3D for iPhone apps with Blender and SIO2 - Info and Reading Options
your guide to creating 3D games and more with open-source software
By Tony Mullen and Tony Mullen

"3D for iPhone apps with Blender and SIO2" was published by Wiley Pub. in 2010 - Indianapolis, Ind, it has 298 pages and the language of the book is English.
“3D for iPhone apps with Blender and SIO2” Metadata:
- Title: ➤ 3D for iPhone apps with Blender and SIO2
- Authors: Tony MullenTony Mullen
- Language: English
- Number of Pages: 298
- Publisher: Wiley Pub.
- Publish Date: 2010
- Publish Location: Indianapolis, Ind
“3D for iPhone apps with Blender and SIO2” Subjects and Themes:
- Subjects: ➤ Programming - Computer games - IPhone (Smartphone) - SIO2 (Electronic resource) - Computer Technology - Nonfiction - Computer graphics - Graphic arts - Ipod (digital music player) - Iphone (smartphone) - Dreidimensionale Computergraphik - Programmierung - Open Source - IPhone - Blender <Programm> - Computerspiel - Application software - Development
Edition Specifications:
- Pagination: p. cm.
Edition Identifiers:
- The Open Library ID: OL23944847M - OL15042747W
- Online Computer Library Center (OCLC) ID: 608494754 - 437306218
- Library of Congress Control Number (LCCN): 2009047260
- ISBN-13: 9780470574928
- All ISBNs: 9780470574928
AI-generated Review of “3D for iPhone apps with Blender and SIO2”:
"3D for iPhone apps with Blender and SIO2" Table Of Contents:
- 1- Getting started with 3D development for the iPhone
- 2- Introducing graphics programming in SIO2
- 3- Saying hello to the Blender/SIO2/iPhone world
- 4- Going mobile with SIO2
- 5- Extending interactive feedback with picking and text
- 6- Creating an immersive environment in SIO2
- 7- Props and physical objects
- 8- Animating a character
- 9- Widgets and more.
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