3D Graphics for Game Programming - Info and Reading Options
By JungHyun Han
"3D Graphics for Game Programming" was published by Taylor & Francis Group in 2011, it has 330 pages and the language of the book is English.
“3D Graphics for Game Programming” Metadata:
- Title: ➤ 3D Graphics for Game Programming
- Author: JungHyun Han
- Language: English
- Number of Pages: 330
- Publisher: Taylor & Francis Group
- Publish Date: 2011
“3D Graphics for Game Programming” Subjects and Themes:
- Subjects: ➤ Computer games - Computer graphics - Programming - COMPUTERS / Programming Languages / General - COMPUTERS / Computer Graphics - TECHNOLOGY & ENGINEERING / Imaging Systems - Real-time programming - Computer games, programming - Three-dimensional imaging - Imaging, Three-Dimensional - Jeux d'ordinateur - Programmation - Infographie - Imagerie tridimensionnelle - Three-dimensional - GAMES - Board
Edition Identifiers:
- The Open Library ID: OL33524879M - OL19841744W
- ISBN-13: 9781439884799
- All ISBNs: 9781439884799
AI-generated Review of “3D Graphics for Game Programming”:
Read “3D Graphics for Game Programming”:
Read “3D Graphics for Game Programming” by choosing from the options below.
Search for “3D Graphics for Game Programming” downloads:
Visit our Downloads Search page to see if downloads are available.
Find “3D Graphics for Game Programming” in Libraries Near You:
Read or borrow “3D Graphics for Game Programming” from your local library.
- The WorldCat Libraries Catalog: Find a copy of “3D Graphics for Game Programming” at a library near you.
Buy “3D Graphics for Game Programming” online:
Shop for “3D Graphics for Game Programming” on popular online marketplaces.
- Ebay: New and used books.