6Algorithms And Complexity Results For Persuasive Argumentation

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The study of arguments as abstract entities and their interaction as introduced by Dung (Artificial Intelligence 177, 1995) has become one of the most active research branches within Artificial Intelligence and Reasoning. A main issue for abstract argumentation systems is the selection of acceptable sets of arguments. Value-based argumentation, as introduced by Bench-Capon (J. Logic Comput. 13, 2003), extends Dung's framework. It takes into account the relative strength of arguments with respect to some ranking representing an audience: an argument is subjectively accepted if it is accepted with respect to some audience, it is objectively accepted if it is accepted with respect to all audiences. Deciding whether an argument is subjectively or objectively accepted, respectively, are computationally intractable problems. In fact, the problems remain intractable under structural restrictions that render the main computational problems for non-value-based argumentation systems tractable. In this paper we identify nontrivial classes of value-based argumentation systems for which the acceptance problems are polynomial-time tractable. The classes are defined by means of structural restrictions in terms of the underlying graphical structure of the value-based system. Furthermore we show that the acceptance problems are intractable for two classes of value-based systems that where conjectured to be tractable by Dunne (Artificial Intelligence 171, 2007).

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7Microsoft Research Audio 104292: Dispersion Of Mass And The Complexity Of Randomized Algorithms

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How much can randomness help computation? Motivated by this general question and by volume computation, one of the few instances where randomness probably helps, we analyze a notion of dispersion and connect it to asymptotic convex geometry. We obtain a nearly quadratic lower bound on the complexity of randomized volume algorithms for convex bodies in R n (the current best algorithm has complexity roughly n 4 and is conjectured to be n 3 ). Our main tools, dispersion of random determinants and dispersion of the length of a random point from a convex body, are of independent interest and applicable more generally; in particular, the latter is closely related to the variance hypothesis from convex geometry. This geometric dispersion also leads to lower bounds for matrix problems and property testing. This is joint work with Luis Rademacher. ©2006 Microsoft Corporation. All rights reserved.

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8Multi-layer Channel Routing Complexity And Algorithms

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How much can randomness help computation? Motivated by this general question and by volume computation, one of the few instances where randomness probably helps, we analyze a notion of dispersion and connect it to asymptotic convex geometry. We obtain a nearly quadratic lower bound on the complexity of randomized volume algorithms for convex bodies in R n (the current best algorithm has complexity roughly n 4 and is conjectured to be n 3 ). Our main tools, dispersion of random determinants and dispersion of the length of a random point from a convex body, are of independent interest and applicable more generally; in particular, the latter is closely related to the variance hypothesis from convex geometry. This geometric dispersion also leads to lower bounds for matrix problems and property testing. This is joint work with Luis Rademacher. ©2006 Microsoft Corporation. All rights reserved.

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9The Jones Polynomial: Quantum Algorithms And Applications In Quantum Complexity Theory

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We analyze relationships between quantum computation and a family of generalizations of the Jones polynomial. Extending recent work by Aharonov et al., we give efficient quantum circuits for implementing the unitary Jones-Wenzl representations of the braid group. We use these to provide new quantum algorithms for approximately evaluating a family of specializations of the HOMFLYPT two-variable polynomial of trace closures of braids. We also give algorithms for approximating the Jones polynomial of a general class of closures of braids at roots of unity. Next we provide a self-contained proof of a result of Freedman et al. that any quantum computation can be replaced by an additive approximation of the Jones polynomial, evaluated at almost any primitive root of unity. Our proof encodes two-qubit unitaries into the rectangular representation of the eight-strand braid group. We then give QCMA-complete and PSPACE-complete problems which are based on braids. We conclude with direct proofs that evaluating the Jones polynomial of the plat closure at most primitive roots of unity is a #P-hard problem, while learning its most significant bit is PP-hard, circumventing the usual route through the Tutte polynomial and graph coloring.

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10Path Computation In Multi-layer Networks: Complexity And Algorithms

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Carrier-grade networks comprise several layers where different protocols coexist. Nowadays, most of these networks have different control planes to manage routing on different layers, leading to a suboptimal use of the network resources and additional operational costs. However, some routers are able to encapsulate, decapsulate and convert protocols and act as a liaison between these layers. A unified control plane would be useful to optimize the use of the network resources and automate the routing configurations. Software-Defined Networking (SDN) based architectures, such as OpenFlow, offer a chance to design such a control plane. One of the most important problems to deal with in this design is the path computation process. Classical path computation algorithms cannot resolve the problem as they do not take into account encapsulations and conversions of protocols. In this paper, we propose algorithms to solve this problem and study several cases: Path computation without bandwidth constraint, under bandwidth constraint and under other Quality of Service constraints. We study the complexity and the scalability of our algorithms and evaluate their performances on real topologies. The results show that they outperform the previous ones proposed in the literature.

