3D automotive modeling - Info and Reading Options
an insider's guide to 3D car modeling and design for games and film
By Andrew Gahan

"3D automotive modeling" was published by Focal Press in 2010 - Boston, it has 449 pages and the language of the book is English.
“3D automotive modeling” Metadata:
- Title: 3D automotive modeling
- Author: Andrew Gahan
- Language: English
- Number of Pages: 449
- Publisher: Focal Press
- Publish Date: 2010
- Publish Location: Boston
“3D automotive modeling” Subjects and Themes:
- Subjects: ➤ Computer graphics - Design and construction - Automobiles - Design - Data processing - Computer animation - Computer games - Three-dimensional imaging - Computer games, programming - Automobiles, design and construction - Computer Animation - Infographie - Animation par ordinateur - Jeux d'ordinateur - Conception - Imagerie tridimensionnelle - Conception et construction - Informatique - Three-dimensional
Edition Specifications:
- Format: [electronic resource] :
Edition Identifiers:
- The Open Library ID: OL25569506M - OL16990736W
- Online Computer Library Center (OCLC) ID: 677829788 - 1153383050 - 796021033 - 669160739
- Library of Congress Control Number (LCCN): 2010040116
- ISBN-13: 9780240814285
- ISBN-10: 0240814282
- All ISBNs: 0240814282 - 9780240814285
AI-generated Review of “3D automotive modeling”:
"3D automotive modeling" Table Of Contents:
- 1- Military Hummer/APC hybrid (low poly)
- 2- 'Duster' Muscle Car Concept (low poly)
- 3- "Chicago Gangster" Hot Rod Concept (low poly)
- 4- D.I.P.R.I.P Car (From the game D.I.P.R.I.P) (low poly)
- 5- Futuristic Concept Car (high poly)
- 6- Land Rover Discovery 4 (high poly)
- 7- 1971 Plymouth Barracuda
- 8- Construction Crane (high poly)
- 9- Subaru Imprezza/Ford Focus RS style Concept Car (high poly)
- 10- Futuristic Mobile Suit (Robot vehicle).
"3D automotive modeling" Description:
The Open Library:
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
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