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Concurrent Programming by Narain Gehani

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1DTIC ADA150771: The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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The von Neumann bottleneck imposes severe limitations on programming languages. This thesis points out that although the hardware limitations imposed by this bottleneck are being overcome, its constraints will remain in programs as long as there are assignments statements in their code. We assert that functional programming languages allow us to harness the processing power of computers with hundreds or even thousands of processors, and which allow us to solve problems which are time/cost prohibitive on a uniprocessor. We discuss a mechanical method for transforming imperative programs into functional programs. We feel that the mechanical transformation process is very inexpensive, and that it might be the best way to make imperative library programs into functional ones which are well suited to concurrent processing. Originator supplied key words include: Parallel processing, Functional, Concurrent processing, and Multiprocessor.

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  • Title: ➤  DTIC ADA150771: The Enhancement Of Concurrent Processing Through Functional Programming Languages.
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  • Language: English

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The book is available for download in "texts" format, the size of the file-s is: 44.82 Mbs, the file-s for this book were downloaded 69 times, the file-s went public at Sun Jan 28 2018.

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2The JR Programming Language [electronic Resource] : Concurrent Programming In An Extended Java

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The von Neumann bottleneck imposes severe limitations on programming languages. This thesis points out that although the hardware limitations imposed by this bottleneck are being overcome, its constraints will remain in programs as long as there are assignments statements in their code. We assert that functional programming languages allow us to harness the processing power of computers with hundreds or even thousands of processors, and which allow us to solve problems which are time/cost prohibitive on a uniprocessor. We discuss a mechanical method for transforming imperative programs into functional programs. We feel that the mechanical transformation process is very inexpensive, and that it might be the best way to make imperative library programs into functional ones which are well suited to concurrent processing. Originator supplied key words include: Parallel processing, Functional, Concurrent processing, and Multiprocessor.

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The book is available for download in "texts" format, the size of the file-s is: 181.36 Mbs, the file-s for this book were downloaded 657 times, the file-s went public at Tue Dec 29 2015.

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3DTIC ADA183216: Methodologies For Concurrent Programming.

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This document proposes a unifying theory for the development of programs for a variety of architectures and applications. The computational model is unbounded nondeterministic iterative transformations of the program state. Transformations of the program state are represented by multiple assignments. The theory attempts to decouple the programmer's thinking about a program and its implementation on an architecture; we attempt to separate the concerns of what from those of where, when, and how. Details about implementations are considered in mappings of programs to architectures. We hope to demonstrate that we can develop, specify and refine solution strategies independent of architectures. The utility of a new approach is suspect, especially when it is a radical departure from the conventional. Therefore, we have made a conscientious effort to apply our ideas to a number of architectures and application domains. Our experience is encouraging. Keywords: Parallel programming; Unity computer programs.

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The book is available for download in "texts" format, the size of the file-s is: 21.13 Mbs, the file-s for this book were downloaded 53 times, the file-s went public at Thu Feb 15 2018.

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4Concurrent Programming : The Java Programming Language

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This document proposes a unifying theory for the development of programs for a variety of architectures and applications. The computational model is unbounded nondeterministic iterative transformations of the program state. Transformations of the program state are represented by multiple assignments. The theory attempts to decouple the programmer's thinking about a program and its implementation on an architecture; we attempt to separate the concerns of what from those of where, when, and how. Details about implementations are considered in mappings of programs to architectures. We hope to demonstrate that we can develop, specify and refine solution strategies independent of architectures. The utility of a new approach is suspect, especially when it is a radical departure from the conventional. Therefore, we have made a conscientious effort to apply our ideas to a number of architectures and application domains. Our experience is encouraging. Keywords: Parallel programming; Unity computer programs.

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The book is available for download in "texts" format, the size of the file-s is: 529.37 Mbs, the file-s for this book were downloaded 242 times, the file-s went public at Tue Jun 09 2020.