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11Algorithms And Complexity

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Carrier-grade networks comprise several layers where different protocols coexist. Nowadays, most of these networks have different control planes to manage routing on different layers, leading to a suboptimal use of the network resources and additional operational costs. However, some routers are able to encapsulate, decapsulate and convert protocols and act as a liaison between these layers. A unified control plane would be useful to optimize the use of the network resources and automate the routing configurations. Software-Defined Networking (SDN) based architectures, such as OpenFlow, offer a chance to design such a control plane. One of the most important problems to deal with in this design is the path computation process. Classical path computation algorithms cannot resolve the problem as they do not take into account encapsulations and conversions of protocols. In this paper, we propose algorithms to solve this problem and study several cases: Path computation without bandwidth constraint, under bandwidth constraint and under other Quality of Service constraints. We study the complexity and the scalability of our algorithms and evaluate their performances on real topologies. The results show that they outperform the previous ones proposed in the literature.

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12Algorithms, Complexity Analysis, And VLSI Architectures For MPEG-4 Motion Estimation

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viii, 239 p. : 25 cm

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13Convex Optimization: Algorithms And Complexity

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This monograph presents the main complexity theorems in convex optimization and their corresponding algorithms. Starting from the fundamental theory of black-box optimization, the material progresses towards recent advances in structural optimization and stochastic optimization. Our presentation of black-box optimization, strongly influenced by Nesterov's seminal book and Nemirovski's lecture notes, includes the analysis of cutting plane methods, as well as (accelerated) gradient descent schemes. We also pay special attention to non-Euclidean settings (relevant algorithms include Frank-Wolfe, mirror descent, and dual averaging) and discuss their relevance in machine learning. We provide a gentle introduction to structural optimization with FISTA (to optimize a sum of a smooth and a simple non-smooth term), saddle-point mirror prox (Nemirovski's alternative to Nesterov's smoothing), and a concise description of interior point methods. In stochastic optimization we discuss stochastic gradient descent, mini-batches, random coordinate descent, and sublinear algorithms. We also briefly touch upon convex relaxation of combinatorial problems and the use of randomness to round solutions, as well as random walks based methods.

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14Gröbner Bases Of Bihomogeneous Ideals Generated By Polynomials Of Bidegree (1,1): Algorithms And Complexity

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Solving multihomogeneous systems, as a wide range of structured algebraic systems occurring frequently in practical problems, is of first importance. Experimentally, solving these systems with Gr\"obner bases algorithms seems to be easier than solving homogeneous systems of the same degree. Nevertheless, the reasons of this behaviour are not clear. In this paper, we focus on bilinear systems (i.e. bihomogeneous systems where all equations have bidegree (1,1)). Our goal is to provide a theoretical explanation of the aforementionned experimental behaviour and to propose new techniques to speed up the Gr\"obner basis computations by using the multihomogeneous structure of those systems. The contributions are theoretical and practical. First, we adapt the classical F5 criterion to avoid reductions to zero which occur when the input is a set of bilinear polynomials. We also prove an explicit form of the Hilbert series of bihomogeneous ideals generated by generic bilinear polynomials and give a new upper bound on the degree of regularity of generic affine bilinear systems. This leads to new complexity bounds for solving bilinear systems. We propose also a variant of the F5 Algorithm dedicated to multihomogeneous systems which exploits a structural property of the Macaulay matrix which occurs on such inputs. Experimental results show that this variant requires less time and memory than the classical homogeneous F5 Algorithm.

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15Complexity Of And Algorithms For Borda Manipulation

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We prove that it is NP-hard for a coalition of two manipulators to compute how to manipulate the Borda voting rule. This resolves one of the last open problems in the computational complexity of manipulating common voting rules. Because of this NP-hardness, we treat computing a manipulation as an approximation problem where we try to minimize the number of manipulators. Based on ideas from bin packing and multiprocessor scheduling, we propose two new approximation methods to compute manipulations of the Borda rule. Experiments show that these methods significantly outperform the previous best known %existing approximation method. We are able to find optimal manipulations in almost all the randomly generated elections tested. Our results suggest that, whilst computing a manipulation of the Borda rule by a coalition is NP-hard, computational complexity may provide only a weak barrier against manipulation in practice.

