Design Patterns - Info and Reading Options
Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)
By Erich Gamma, John Vlissides, Richard Helm, Ralph Johnson and Johnson, Ralph

"Design Patterns" is published by Addison-Wesley Professional in January 15, 1995, it has 395 pages and the language of the book is English.
“Design Patterns” Metadata:
- Title: Design Patterns
- Authors: Erich GammaJohn VlissidesRichard HelmRalph JohnsonJohnson, Ralph
- Language: English
- Number of Pages: 395
- Publisher: Addison-Wesley Professional
- Publish Date: January 15, 1995
“Design Patterns” Subjects and Themes:
- Subjects: ➤ Reusability - Object-oriented programming (Computer science) - Computer software - Software patterns - Entwurfsmuster - Object-georiënteerd programmeren - Computacao (metodologia e tecnicas) - Objektorientierte Programmierung - Softwarewiederverwendung - Programas para computadoras - Reutilización - Softwareentwicklung - Hergebruik - Programacao de computadores - Design - Object-oriented design - Software Design - Software Develoment
Edition Identifiers:
- The Open Library ID: OL7408317M - OL6030812W
- Online Computer Library Center (OCLC) ID: 501190421 - 31171684
- Library of Congress Control Number (LCCN): 94034264
- ISBN-13: 9780201633610
- ISBN-10: 0201633612
- All ISBNs: 0201633612 - 9780201633610
AI-generated Review of “Design Patterns”:
"Design Patterns" Table Of Contents:
- 1- Preface
- 2- Foreward
- 3- Guide to Readers
- 4- Introduction
- 5- What is a Design Pattern
- 6- Design Patterns in Smalltalk MVC
- 7- Describing Design Patterns
- 8- The Catalog of Design Patterns
- 9- Organizing the Catalog
- 10- How Design Patterns Solve Design
"Design Patterns" Description:
The Open Library:
Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.--From publisher description.
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