3D Game Programming with C++ - Info and Reading Options
Learn the Insider Secrets of Today's Professional Game Developers
By John De Goes

"3D Game Programming with C++" is published by Coriolis Group Books in November 18, 1999 - Scottsdale, AZ, it has 816 pages and the language of the book is English.
“3D Game Programming with C++” Metadata:
- Title: 3D Game Programming with C++
- Author: John De Goes
- Language: English
- Number of Pages: 816
- Publisher: Coriolis Group Books
- Publish Date: November 18, 1999
- Publish Location: Scottsdale, AZ
“3D Game Programming with C++” Subjects and Themes:
- Subjects: ➤ Computer games - C++ (Computer program language) - Programming - Video games
Edition Specifications:
- Format: Paperback
- Weight: 3 pounds
- Dimensions: 9.1 x 7.3 x 1.7 inches
Edition Identifiers:
- The Open Library ID: OL8747001M - OL2540525W
- Library of Congress Control Number (LCCN): 99043502
- ISBN-13: 9781576104002
- ISBN-10: 1576104001
- All ISBNs: 1576104001 - 9781576104002
AI-generated Review of “3D Game Programming with C++”:
Snippets and Summary:
The computer game world is now officially 3D.
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