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5Channels As Objects In Concurrent Object-Oriented Programming

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There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream object-oriented languages cannot provide for the verification of client code adherence against the sought class behaviour. We have defined a class-based concurrent object-oriented language that formalises such protocols in the form of usage types. Usage types are attached to class definitions, allowing for the specification of (1) the available methods, (2) the tests clients must perform on the result of methods, and (3) the object status - linear or shared - all of which depend on the object's state. Our work extends the recent approach on modular session types by eliminating channel operations, and defining the method call as the single communication primitive in both sequential and concurrent settings. In contrast to previous works, we define a single category for objects, instead of distinct categories for linear and for shared objects, and let linear objects evolve into shared ones. We introduce a standard sync qualifier to prevent thread interference in certain operations on shared objects. We formalise the language syntax, the operational semantics, and a type system that enforces by static typing that methods are called only when available, and by a single client if so specified in the usage type. We illustrate the language via a complete example.

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  • Title: ➤  Channels As Objects In Concurrent Object-Oriented Programming
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The book is available for download in "texts" format, the size of the file-s is: 10.72 Mbs, the file-s for this book were downloaded 81 times, the file-s went public at Mon Sep 23 2013.

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6Conclog : A Methodological Approach To Concurrent Logic Programming

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There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream object-oriented languages cannot provide for the verification of client code adherence against the sought class behaviour. We have defined a class-based concurrent object-oriented language that formalises such protocols in the form of usage types. Usage types are attached to class definitions, allowing for the specification of (1) the available methods, (2) the tests clients must perform on the result of methods, and (3) the object status - linear or shared - all of which depend on the object's state. Our work extends the recent approach on modular session types by eliminating channel operations, and defining the method call as the single communication primitive in both sequential and concurrent settings. In contrast to previous works, we define a single category for objects, instead of distinct categories for linear and for shared objects, and let linear objects evolve into shared ones. We introduce a standard sync qualifier to prevent thread interference in certain operations on shared objects. We formalise the language syntax, the operational semantics, and a type system that enforces by static typing that methods are called only when available, and by a single client if so specified in the usage type. We illustrate the language via a complete example.

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  • Language: English

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The book is available for download in "texts" format, the size of the file-s is: 1472.28 Mbs, the file-s for this book were downloaded 14 times, the file-s went public at Mon Oct 05 2020.

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7Concurrent Programming For Software Engineers

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There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream object-oriented languages cannot provide for the verification of client code adherence against the sought class behaviour. We have defined a class-based concurrent object-oriented language that formalises such protocols in the form of usage types. Usage types are attached to class definitions, allowing for the specification of (1) the available methods, (2) the tests clients must perform on the result of methods, and (3) the object status - linear or shared - all of which depend on the object's state. Our work extends the recent approach on modular session types by eliminating channel operations, and defining the method call as the single communication primitive in both sequential and concurrent settings. In contrast to previous works, we define a single category for objects, instead of distinct categories for linear and for shared objects, and let linear objects evolve into shared ones. We introduce a standard sync qualifier to prevent thread interference in certain operations on shared objects. We formalise the language syntax, the operational semantics, and a type system that enforces by static typing that methods are called only when available, and by a single client if so specified in the usage type. We illustrate the language via a complete example.

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The book is available for download in "texts" format, the size of the file-s is: 650.38 Mbs, the file-s for this book were downloaded 96 times, the file-s went public at Wed May 30 2018.

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8Concurrent Programming With Python And My Little Experiment

Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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The book is available for download in "movies" format, the size of the file-s is: 115.18 Mbs, the file-s for this book were downloaded 63 times, the file-s went public at Sun Aug 10 2014.

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9Ada : Concurrent Programming

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Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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The book is available for download in "texts" format, the size of the file-s is: 589.54 Mbs, the file-s for this book were downloaded 38 times, the file-s went public at Wed May 03 2023.

