"3D Computer Graphics: A Mathematical Introduction with OpenGL" - Information and Links:

3D Computer Graphics: A Mathematical Introduction with OpenGL - Info and Reading Options

"3D Computer Graphics: A Mathematical Introduction with OpenGL" was published by Cambridge University Press in 2003 - Cambridge and it has 397 pages.


“3D Computer Graphics: A Mathematical Introduction with OpenGL” Metadata:

  • Title: ➤  3D Computer Graphics: A Mathematical Introduction with OpenGL
  • Author:
  • Number of Pages: 397
  • Publisher: Cambridge University Press
  • Publish Date:
  • Publish Location: Cambridge

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"3D Computer Graphics: A Mathematical Introduction with OpenGL" Description:

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This textbook emphasises fundamentals and the mathematics underlying 3D computer graphics while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. Topics include transformations and viewing, lighting and shading, ray tracing, radiosity, texture mapping and colour theory, and aspects of animation, including quaternions, orientation, and inverse kinematics

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