Beginning programming with C++ for dummies - Info and Reading Options
By Stephen R. Davis and Stephen R. Davis

"Beginning programming with C++ for dummies" was published by Wiley in 2010 - Hoboken, N.J, it has 430 pages and the language of the book is English.
“Beginning programming with C++ for dummies” Metadata:
- Title: ➤ Beginning programming with C++ for dummies
- Authors: Stephen R. DavisStephen R. Davis
- Language: English
- Number of Pages: 430
- Publisher: Wiley
- Publish Date: 2010
- Publish Location: Hoboken, N.J
“Beginning programming with C++ for dummies” Subjects and Themes:
- Subjects: ➤ C++ (Computer program language) - C++ (Computer language) - Java - Programming Languages - C ́ - COMPUTERS - Pascal - C plus plus (computer program language)
Edition Specifications:
- Pagination: xvi, 430 p. :
Edition Identifiers:
- The Open Library ID: OL25313851M - OL16634394W
- Online Computer Library Center (OCLC) ID: 507420890 - 733752587
- Library of Congress Control Number (LCCN): 2010930969
- ISBN-13: 9780470617977
- ISBN-10: 0470617977
- All ISBNs: 0470617977 - 9780470617977
AI-generated Review of “Beginning programming with C++ for dummies”:
"Beginning programming with C++ for dummies" Table Of Contents:
- 1- pt. I. Let's get started : What is a program? ; Installing code::blocks ; Writing your first program
- 2- pt. II. Writing a program: decisions, decisions : Integer expressions ; Character expressions ; If I could make my own decisions ; Switching paths ; DeBugging your programs, part 1
- 3- pt. III. Becoming a functional programmer : While running in circles ; Looping for the fun of it ; Functions, I declare! ; Dividing programs into modules ; Debugging your programs, part 2
- 4- pt. IV. Data structures : Other numerical variable types ; Arrays ; Arrays with character ; Pointing the way to C++ pointers ; Taking a second look at C++ pointers ; Programming with class ; Debugging your programs, part 3
- 5- pt. 5. Object-oriented programming : What is object-oriented programming? ; Structured play: making classes do things ; Pointers to objects ; Do not disturb: protected members ; Getting objects off to a good start ; Making constructive arguments ; Coping with the copy constructor
- 6- pt. VI. Advanced strokes : Inheriting a class ; Are virtual functions for real? ; Overloading assignment operators ; Performing streaming I/O ; Take exception!
- 7- pt. VII. The part of tens : Ten ways to avoid bugs ; Ten features not covered in this book
- 8- Appendix: About the CD.
- 9- Let's get started
- 10- Writing a program: decisions, decisions
- 11- Becoming a functional programmer
- 12- Data structures
- 13- Object-oriented programming
- 14- Advanced strokes
- 15- The part of tens.
"Beginning programming with C++ for dummies" Description:
The Open Library:
"Learn to think like a programmer and understand how C++ works, create programs and get bugs out of your code, [and] master basic development concepts and techniques in C++"--Cover.
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