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10Object-oriented Concurrent Programming

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Concurrent programming in Python may be hard. A lot of solutions exists though. Most of them are based on an eventloop. This talk will present what I discovered and tested along the time with code examples, from asyncore to asyncio, passing by gevent, eventlet, twisted and some new alternatives like evergreen or gruvi. It will also present my little experiment in porting the Go concurrency model in Python named [offset](http://github.com/benoitc/offset), how it progressed in 1 year and how it became a fully usable library . This presentation will be an update of the presentation I gave at the FOSDEM 2014. It will introduce to the concurrency concepts and how they are implemented in the different libraries.

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  • Title: ➤  Object-oriented Concurrent Programming
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The book is available for download in "texts" format, the size of the file-s is: 601.84 Mbs, the file-s for this book were downloaded 171 times, the file-s went public at Wed May 16 2018.

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11NASA Technical Reports Server (NTRS) 19870009555: Concurrent Extensions To The FORTRAN Language For Parallel Programming Of Computational Fluid Dynamics Algorithms

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 22.25 Mbs, the file-s for this book were downloaded 67 times, the file-s went public at Sat Sep 17 2016.

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12Principles Of Concurrent Programming

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 377.23 Mbs, the file-s for this book were downloaded 97 times, the file-s went public at Sat Feb 06 2021.

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13Concurrent Programming In ML

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 681.81 Mbs, the file-s for this book were downloaded 18 times, the file-s went public at Wed Dec 13 2023.

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14Conclog : A Methodological Approach To Concurrent Logic Programming

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 1529.16 Mbs, the file-s for this book were downloaded 13 times, the file-s went public at Fri Oct 09 2020.

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15Concurrent Object-oriented Programming And Petri Nets : Advances In Petri Nets

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 330.83 Mbs, the file-s for this book were downloaded 913 times, the file-s went public at Wed Dec 30 2015.

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16The Origin Of Concurrent Programming : From Semaphores To Remote Procedure Calls

Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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The book is available for download in "texts" format, the size of the file-s is: 1065.06 Mbs, the file-s for this book were downloaded 56 times, the file-s went public at Tue Jul 11 2023.

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17Relaxed Operational Semantics Of Concurrent Programming Languages

Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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18Microsoft Research Audio 104523: SSCLI RFP II Capstone Workshop - SCOOP: Concurrent Object-Oriented Programming For Rotor

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Experiments were conducted at NASA Ames Research Center to define multi-tasking software requirements for multiple-instruction, multiple-data stream (MIMD) computer architectures. The focus was on specifying solutions for algorithms in the field of computational fluid dynamics (CFD). The program objectives were to allow researchers to produce usable parallel application software as soon as possible after acquiring MIMD computer equipment, to provide researchers with an easy-to-learn and easy-to-use parallel software language which could be implemented on several different MIMD machines, and to enable researchers to list preferred design specifications for future MIMD computer architectures. Analysis of CFD algorithms indicated that extensions of an existing programming language, adaptable to new computer architectures, provided the best solution to meeting program objectives. The CoFORTRAN Language was written in response to these objectives and to provide researchers a means to experiment with parallel software solutions to CFD algorithms on machines with parallel architectures.

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19Concurrent Programming In Ada

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Includes bibliographical references (pages 229-237) and index

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20Concurrent Programming

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Includes bibliographical references (pages 229-237) and index

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21Higher-Order Concurrent Win32 Programming

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We present a concurrent framework for Win32 programming based on Concurrent ML, a concurrent language with higher-order functions, static typing, lightweight threads and synchronous communication channels. The key points of the framework are the move from an event loop model to a threaded model for the processing of window messages, and the decoupling of controls notifications from the system messages. This last point allows us to derive a general way of writing controls that leads to easy composition, and can accommodate ActiveX Controls in a transparent way.

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22Concurrent Programming In Java

We present a concurrent framework for Win32 programming based on Concurrent ML, a concurrent language with higher-order functions, static typing, lightweight threads and synchronous communication channels. The key points of the framework are the move from an event loop model to a threaded model for the processing of window messages, and the decoupling of controls notifications from the system messages. This last point allows us to derive a general way of writing controls that leads to easy composition, and can accommodate ActiveX Controls in a transparent way.