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16DTIC ADA1022253: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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17DTIC ADA1022255: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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18Microsoft Research Video 104292: Dispersion Of Mass And The Complexity Of Randomized Algorithms

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How much can randomness help computation? Motivated by this general question and by volume computation, one of the few instances where randomness probably helps, we analyze a notion of dispersion and connect it to asymptotic convex geometry. We obtain a nearly quadratic lower bound on the complexity of randomized volume algorithms for convex bodies in R n (the current best algorithm has complexity roughly n 4 and is conjectured to be n 3 ). Our main tools, dispersion of random determinants and dispersion of the length of a random point from a convex body, are of independent interest and applicable more generally; in particular, the latter is closely related to the variance hypothesis from convex geometry. This geometric dispersion also leads to lower bounds for matrix problems and property testing. This is joint work with Luis Rademacher. ©2006 Microsoft Corporation. All rights reserved.

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19DTIC ADA606538: Center For Quantum Algorithms And Complexity

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How efficiently can the ground state of a local Hamiltonian be computed? This is a question that lies at the heart of an emerging area called quantum Hamiltonian complexity, that addresses fundamental issues in both quantum complexity theory and condensed matter physics. Of particular importance are 1D Hamiltonians. We give a new combinatorial approach to proving the area law for 1D systems via the detectability lemma, in the process exponentially improving on Hastings' bounds in the frustration free case. We also give an efficient algorithm for finding an MPS approximation to the ground state, in the case of constant bond dimension. Entanglement is a fundamental feature of quantum systems, and understanding its nature is a basic challenge in quantum computation. We study it in a number of basic contexts, including the complexity of parallel repetition of entangled games, and Bell-inequalities distinguishing non-locality versus entanglement. We show how to use entanglement to give a way of generating certifiably random numbers which are provably secure even against a quantum adversary. The method is based on an earlier paper in which we report an implementation of optimal extractors against quantum storage.

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20Cooperative Task-oriented Computing : Algorithms And Complexity

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How efficiently can the ground state of a local Hamiltonian be computed? This is a question that lies at the heart of an emerging area called quantum Hamiltonian complexity, that addresses fundamental issues in both quantum complexity theory and condensed matter physics. Of particular importance are 1D Hamiltonians. We give a new combinatorial approach to proving the area law for 1D systems via the detectability lemma, in the process exponentially improving on Hastings' bounds in the frustration free case. We also give an efficient algorithm for finding an MPS approximation to the ground state, in the case of constant bond dimension. Entanglement is a fundamental feature of quantum systems, and understanding its nature is a basic challenge in quantum computation. We study it in a number of basic contexts, including the complexity of parallel repetition of entangled games, and Bell-inequalities distinguishing non-locality versus entanglement. We show how to use entanglement to give a way of generating certifiably random numbers which are provably secure even against a quantum adversary. The method is based on an earlier paper in which we report an implementation of optimal extractors against quantum storage.

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21DTIC ADA534847: Coordinated Beamforming For MISO Interference Channel: Complexity Analysis And Efficient Algorithms

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In a cellular wireless system, users located at cell edges often suffer significant out-of-cell interference. Assuming each base station is equipped with multiple antennas, we can model this scenario as a multiple-input single-output (MISO) interference channel. In this paper we consider a coordinated beamforming approach whereby multiple base stations jointly optimize their downlink beamforming vectors in order to simultaneously improve the data rates of a given group of cell edge users. Assuming perfect channel knowledge, we formulate this problem as the maximization of a system utility (which balances user fairness and average user rates), subject to individual power constraints at each base station. We show that, for the single carrier case and when the number of antennas at each base station is at least two, the optimal coordinated beamforming problem is NP-hard for both the harmonic mean utility and the proportional fairness utility. For general utilities, we propose a cyclic coordinate descent algorithm, which enables each transmitter to update its beamformer locally with limited information exchange, and establish its global convergence to a stationary point. We illustrate its effectiveness in computer simulations by using the space matched beamformer as a benchmark.

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22DTIC ADA1022250: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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23DTIC ADA1022252: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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24DTIC ADA431591: Change Detection And Estimation In Large Scale Sensor Networks: Linear Complexity Algorithms

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We propose algorithms for nonparametric sample-based spacial change detection and estimation in large scale sensor networks. We collect random samples containing the location of sensors and their local decisions, and assume that the local decisions can be stimulated or normal , reflecting the local strength of some stimulating agent. Then change in the location of the agent manifests itself by a change in the distribution of stimulated sensors. In this paper, we are aiming at developing a test that, given two collections of samples, can decide whether the distribution generating the samples has changed or not, and give an estimated changed area if a change is indeed detected. The focus of this paper is to reduce the complexity of the detection and estimation algorithm. We propose two fast algorithms with almost linear complexity and analyze their completeness, flexibility and robustness.

