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Bulding Fun Programs, Games and Electronic Projects

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"Coding the Arduino" is published by Apress in Jun 14, 2018 - New York and it has 312 pages.


“Coding the Arduino” Metadata:

  • Title: Coding the Arduino
  • Author:
  • Number of Pages: 312
  • Publisher: Apress
  • Publish Date:
  • Publish Location: New York

“Coding the Arduino” Subjects and Themes:

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"Coding the Arduino" Description:

Open Data:

Intro -- Table of Contents -- About the Author -- About the Technical Reviewers -- Warning -- Introduction -- Chapter 1: A Background on Technology -- The Difference Between Science and Technology -- Ohm's Law -- Engineering Notation -- Review Questions -- Project 1 -- Problem -- Solution -- Chapter 2: Computers and the Binary System -- Digital Signals -- Power Consumption -- Interfacing -- Pull-Ups and Pull-Downs -- Review Questions -- Project 2 -- Chapter 3: Microcontrollers -- Describing Microcontrollers -- Writing a Program -- Review Questions -- Project 3 -- Chapter 4: More Loops, and More Elegant Methods to Flash an LED -- Timer Loops -- Controlling Embedded Processes -- Digital Electronics -- Intermittent Windshield Wiper Control with Arduino -- Review Questions -- Project 4A -- Project 4B -- Chapter 5: Serial Communications -- The Binary Number System and ASCII Code -- Simulating Artificial Intelligence -- Designing a Serial Communications Game -- Finding Odd and Even Numbers -- A Recipe Quantity Calculator for Baked Goods -- Review Questions -- Project 5 -- Chapter 6: Having Fun with Programming -- Random Teacher Jokes -- Perfecting Random Numbers -- Poker Game -- Multidimensional Arrays -- Dice Game -- Review Questions -- Project 6 -- Chapter 7: More Game Programming, with a Detailed Explanation -- Coding the Game 21: First Attempt -- Coding the Game 21: Second Attempt -- Review Questions -- Project 7 -- Chapter 8: Electronic Projects -- Coding a Voltmeter -- Dimming an LED with Pulse Width Modulation -- Controlling an LED Using a Light Sensor -- Coding a Frequency Counter -- Pulse Generation -- Counter with Seven-Segment Display (with Driver IC) -- Dice Game with Seven-Segment Display (with Driver IC) -- Counter with Seven-Segment Display (No Driver IC) -- Dice Game with Seven-Segment Display (No Driver IC)

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