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23DTIC ADA315138: Scalable Concurrent Programming Project, Scalable Concurrent Programming Laboratory.

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Proposed at a time when the community was primarily concerned with statically structured problems in scientific computing, the Scalable Concurrent Programming Project was motivated by the following general perceptions: (1) For much of this century, scientific computing has been dominated by large regular problems and their associated computational techniques. This has been a direct result of relatively poor uniprocessor performance, simplistic software tools, and the associated education from previous generations; (2) Device technology is rapidly approaching the physical limits of CMOS technology. During the next decade vast improvements in uniprocessor performance will be increasingly difficult and expensive to obtain. Concurrency is the door to the future; Scalability is the key; and (3) As performance improves, we will not solve the same problems faster, but rather we will solve completely new and more realistic computational problems. These irregular problems will combine computations in structures, materials, fluids, and electromagnetics. They will be three-dimensional in nature, involve complex moving boundaries, and resolve transient effects. They will become the cornerstone of design, test, and manufacturing in a broad range of industries currently dominated by empiricism.

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24DTIC AD1019540: AEminium: A Permission Based Concurrent-by-Default Programming Language Approach

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Writing concurrent applications is extremely challenging, not only in terms of producing bug-free and maintainable software, but also for enabling developer productivity. In this article we present the AEminium concurrent-by-default programming language. Using AEminium programmers express data dependencies rather than control flow between instructions. Dependencies are expressed using permissions, which are used by the type system to automatically parallelize the application. The AEminium approach provides a modular and composable mechanism for writing concurrent applications, preventing data races in a provable way. This allows programmers to shift their attention from low-level, error-prone reasoning about thread interleaving and synchronization to focus on the core functionality of their applications. We study the semantics of AEminium through microminium, a sound core calculus that leverages permission flow to enable concurrent-by-default execution. After discussing our prototype implementation we present several case studies of our system. Our case studies show up to 6.5X speedup on an eightcore machine when leveraging data group permissions to manage access to shared state, and more than 70% higher throughput in a Web server application.

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25Let's Go Further: Build Concurrent Software Using The Go Programming Language

Google Tech Talk April 25, 2012 Presented by Sameer Ajmani ABSTRACT Go is an open source programming environment that makes it easy to build simple, reliable, and efficient software. One of Go's key design goals is code adaptability; that it should be easy to take a simple design and build upon it in a clean and natural way. Go Version 1 (or Go 1 for short), which defines a language and a set of core libraries to provide a stable foundation for creating reliable products, projects, and publications, was recently released and available for use. Go was born out of frustration with existing languages and environments for systems programming. Programming had become too difficult and the choice of languages was partly to blame. One had to choose either efficient compilation, efficient execution, or ease of programming; all three were not available in the same mainstream language. Programmers who could were choosing ease over safety and efficiency by moving to dynamically typed languages such as Python and JavaScript rather than C++ or, to a lesser extent, Java. Go is an attempt to combine the ease of programming of an interpreted, dynamically typed language with the efficiency and safety of a statically typed, compiled language. It also aims to be modern, with support for networked and multicore computing. Finally, it is intended to be fast: it should take at most a few seconds to build a large executable on a single computer. To meet these goals required addressing a number of linguistic issues: an expressive but lightweight type system; concurrency and garbage collection; rigid dependency specification; and so on. These cannot be addressed well by libraries or tools; a new language was called for. Sameer Ajmani, a Software Engineer at Google and member of the Go programming language engineering team, will give a introduction to Go from a programmer's perspective. Sameer joined Google engineering after receiving his PhD from MIT and has worked on several core infrastructure projects at Google.