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25Sparsity-aware Sphere Decoding: Algorithms And Complexity Analysis

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Integer least-squares problems, concerned with solving a system of equations where the components of the unknown vector are integer-valued, arise in a wide range of applications. In many scenarios the unknown vector is sparse, i.e., a large fraction of its entries are zero. Examples include applications in wireless communications, digital fingerprinting, and array-comparative genomic hybridization systems. Sphere decoding, commonly used for solving integer least-squares problems, can utilize the knowledge about sparsity of the unknown vector to perform computationally efficient search for the solution. In this paper, we formulate and analyze the sparsity-aware sphere decoding algorithm that imposes $\ell_0$-norm constraint on the admissible solution. Analytical expressions for the expected complexity of the algorithm for alphabets typical of sparse channel estimation and source allocation applications are derived and validated through extensive simulations. The results demonstrate superior performance and speed of sparsity-aware sphere decoder compared to the conventional sparsity-unaware sphere decoding algorithm. Moreover, variance of the complexity of the sparsity-aware sphere decoding algorithm for binary alphabets is derived. The search space of the proposed algorithm can be further reduced by imposing lower bounds on the value of the objective function. The algorithm is modified to allow for such a lower bounding technique and simulations illustrating efficacy of the method are presented. Performance of the algorithm is demonstrated in an application to sparse channel estimation, where it is shown that sparsity-aware sphere decoder performs close to theoretical lower limits.

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26Analysis Of The Computational Complexity Of Solving Random Satisfiability Problems Using Branch And Bound Search Algorithms

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The computational complexity of solving random 3-Satisfiability (3-SAT) problems is investigated. 3-SAT is a representative example of hard computational tasks; it consists in knowing whether a set of alpha N randomly drawn logical constraints involving N Boolean variables can be satisfied altogether or not. Widely used solving procedures, as the Davis-Putnam-Loveland-Logeman (DPLL) algorithm, perform a systematic search for a solution, through a sequence of trials and errors represented by a search tree. In the present study, we identify, using theory and numerical experiments, easy (size of the search tree scaling polynomially with N) and hard (exponential scaling) regimes as a function of the ratio alpha of constraints per variable. The typical complexity is explicitly calculated in the different regimes, in very good agreement with numerical simulations. Our theoretical approach is based on the analysis of the growth of the branches in the search tree under the operation of DPLL. On each branch, the initial 3-SAT problem is dynamically turned into a more generic 2+p-SAT problem, where p and 1-p are the fractions of constraints involving three and two variables respectively. The growth of each branch is monitored by the dynamical evolution of alpha and p and is represented by a trajectory in the static phase diagram of the random 2+p-SAT problem. Depending on whether or not the trajectories cross the boundary between phases, single branches or full trees are generated by DPLL, resulting in easy or hard resolutions.

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27DTIC ADA121995: Representation Techniques For Relational Languages And The Worst Case Asymptotical Time Complexity Behaviour Of The Related Algorithms.

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This thesis is aimed at determining the worst case asymptotical time complexity behaviour of algorithms for relational operations that work on extensionally or intensionally represented binary relatons. Those relational operations came from a relational language being designed at Naval Postgraduate School. One particular extensional representation technique and two intensional representation techniques are proposed. The above analysis in turn determines the feasibility of implementing a subset of the relational language on conventional architectures. (Author)

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28Algorithms And Complexity Presentation

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Presentation slides 

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29DTIC ADA063757: General Theory Of Optimal Error Algorithms And Analytic Complexity. Part B. Iterative Information Model.

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This is the second of a series of papers in which we construct an information based general theory of optimal error algorithms and analytic computational complexity and study applications of the general theory. In our first paper we studied a general information' model; here we study an 'iterative information' model. We give a general paradigm, based on the pre-image set of an information operator, for obtaining a lower bound on the error of any algorithm using this information. We show that the order of information provides an upper bound on the order of any algorithm using this information. This upper bound order leads to a lower bound on the complexity index.

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30DTIC ADA314598: Branch-and-Bound Search Algorithms And Their Computational Complexity.

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Branch-and-bound (BnB) is a general problem-solving paradigm that has been studied extensively in the areas of computer science and operations research, and has been employed to find optimal solutions to computation-intensive problems. Thanks to its generality, BnB takes many search algorithms, developed for different purposes, as special cases. Some of these algorithms, such as best-first search and depth-first search, are very popular, some, such as iterative deepening, recursive best-first search and constant-space best-first search, are known only in the artificial intelligence area. Because it was studied in different areas, BnB has been described under different formulations. The first part of this paper, we give comprehensive descriptions of the BnB method and of these search algorithms, consolidating the basic features of BnB. In the second part, we summarize recent theoretical development on the average-case complexity of BnB search algorithms.

