"Building a 3D game engine in C++" - Information and Links:

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The cover of “Building a 3D game engine in C++” - Open Library.

"Building a 3D game engine in C++" was published by Wiley in 1995 - New York, it has 421 pages and the language of the book is English.


“Building a 3D game engine in C++” Metadata:

  • Title: ➤  Building a 3D game engine in C++
  • Author:
  • Language: English
  • Number of Pages: 421
  • Publisher: Wiley
  • Publish Date:
  • Publish Location: New York

“Building a 3D game engine in C++” Subjects and Themes:

Edition Specifications:

  • Pagination: xxv, 421 p. :

Edition Identifiers:

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