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26A Comparative Study Of The Usability Of Two Object-oriented Concurrent Programming Languages

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Concurrency has been rapidly gaining importance in general-purpose computing, caused by the recent turn towards multicore processing architectures. As a result, an increasing number of developers have to learn to write concurrent programs, a task that is known to be hard even for the expert. Language designers are therefore working on languages that promise to make concurrent programming "easier" than using traditional thread libraries. However, the claim that a new language is more usable than another cannot be supported by purely theoretical considerations, but calls for empirical studies. In this paper, we present the design of a study to compare concurrent programming languages with respect to comprehending and debugging existing programs and writing correct new programs. A critical challenge for such a study is avoiding the bias that might be introduced during the training phase and when interpreting participants' solutions. We address these issues by the use of self-study material and an evaluation scheme that exposes any subjective decisions of the corrector, or eliminates them altogether. We apply our design to a comparison of two object-oriented languages for concurrency, multithreaded Java and SCOOP (Simple Concurrent Object-Oriented Programming), in an academic setting. We obtain results in favor of SCOOP even though the study participants had previous training in Java Threads.

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27Structured Concurrent Programming With Operating Systems Applications

Concurrency has been rapidly gaining importance in general-purpose computing, caused by the recent turn towards multicore processing architectures. As a result, an increasing number of developers have to learn to write concurrent programs, a task that is known to be hard even for the expert. Language designers are therefore working on languages that promise to make concurrent programming "easier" than using traditional thread libraries. However, the claim that a new language is more usable than another cannot be supported by purely theoretical considerations, but calls for empirical studies. In this paper, we present the design of a study to compare concurrent programming languages with respect to comprehending and debugging existing programs and writing correct new programs. A critical challenge for such a study is avoiding the bias that might be introduced during the training phase and when interpreting participants' solutions. We address these issues by the use of self-study material and an evaluation scheme that exposes any subjective decisions of the corrector, or eliminates them altogether. We apply our design to a comparison of two object-oriented languages for concurrency, multithreaded Java and SCOOP (Simple Concurrent Object-Oriented Programming), in an academic setting. We obtain results in favor of SCOOP even though the study participants had previous training in Java Threads.

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28The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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The \"von Neumann bottleneck\" imposes severe limitations on programming languages. This thesis points out that although the hardware limitations imposed by this bottleneck are being overcome, its constraints will remain in programs as long as there are assignment statements in their code. We assert that functional programming languages allow us to harness the processing power of computers with hundreds or even thousands of processors, and also allow is to solve problems which are time/cost prohibitive on a uniprocessor. We discuss a mechanical method for transforming imperative programs into functional programs. We feel that the mechanical transformation process is very inexpensive, and that it might be the best way to make imperative \"library\" programs into functional ones which are well suited to concurrent processing.

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29A Proof Theoretic Study Of Soft Concurrent Constraint Programming

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Concurrent Constraint Programming (CCP) is a simple and powerful model for concurrency where agents interact by telling and asking constraints. Since their inception, CCP-languages have been designed for having a strong connection to logic. In fact, the underlying constraint system can be built from a suitable fragment of intuitionistic (linear) logic --ILL-- and processes can be interpreted as formulas in ILL. Constraints as ILL formulas fail to represent accurately situations where "preferences" (called soft constraints) such as probabilities, uncertainty or fuzziness are present. In order to circumvent this problem, c-semirings have been proposed as algebraic structures for defining constraint systems where agents are allowed to tell and ask soft constraints. Nevertheless, in this case, the tight connection to logic and proof theory is lost. In this work, we give a proof theoretical interpretation to soft constraints: they can be defined as formulas in a suitable fragment of ILL with subexponentials (SELL) where subexponentials, ordered in a c-semiring structure, are interpreted as preferences. We hence achieve two goals: (1) obtain a CCP language where agents can tell and ask soft constraints and (2) prove that the language in (1) has a strong connection with logic. Hence we keep a declarative reading of processes as formulas while providing a logical framework for soft-CCP based systems. An interesting side effect of (1) is that one is also able to handle probabilities (and other modalities) in SELL, by restricting the use of the promotion rule for non-idempotent c-semirings.This finer way of controlling subexponentials allows for considering more interesting spaces and restrictions, and it opens the possibility of specifying more challenging computational systems.