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31DTIC ADA102225: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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32DTIC ADA625120: Combating Weapons Of Mass Destruction: Models, Complexity, And Algorithms In Complex Dynamic And Evolving Networks

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This project considers attack and defense problems on networks with respect to WMD attacks. It provides novel optimization models and solutions for network vulnerability assessment and defense measurement in the face of cascading failures and dynamic attacks. The critical infrastructures considered are complex systems which consist of multiple dynamic independent networks interacting to each other. The attacks we considered are dynamic, that is, another attack may be launched during the recovery.

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33DTIC ADA564645: The Average Network Flow Problem: Shortest Path And Minimum Cost Flow Formulations, Algorithms, Heuristics, And Complexity

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Integrating value focused thinking with the shortest path problem results in a unique formulation called the multiobjective average shortest path problem. We prove this is NP-complete for general graphs. For directed acyclic graphs, an efficient algorithm and even faster heuristic are proposed. While the worst case error of the heuristic is proven unbounded, its average performance on random graphs is within 3% of the optimal solution. Additionally, a special case of the more general biobjective average shortest path problem is given, allowing tradeoffs between decreases in arc set cardinality and increases in multiobjective value; the algorithm to solve the average shortest path problem provides all the information needed to solve this more difficult biobjective problem. These concepts are then extended to the minimum cost flow problem creating a new formulation we name the multiobjective average minimum cost flow. This problem is proven NP-complete as well. For directed acyclic graphs, two efficient heuristics are developed, and although we prove the error of any successive average shortest path heuristic is in theory unbounded, they both perform very well on random graphs. Furthermore, we define a general biobjective average minimum cost flow problem. The information from the heuristics can be used to estimate the efficient frontier in a special case of this problem trading off total flow and multiobjective value. Finally, several variants of these two problems are discussed. Proofs are conjectured showing the conditions under which the problems are solvable in polynomial time and when they remain NP-complete.

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34DTIC ADA579191: Complexity Analysis And Algorithms For Optimal Resource Allocation In Wireless Networks

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This project considers the dynamic spectrum management (DSM) problem whereby multiple users sharing a common frequency band must choose their transmit power spectra jointly in response to physical channel conditions including the effects of interference. The goal of the users is to maximize a system-wide utility function (e.g., weighted sum-rate of all users), subject to individual power constraints. The proposed work will focus on a general DSM problem formulation which allows correlated signaling rather than being restricted to the conventional independent orthogonal signaling such as OFDM. The general formulation will exploit the concept of 'interference alignment' which is known to provide substantial rate gain over OFDM signalling for general interference channels. We have successfully analyzed the complexity to characterize the optimal spectrum sharing policies and beamforming strategies in interfering broadcast networks and developed efficient computational methods for optimal resource allocations in such networks.

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35Computational Complexity Of Sequential And Parallel Algorithms

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This project considers the dynamic spectrum management (DSM) problem whereby multiple users sharing a common frequency band must choose their transmit power spectra jointly in response to physical channel conditions including the effects of interference. The goal of the users is to maximize a system-wide utility function (e.g., weighted sum-rate of all users), subject to individual power constraints. The proposed work will focus on a general DSM problem formulation which allows correlated signaling rather than being restricted to the conventional independent orthogonal signaling such as OFDM. The general formulation will exploit the concept of 'interference alignment' which is known to provide substantial rate gain over OFDM signalling for general interference channels. We have successfully analyzed the complexity to characterize the optimal spectrum sharing policies and beamforming strategies in interfering broadcast networks and developed efficient computational methods for optimal resource allocations in such networks.

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36Minimum Degree Up To Local Complementation: Bounds, Parameterized Complexity, And Exact Algorithms

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The local minimum degree of a graph is the minimum degree that can be reached by means of local complementation. For any n, there exist graphs of order n which have a local minimum degree at least 0.189n, or at least 0.110n when restricted to bipartite graphs. Regarding the upper bound, we show that for any graph of order n, its local minimum degree is at most 3n/8+o(n) and n/4+o(n) for bipartite graphs, improving the known n/2 upper bound. We also prove that the local minimum degree is smaller than half of the vertex cover number (up to a logarithmic term). The local minimum degree problem is NP-Complete and hard to approximate. We show that this problem, even when restricted to bipartite graphs, is in W[2] and FPT-equivalent to the EvenSet problem, which W[1]-hardness is a long standing open question. Finally, we show that the local minimum degree is computed by a O*(1.938^n)-algorithm, and a O*(1.466^n)-algorithm for the bipartite graphs.

