Algorithms and computation - Info and Reading Options
23rd international symposium, ISAAC 2012, Taipei, Taiwan, December 19-21, 2012 : proceedings
By Taiwan) International Symposium on Algorithms (23rd 2012 Taipei
"Algorithms and computation" was published by Springer in 2012 - Heidelberg, it has 702 pages and the language of the book is English.
“Algorithms and computation” Metadata:
- Title: Algorithms and computation
- Author: ➤ Taiwan) International Symposium on Algorithms (23rd 2012 Taipei
- Language: English
- Number of Pages: 702
- Publisher: Springer
- Publish Date: 2012
- Publish Location: Heidelberg
“Algorithms and computation” Subjects and Themes:
- Subjects: ➤ Computer algorithms - Congresses - Computer graphics - Computer science - Data structures (Computer science) - Computer Communication Networks - Computer software - Electronic data processing - Computational complexity - Algorithm Analysis and Problem Complexity - Discrete Mathematics in Computer Science - Data Structures - Numeric Computing
Edition Specifications:
- Pagination: xvii, 702 p.
Edition Identifiers:
- The Open Library ID: OL31116126M - OL23273218W
- Online Computer Library Center (OCLC) ID: 825941272
- Library of Congress Control Number (LCCN): 2012952397
- ISBN-13: 9783642352607 - 9783642352614
- ISBN-10: 364235260X - 3642352618
- All ISBNs: 364235260X - 3642352618 - 9783642352607 - 9783642352614
AI-generated Review of “Algorithms and computation”:
"Algorithms and computation" Description:
The Open Library:
This book constitutes the refereed proceedings of the 23rd International Symposium on Algorithms and Computation, ISAAC 2012, held in Taipei, Taiwan, in December 2012. The 68 revised full papers presented together with three invited talks were carefully reviewed and selected from 174 submissions for inclusion in the book. This volume contains topics such as graph algorithms; online and streaming algorithms; combinatorial optimization; computational complexity; computational geometry; string algorithms; approximation algorithms; graph drawing; data structures; randomized algorithms; and algorithmic game theory.
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