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30Reactive Concurrent Programming Revisited

Concurrent Constraint Programming (CCP) is a simple and powerful model for concurrency where agents interact by telling and asking constraints. Since their inception, CCP-languages have been designed for having a strong connection to logic. In fact, the underlying constraint system can be built from a suitable fragment of intuitionistic (linear) logic --ILL-- and processes can be interpreted as formulas in ILL. Constraints as ILL formulas fail to represent accurately situations where "preferences" (called soft constraints) such as probabilities, uncertainty or fuzziness are present. In order to circumvent this problem, c-semirings have been proposed as algebraic structures for defining constraint systems where agents are allowed to tell and ask soft constraints. Nevertheless, in this case, the tight connection to logic and proof theory is lost. In this work, we give a proof theoretical interpretation to soft constraints: they can be defined as formulas in a suitable fragment of ILL with subexponentials (SELL) where subexponentials, ordered in a c-semiring structure, are interpreted as preferences. We hence achieve two goals: (1) obtain a CCP language where agents can tell and ask soft constraints and (2) prove that the language in (1) has a strong connection with logic. Hence we keep a declarative reading of processes as formulas while providing a logical framework for soft-CCP based systems. An interesting side effect of (1) is that one is also able to handle probabilities (and other modalities) in SELL, by restricting the use of the promotion rule for non-idempotent c-semirings.This finer way of controlling subexponentials allows for considering more interesting spaces and restrictions, and it opens the possibility of specifying more challenging computational systems.

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31Microsoft :: Visual Studio :: Duffy - Concurrent Programming On Windows 2008

From the bitsavers.org collection, a scanned-in computer-related document. microsoft :: visual studio :: Duffy - Concurrent Programming on Windows 2008

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32Microsoft Research Audio 103610: A Component Language For Structured Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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33The Enhancement Of Concurrent Processing Through Functional Programming Languages.

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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34Concurrent Programming : Principles And Practice

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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35Concurrent Programming In Mac OS X And IOS

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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36DTIC ADA223897: Concepts Of Concurrent Programming

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A concurrent program is one defining actions that may be performed simultaneously. This module discusses the nature of such programs and provides an overview of the means by which they may be constructed and executed. Emphasis is given to the terminology used in this field and the underlying concepts involved. This module is largely concerned with explicit concurrency, where concurrent behavior is specified by the program designer. Particular attention is paid to programs that can be considered inherently concurrent, that is, programs that are constructed to control or model physical systems that involve parallel activity. The module also includes a brief introduction to performance- oriented concurrency, where concurrency is used to improve program performance by taking advantage of hardware support for parallel processing. The module is divided into three sections. The first deals with basic concepts in concurrent programming, covering characteristic attributes, formal properties, standard design problems, and execution details. The second section discusses the steps in constructing concurrent programs for specification to coding. The final section briefly examines concurrency from the point of view of some common application areas. The module gives a foundation for a deeper study of specific topics in concurrent programming. It also provides the preparatory material for a study of the concurrent aspects of application areas such as real-time (embedded) systems, database systems, operating systems, and many simulation systems.