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37Coordinate Descent With Arbitrary Sampling I: Algorithms And Complexity

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We study the problem of minimizing the sum of a smooth convex function and a convex block-separable regularizer and propose a new randomized coordinate descent method, which we call ALPHA. Our method at every iteration updates a random subset of coordinates, following an arbitrary distribution. No coordinate descent methods capable to handle an arbitrary sampling have been studied in the literature before for this problem. ALPHA is a remarkably flexible algorithm: in special cases, it reduces to deterministic and randomized methods such as gradient descent, coordinate descent, parallel coordinate descent and distributed coordinate descent -- both in nonaccelerated and accelerated variants. The variants with arbitrary (or importance) sampling are new. We provide a complexity analysis of ALPHA, from which we deduce as a direct corollary complexity bounds for its many variants, all matching or improving best known bounds.

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38Can Everything Be Computed? - On The Solvability Complexity Index And Towers Of Algorithms

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This paper establishes some of the fundamental barriers in the theory of computations and finally settles the long standing computational spectral problem. Due to these barriers, there are problems at the heart of computational theory that do not fit into classical complexity theory. Many computational problems can be solved as follows: a sequence of approximations is created by an algorithm, and the solution to the problem is the limit of this sequence. However, as we demonstrate, for several basic problems in computations (computing spectra of operators, inverse problems or roots of polynomials using rational maps) such a procedure based on one limit is impossible. Yet, one can compute solutions to these problems, but only by using several limits. This may come as a surprise, however, this touches onto the boundaries of computational mathematics. To analyze this phenomenon we use the Solvability Complexity Index (SCI). The SCI is the smallest number of limits needed in the computation. We show that the SCI of spectra and essential spectra of operators is equal to three, and that the SCI of spectra of self-adjoint operators is equal to two, thus providing the lower bound barriers and the first algorithms to compute such spectra in two and three limits. This finally settles the long standing computational spectral problem. In addition, we provide bounds for the SCI of spectra of classes of Schr\"{o}dinger operators, thus we affirmatively answer the long standing question on whether or not these spectra can actually be computed. The SCI yields a framework for understanding barriers in computations. It has a direct link to the Arithmetical Hierarchy, and we demonstrate how the impossibility result of McMullen on polynomial root finding with rational maps in one limit and the results of Doyle and McMullen on solving the quintic in several limits can be put in the SCI framework.

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39Automata, Computability, And Complexity- Quantum Algorithms

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Of course the real question is: can quantum computers actually do something more e_ciently than classical computers? In this lecture, we�ll see why the modern consensus is that they can.

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40Complexity Of Sequential And Parallel Numerical Algorithms [proceedings]

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Of course the real question is: can quantum computers actually do something more e_ciently than classical computers? In this lecture, we�ll see why the modern consensus is that they can.

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41On Algorithms And Complexity For Sets With Cardinality Constraints

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Typestate systems ensure many desirable properties of imperative programs, including initialization of object fields and correct use of stateful library interfaces. Abstract sets with cardinality constraints naturally generalize typestate properties: relationships between the typestates of objects can be expressed as subset and disjointness relations on sets, and elements of sets can be represented as sets of cardinality one. Motivated by these applications, this paper presents new algorithms and new complexity results for constraints on sets and their cardinalities. We study several classes of constraints and demonstrate a trade-off between their expressive power and their complexity. Our first result concerns a quantifier-free fragment of Boolean Algebra with Presburger Arithmetic. We give a nondeterministic polynomial-time algorithm for reducing the satisfiability of sets with symbolic cardinalities to constraints on constant cardinalities, and give a polynomial-space algorithm for the resulting problem. In a quest for more efficient fragments, we identify several subclasses of sets with cardinality constraints whose satisfiability is NP-hard. Finally, we identify a class of constraints that has polynomial-time satisfiability and entailment problems and can serve as a foundation for efficient program analysis.

