Beginning Android games - Info and Reading Options
By Mario Zechner

"Beginning Android games" was published by Apress in 2011 - [New York, N.Y.], it has 669 pages and the language of the book is English.
“Beginning Android games” Metadata:
- Title: Beginning Android games
- Author: Mario Zechner
- Language: English
- Number of Pages: 669
- Publisher: Apress
- Publish Date: 2011
- Publish Location: [New York, N.Y.]
“Beginning Android games” Subjects and Themes:
- Subjects: ➤ Development - Android (Electronic resource) - Design - Application software - Open source software - Mobile games - Computer games - Computer software - Smartphones - Mobile computing - Programming - Computer games, programming - Application software, development
Edition Specifications:
- Pagination: xvi, 669 p. :
Edition Identifiers:
- The Open Library ID: OL25141054M - OL16363174W
- Online Computer Library Center (OCLC) ID: 610826781 - 747046249
- Library of Congress Control Number (LCCN): 2011293488
- ISBN-13: 9781430230427
- ISBN-10: 1430230428
- All ISBNs: 1430230428 - 9781430230427
AI-generated Review of “Beginning Android games”:
"Beginning Android games" Table Of Contents:
- 1- Android, the new kid on the block
- 2- First steps with the Android SDK
- 3- Game development 101
- 4- Android for game developers
- 5- An Android game development framework
- 6- Mr. Nom invades Android
- 7- OpenGL ES : a gentle introduction
- 8- 2D game programming tricks
- 9- Super jumper : a 2D OpenGL ES game
- 10- OpenGL ES : going 3D
- 11- Programming tricks
- 12- Droid invaders : the grand finale
- 13- Publishing your game
- 14- What's next?
"Beginning Android games" Description:
The Open Library:
Provides information on creating a variety of game applications for the Android platform.
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