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37DTIC ADA061180: Concurrent Programming,

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Concurrency of activities has long been recognized as an important feature in many computer systems. These systems allow concurrent operations for a number of reasons on which three are particularly common. First, by executing several jobs, simultaneously, multiprogramming and time-sharing systems can make fuller use of the computing resources. Second, real-time transaction systems, such as airline reservation and point-of-sale terminal systems, allow a number of users to access a single database concurrently and to obtain responses in real-time. Finally, high speed parallel computers, such as array processors dedicate a number of processors to the execution of a single program to speed up completion of a computation. (Author)

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38Concurrent And Real-time Programming In Java

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Concurrency of activities has long been recognized as an important feature in many computer systems. These systems allow concurrent operations for a number of reasons on which three are particularly common. First, by executing several jobs, simultaneously, multiprogramming and time-sharing systems can make fuller use of the computing resources. Second, real-time transaction systems, such as airline reservation and point-of-sale terminal systems, allow a number of users to access a single database concurrently and to obtain responses in real-time. Finally, high speed parallel computers, such as array processors dedicate a number of processors to the execution of a single program to speed up completion of a computation. (Author)

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39Concurrent Programming

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Concurrency of activities has long been recognized as an important feature in many computer systems. These systems allow concurrent operations for a number of reasons on which three are particularly common. First, by executing several jobs, simultaneously, multiprogramming and time-sharing systems can make fuller use of the computing resources. Second, real-time transaction systems, such as airline reservation and point-of-sale terminal systems, allow a number of users to access a single database concurrently and to obtain responses in real-time. Finally, high speed parallel computers, such as array processors dedicate a number of processors to the execution of a single program to speed up completion of a computation. (Author)

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40DTIC ADA200776: Object-Oriented Concurrent Programming In CST

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CST is a programming language based on Smalltalk-80 that supports concurrency using lock, asynchronous messages, and distributed objects. Distributed objects have their state distributed across many nodes of a machine, but are referred to by a single name. Distributed objects are capable of processing many messages simultaneously and can be used to efficiently connect together large collections of objects. They can be used to construct a number of useful abstractions for concurrency. This paper describes the CST language, gives examples of its use, and discusses an initial implementation. Keywords: Programming languages.

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41DTIC ADA162422: Concurrent Programming Using Actors: Exploiting Large-Scale Parallelism,

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We argue that the ability to model shared objects with changing local states, dynamic reconfigurability, and inherent parallelism are desirable properties of any model of concurrency. The actor model addresses these issues in a uniform framework. This paper briefly describes the concurrent programming language Act3 and the principles that have guided its development. Act3 advances the state of the art in programming languages by combining the advantages of object-oriented programming with those of functional programming. We also discuss considerations relevant to large-scale parallelism in the context of open systems, and define an abstract model which establishes the equivalence of systems defined by actor programs. (Author)

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42Research Directions In Concurrent Object-oriented Programming

We argue that the ability to model shared objects with changing local states, dynamic reconfigurability, and inherent parallelism are desirable properties of any model of concurrency. The actor model addresses these issues in a uniform framework. This paper briefly describes the concurrent programming language Act3 and the principles that have guided its development. Act3 advances the state of the art in programming languages by combining the advantages of object-oriented programming with those of functional programming. We also discuss considerations relevant to large-scale parallelism in the context of open systems, and define an abstract model which establishes the equivalence of systems defined by actor programs. (Author)

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43A Verification Algorithm For Declarative Concurrent Programming

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A verification method for distributed systems based on decoupling forward and backward behaviour is proposed. This method uses an event structure based algorithm that, given a CCS process, constructs its causal compression relative to a choice of observable actions. Verifying the original process equipped with distributed backtracking on non-observable actions, is equivalent to verifying its relative compression which in general is much smaller. We call this method Declarative Concurrent Programming (DCP). DCP technique compares well with direct bisimulation based methods. Benchmarks for the classic dining philosophers problem show that causal compression is rather efficient both time- and space-wise. State of the art verification tools can successfully handle more than 15 agents, whereas they can handle no more than 5 following the traditional direct method; an altogether spectacular improvement, since in this example the specification size is exponential in the number of agents.