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42DTIC ADA282724: Minimal Fixturing Of Frictionless Assemblies: Complexity And Algorithms

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In many assembly tasks, it is necessary to insure the stability of a subcollection of contacting object. To achieve stability, it is often necessary to introduce fixture elements (also called fingers in some work) to help hold objects in place. In this paper, the complexity of stabilizing multiple contacting bodies with the fewest number of fixture elements possible is considered. Standard fixture elements of the type explored in previous single- object grasping work are considered, along with two generalized fixture element variants. The types of stability considered are: form-closure (complete immobility of the assembly); stability with respect to a specific external force and torque on each body; and stability in the neighborhood of a specific external force and torque on each body. The major result is that for most of the combinations of fixture element varieties, and types of stability considered, achieving an optimal solution (that is, finding a smallest set of fixture elements yielding stability) is NP-hard. However, for many fixturing problems it seems likely that suboptimal, yet acceptably small solutions can be found in polynomial time, and some candidate algorithms are presented

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43Algorithms, Their Complexity And Efficiency

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In many assembly tasks, it is necessary to insure the stability of a subcollection of contacting object. To achieve stability, it is often necessary to introduce fixture elements (also called fingers in some work) to help hold objects in place. In this paper, the complexity of stabilizing multiple contacting bodies with the fewest number of fixture elements possible is considered. Standard fixture elements of the type explored in previous single- object grasping work are considered, along with two generalized fixture element variants. The types of stability considered are: form-closure (complete immobility of the assembly); stability with respect to a specific external force and torque on each body; and stability in the neighborhood of a specific external force and torque on each body. The major result is that for most of the combinations of fixture element varieties, and types of stability considered, achieving an optimal solution (that is, finding a smallest set of fixture elements yielding stability) is NP-hard. However, for many fixturing problems it seems likely that suboptimal, yet acceptably small solutions can be found in polynomial time, and some candidate algorithms are presented

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44Construction And Iteration-Complexity Of Primal Sequences In Alternating Minimization Algorithms

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We introduce a new weighted averaging scheme using "Fenchel-type" operators to recover primal solutions in the alternating minimization-type algorithm (AMA) for prototype constrained convex optimization. Our approach combines the classical AMA idea in \cite{Tseng1991} and Nesterov's prox-function smoothing technique without requiring the strong convexity of the objective function. We develop a new non-accelerated primal-dual AMA method and estimate its primal convergence rate both on the objective residual and on the feasibility gap. Then, we incorporate Nesterov's accelerated step into this algorithm and obtain a new accelerated primal-dual AMA variant endowed with a rigorous convergence rate guarantee. We show that the worst-case iteration-complexity in this algorithm is optimal (in the sense of first-oder black-box models), without imposing the full strong convexity assumption on the objective.

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45Complexity Results And Practical Algorithms For Logics In Knowledge Representation

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Description Logics (DLs) are used in knowledge-based systems to represent and reason about terminological knowledge of the application domain in a semantically well-defined manner. In this thesis, we establish a number of novel complexity results and give practical algorithms for expressive DLs that provide different forms of counting quantifiers. We show that, in many cases, adding local counting in the form of qualifying number restrictions to DLs does not increase the complexity of the inference problems, even if binary coding of numbers in the input is assumed. On the other hand, we show that adding different forms of global counting restrictions to a logic may increase the complexity of the inference problems dramatically. We provide exact complexity results and a practical, tableau based algorithm for the DL SHIQ, which forms the basis of the highly optimized DL system iFaCT. Finally, we describe a tableau algorithm for the clique guarded fragment (CGF), which we hope will serve as the basis for an efficient implementation of a CGF reasoner.

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46Polynomial Evaluation Over Finite Fields: New Algorithms And Complexity Bounds

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An efficient evaluation method is described for polynomials in finite fields. Its complexity is shown to be lower than that of standard techniques when the degree of the polynomial is large enough. Applications to the syndrome computation in the decoding of Reed-Solomon codes are highlighted.

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47Near-Optimal Sensor Scheduling For Batch State Estimation: Complexity, Algorithms, And Limits

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In this paper, we focus on batch state estimation for linear systems. This problem is important in applications such as environmental field estimation, robotic navigation, and target tracking. Its difficulty lies on that limited operational resources among the sensors, e.g., shared communication bandwidth or battery power, constrain the number of sensors that can be active at each measurement step. As a result, sensor scheduling algorithms must be employed. Notwithstanding, current sensor scheduling algorithms for batch state estimation scale poorly with the system size and the time horizon. In addition, current sensor scheduling algorithms for Kalman filtering, although they scale better, provide no performance guarantees or approximation bounds for the minimization of the batch state estimation error. In this paper, one of our main contributions is to provide an algorithm that enjoys both the estimation accuracy of the batch state scheduling algorithms and the low time complexity of the Kalman filtering scheduling algorithms. In particular: 1) our algorithm is near-optimal: it achieves a solution up to a multiplicative factor 1/2 from the optimal solution, and this factor is close to the best approximation factor 1/e one can achieve in polynomial time for this problem; 2) our algorithm has (polynomial) time complexity that is not only lower than that of the current algorithms for batch state estimation; it is also lower than, or similar to, that of the current algorithms for Kalman filtering. We achieve these results by proving two properties for our batch state estimation error metric, which quantifies the square error of the minimum variance linear estimator of the batch state vector: a) it is supermodular in the choice of the sensors; b) it has a sparsity pattern (it involves matrices that are block tri-diagonal) that facilitates its evaluation at each sensor set.

