Computer graphics, C version - Info and Reading Options
By Donald Hearn

"Computer graphics, C version" was published by Prentice Hall in 1997 - Upper Saddle River, N.J, it has 652 pages and the language of the book is English.
“Computer graphics, C version” Metadata:
- Title: Computer graphics, C version
- Author: Donald Hearn
- Language: English
- Number of Pages: 652
- Publisher: Prentice Hall
- Publish Date: 1997
- Publish Location: Upper Saddle River, N.J
“Computer graphics, C version” Subjects and Themes:
- Subjects: ➤ Computer graphics - C (Computer program language) - Computergraphics - Infographie - C (programmeertaal) - C (Langage de programmation)
Edition Specifications:
- Pagination: xx, 652 p. :
Edition Identifiers:
- The Open Library ID: OL977742M - OL3262953W
- Online Computer Library Center (OCLC) ID: 34549157
- Library of Congress Control Number (LCCN): 96014941
- ISBN-13: 9780135309247
- ISBN-10: 0135309247
- All ISBNs: 0135309247 - 9780135309247
AI-generated Review of “Computer graphics, C version”:
"Computer graphics, C version" Table Of Contents:
- 1- Survey of computer graphics --
- 2- Overiview of graphic systems --
- 3- Output --
- 4- Attributes of output primitives --
- 5- Rwo-dimensional geometric transformations --
- 6- Two-dimensional viewving --
- 7- Structures and hieratchical modeling --
- 8- Graphical user interfaces and interactive input methdods --
- 9- Three-dimensional concepts --
- 10- Three-dimensional object representations --
- 11- Three dimensional geometric and modeling transformations --
- 12- Three-dimensional viewing --
- 13- Visible-surface detection methods --
- 14- Illuminaytition models and surface-rendering methods --
- 15- Color models and color applications --
- 16- Computer animation --
- 17- Mathematics for computer graphics.
"Computer graphics, C version" Description:
The Open Library:
Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems. The book also contains the following additional features: discussion of hardware and software components of graphics systems, as well as various applications; exploration of algorithms for creating and manipulating graphics displays, and techniques for implementing the algorithms; use of programming examples written in C to demonstrate the implementation and application of graphics algorithms; and exploration of GL, PHIGS, PHIGS+, GKS, and other graphics libraries. In addition, this book includes an appendix containing detailed discussions on a variety of mathematical methods used in graphics algorithms such as analytic geometry, linear algebra, vector and tensor manipulations, complex numbers, and numerical analysis. The C Version of this best seller can serve as a basic or supplemental text for undergraduate and graduate level courses. It is also used widely for professional self-study geared to the specific interests of the reader.
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