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44Soft Concurrent Constraint Programming

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Soft constraints extend classical constraints to represent multiple consistency levels, and thus provide a way to express preferences, fuzziness, and uncertainty. While there are many soft constraint solving formalisms, even distributed ones, by now there seems to be no concurrent programming framework where soft constraints can be handled. In this paper we show how the classical concurrent constraint (cc) programming framework can work with soft constraints, and we also propose an extension of cc languages which can use soft constraints to prune and direct the search for a solution. We believe that this new programming paradigm, called soft cc (scc), can be also very useful in many web-related scenarios. In fact, the language level allows web agents to express their interaction and negotiation protocols, and also to post their requests in terms of preferences, and the underlying soft constraint solver can find an agreement among the agents even if their requests are incompatible.

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45Principles Of Concurrent And Distributed Programming

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Soft constraints extend classical constraints to represent multiple consistency levels, and thus provide a way to express preferences, fuzziness, and uncertainty. While there are many soft constraint solving formalisms, even distributed ones, by now there seems to be no concurrent programming framework where soft constraints can be handled. In this paper we show how the classical concurrent constraint (cc) programming framework can work with soft constraints, and we also propose an extension of cc languages which can use soft constraints to prune and direct the search for a solution. We believe that this new programming paradigm, called soft cc (scc), can be also very useful in many web-related scenarios. In fact, the language level allows web agents to express their interaction and negotiation protocols, and also to post their requests in terms of preferences, and the underlying soft constraint solver can find an agreement among the agents even if their requests are incompatible.

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46Object-oriented Concurrent Programming

Soft constraints extend classical constraints to represent multiple consistency levels, and thus provide a way to express preferences, fuzziness, and uncertainty. While there are many soft constraint solving formalisms, even distributed ones, by now there seems to be no concurrent programming framework where soft constraints can be handled. In this paper we show how the classical concurrent constraint (cc) programming framework can work with soft constraints, and we also propose an extension of cc languages which can use soft constraints to prune and direct the search for a solution. We believe that this new programming paradigm, called soft cc (scc), can be also very useful in many web-related scenarios. In fact, the language level allows web agents to express their interaction and negotiation protocols, and also to post their requests in terms of preferences, and the underlying soft constraint solver can find an agreement among the agents even if their requests are incompatible.

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47Microsoft Research Video 103610: A Component Language For Structured Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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48On Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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49Concurrent Programming

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In this talk, I present a new programming language designed for structured concurrency. The language is based on components which are organized in hierarchical and “pointer-free” structures. The components run concurrently and only interact via communication. With this model, hierarchical encapsulation, statefull interactions, race-free concurrency, flexible polymorphism and a simple memory management is enabled. The language is implemented by a native runtime system which allows the efficient execution of a huge number of light-weight processes. In a case study of traffic simulation, it has been demonstrated that the new language enables a more natural mapping to the program and also offers a higher performance compared to other sequential or con¬current simulations. ©2008 Microsoft Corporation. All rights reserved.

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50DTIC ADA186422: AFL-1: A Programming Language For Massively Concurrent Computers.

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Computational models are arising in which programs are constructed by specifying large networks of very simple computational devices. Although such models can potentially make us of a massive amount of concurrency, their usefulness as a programming model for the design of complex systems will ultimately be decided by the design of complex systems will ultimately be decided by the ease in which such networks can be programmed (constructed). This thesis outlines a language for specifying computational networks. The language (AFL-1) consists of a set of primitives, and a mechanism to group these elements into higher levels structures. An implementation of this language runs on the Thinking Machines Corporation, Connection Machine. Two significant examples were programmed in the language, an expert system (CIS), and a planning system (AFPLAN). These systems are explained and analyzed in terms of how they compare with similar systems written in conventional languages.

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1The Concurrent C programming language

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  • Number of Pages: Median: 303
  • Publisher: Silicon Press - Prentice Hall
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  • Publish Location: Summit, NJ, USA - London

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  • First Year Published: 1989
  • Is Full Text Available: Yes
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2Concurrent programming

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  • Number of Pages: Median: 621
  • Publisher: Addison-Wesley
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  • Publish Location: ➤  Reading, Mass - Wokingham, England

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  • First Year Published: 1988
  • Is Full Text Available: Yes
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