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48Exploring Heuristic Algorithms For The Knapsack Problem: A Comparative Analysis Of Program Complexity And Computational Efficiency

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Abstract The knapsack problem is an optimization problem in computer science which involves determining the most valuable combination of items that can be packed into a knapsack (a container) with a limited capacity (weight or volume); the goal is to maximize the total profit of the items included in the knapsack without exceeding its capacity. This study extensively analyzes the knapsack problem, exploring the application of three prevalent heuristics: greedy, dynamic programming, and FPTAS algorithms implemented in Python. The study aims to assess how these algorithms perform differently, focusing on program complexity and computational speed. Our main objective is to compare these algorithms and determine the most effective one for solving the knapsack problem as well as to be chosen by the researchers and developers when dealing similar problem in real-world applications. Our methodology involved solving the knapsack problem using the three algorithms within a unified programming environment. We conducted experiments using varying input datasets and recorded the time complexities of the algorithms in each trial. Additionally, we performed Halstead complexity measurements to derive the volume of each algorithm for this study. Subsequently, we compared program complexity in Halstead metrics and computational speed for the three approaches. The research findings reveal that the Greedy algorithm demonstrates superior computational efficiency compared to both Dynamic Programming (D.P) and FPTAS algorithms across various test cases. To advance understanding of the knapsack problem, future research should focus on investigating the performance of other programming languages in addressing combinatorial optimization problems, which would provide valuable insights into language choice impact. Additionally, integrating parallel computing techniques could accelerate solution processes for large-scale problem instances.

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49ICE: A General And Validated Energy Complexity Model For Multithreaded Algorithms

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Like time complexity models that have significantly contributed to the analysis and development of fast algorithms, energy complexity models for parallel algorithms are desired as crucial means to develop energy efficient algorithms for ubiquitous multicore platforms. Ideal energy complexity models should be validated on real multicore platforms and applicable to a wide range of parallel algorithms. However, existing energy complexity models for parallel algorithms are either theoretical without model validation or algorithm-specific without ability to analyze energy complexity for a wide-range of parallel algorithms. This paper presents a new general validated energy complexity model for parallel (multithreaded) algorithms. The new model abstracts away possible multicore platforms by their static and dynamic energy of computational operations and data access, and derives the energy complexity of a given algorithm from its work, span and I/O complexity. The new model is validated by different sparse matrix vector multiplication (SpMV) algorithms and dense matrix multiplication (matmul) algorithms running on high performance computing (HPC) platforms (e.g., Intel Xeon and Xeon Phi). The new energy complexity model is able to characterize and compare the energy consumption of SpMV and matmul kernels according to three aspects: different algorithms, different input matrix types and different platforms. The prediction of the new model regarding which algorithm consumes more energy with different inputs on different platforms, is confirmed by the experimental results. In order to improve the usability and accuracy of the new model for a wide range of platforms, the platform parameters of ICE model are provided for eleven platforms including HPC, accelerator and embedded platforms.

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50User-Base Station Association In HetSNets: Complexity And Efficient Algorithms

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This work considers the problem of user association to small-cell base stations (SBSs) in a heterogeneous and small-cell network (HetSNet). Two optimization problems are investigated, which are maximizing the set of associated users to the SBSs (the unweighted problem) and maximizing the set of weighted associated users to the SBSs (the weighted problem), under signal-to-interference-plus-noise ratio (SINR) constraints. Both problems are formulated as linear integer programs. The weighted problem is known to be NP-hard and, in this paper, the unweighted problem is proved to be NP-hard as well. Therefore, this paper develops two heuristic polynomial-time algorithms to solve both problems. The computational complexity of the proposed algorithms is evaluated and is shown to be far more efficient than the complexity of the optimal brute-force (BF) algorithm. Moreover, the paper benchmarks the performance of the proposed algorithms against the BF algorithm, the branch-and-bound (B\&B) algorithm and standard algorithms, through numerical simulations. The results demonstrate the close-to-optimal performance of the proposed algorithms. They also show that the weighted problem can be solved to provide solutions that are fair between users or to balance the load among SBSs.

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  • Title: ➤  User-Base Station Association In HetSNets: Complexity And Efficient Algorithms
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