"Digital games in language learning: case studies and applications" - Information and Links:

Digital games in language learning: case studies and applications - Info and Reading Options

"Digital games in language learning: case studies and applications" was published by Routledge in 2023 - Abingdon, Oxon New York, NY and it has 1 pages.


“Digital games in language learning: case studies and applications” Metadata:

  • Title: ➤  Digital games in language learning: case studies and applications
  • Number of Pages: 1
  • Publisher: Routledge
  • Publish Date:
  • Publish Location: Abingdon, Oxon New York, NY

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"Digital games in language learning: case studies and applications" Description:

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Digital games and foreign language learning: context and future development / Mark Peterson and Nasser Jabbari -- A systematic review of theory-informed design and implementation of digital game-based language learning / Rui Huang and Matthew Schmidt -- Use of digital game creation tools in computer assisted language learning: a systematic literature review / Anke Berns and Iván Ruiz-Rube -- A methodological framework for analysing the language in digital games / Daniel Dixon -- Direct qualitative assessment of language learning outcomes in digital game-based interaction: an exploratory case study / Michael Hofmeyr -- Let's Play videos and L2 academic vocabulary / Liss Kerstin Sylvén and John Löwenadler -- Exploring ESL students' perceived engagement in and experience of content vocabulary learning through virtual reality games / Muleyke Sahinler Albayrak, Julian Chen and P. John Williams -- Becoming a resourceful language learner in a narrative-driven participatory game / Zeyu Cui, Jin Dong, Yang Liu, Michaela Nuesser, Huaiqing Zhang, Dongping Zheng and Yuanqing Zuo -- Interaction games to boost intercultural communication in virtual worlds and video-communication / Silvia Canto and Kristi Jauregi-Ondarra

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